WWSitttingDuck Posted March 16, 2018 Posted March 16, 2018 Have encountered a few issues since 3.01 All Squad skins are locked in SOME, but not all missions. Missions with no timers are ending after 1 hour Sometimes (not always), airfields with unlimited plane sets are limited to the first 3 pilots. In some cases, airfields where no pilots have joined show up as "full" Loadouts for planes are sometimes locked, sometimes not.
TWC_Ace Posted March 16, 2018 Posted March 16, 2018 Tonight some of us even couldnt pick a plane. Not in any of the servers. Even planes which are clearly available. MP went crazy in general, after 3001.
I/JG27_Zimmi Posted March 17, 2018 Posted March 17, 2018 Still looking for an answer why I can't see planes of other pilots (and they can't see mine as well) when hosting a DF mission?!
Blackhawk_FR Posted March 17, 2018 Posted March 17, 2018 Unfortunately: - It's still very difficult to join a server when a new mission start and everyone try to connect. - Takes time (5-10 seconds) when you click on respawn. - Few seconds freeze when you hit TAB to see stats. - Loadouts glitch: First time you select your aircraft, every loadouts are locked. You need to select another AF (or reselect) to have them unlock. - Kicked sometimes, randomly, for no reasons (on WOL, I'm not the only one). 1
72AG_Crusader Posted March 17, 2018 Posted March 17, 2018 Every time server loads default settings file in Multiplayer/Dogfight folder. Delete them to fix the problem with 1 hour.
CountZero Posted March 17, 2018 Posted March 17, 2018 2 hours ago, F/JG300_Faucon said: Unfortunately: - It's still very difficult to join a server when a new mission start and everyone try to connect. - Takes time (5-10 seconds) when you click on respawn. - Few seconds freeze when you hit TAB to see stats. - Loadouts glitch: First time you select your aircraft, every loadouts are locked. You need to select another AF (or reselect) to have them unlock. - Kicked sometimes, randomly, for no reasons (on WOL, I'm not the only one). Same problems Me and Ripgrunwald experience on any server, Additional in lobby when you try to adjust server list by players number servers never get listed by higher or lower number and this worked before patch. 1
WWSitttingDuck Posted March 17, 2018 Author Posted March 17, 2018 Quote Every time server loads default settings file in Multiplayer/Dogfight folder. Delete them to fix the problem with 1 hour so delete(or rename) the default .sds file, is that what you mean? worth a shot. Squad sds files are in a separate folder data/sds
TWC_Ace Posted March 17, 2018 Posted March 17, 2018 (edited) MP is seriously bugged after 3001 update. Was simmilar after oen of the earlier big patches and devs fixed it. Hope they will do the same this time. Some servers are smooth but not crowded, on some servers we have stutters, doesnt matter what I pick in graphics settings. Some ppl with strong rigs have the same. Ticking 4k textures fixed my stutters on the most popular server Liberty....but there I cant pick a plane sometimes. Doesnt matter which airfield I choose. It says "airfield conditions are changed". that is what is saying even for fields in distance where is clear all planes are available. Very odd. Some servers are ok but not crowded. Kuban map is using problems for some, alone, no matter on which rig is running and how many are online. Dunno what to say anymore. I will return to ROF and CLOD untill they fix MP. Currnt state is painful...I bought La5Fn and now its sitting in a hangar.....sad....not even thing of buying anything else until I will be able to play it actually... No its not my PC...that same brand new PC was running BOx super smooth and even with higher options in graphics settings, both online an offline. Now its only ok offline. I tested mission with 16 AI planes and all is ok... Edited March 17, 2018 by blackram
=EXPEND=CG_Justin Posted March 18, 2018 Posted March 18, 2018 14 hours ago, blackram said: MP is seriously bugged after 3001 update. Was simmilar after oen of the earlier big patches and devs fixed it. Hope they will do the same this time. Some servers are smooth but not crowded, on some servers we have stutters, doesnt matter what I pick in graphics settings. Some ppl with strong rigs have the same. Ticking 4k textures fixed my stutters on the most popular server Liberty....but there I cant pick a plane sometimes. Doesnt matter which airfield I choose. It says "airfield conditions are changed". that is what is saying even for fields in distance where is clear all planes are available. Very odd. Some servers are ok but not crowded. Kuban map is using problems for some, alone, no matter on which rig is running and how many are online. Dunno what to say anymore. I will return to ROF and CLOD untill they fix MP. Currnt state is painful...I bought La5Fn and now its sitting in a hangar.....sad....not even thing of buying anything else until I will be able to play it actually... No its not my PC...that same brand new PC was running BOx super smooth and even with higher options in graphics settings, both online an offline. Now its only ok offline. I tested mission with 16 AI planes and all is ok... Relax, we're not even one hotfix into the release, and it's been less than a week. These guys have a small team so things take time, but they are VERY GOOD at what they do. They will get us fixed up, patience!
SAS_Storebror Posted March 18, 2018 Posted March 18, 2018 (edited) 3 hours ago, CG_Justin said: Relax, we're not even one hotfix into the release, and it's been less than a week. These guys have a small team so things take time, but they are VERY GOOD at what they do. They will get us fixed up, patience! Sure this is no do or die thing, however the amount of issues for Multiplayer gameplay, their extent and impact are so massive that it's really a game killer for anyone into MP at the moment. And frankly it's hard to believe that none of this got noticed during the testing phase. If that's really true, they need more testers and they need to rething the testing procedure. The current situation is quite risky for the game, MP plays a major role and it only takes a few weeks to drive away a significant number of players to other games and effectively kill what has been built up for years here. Cheers! Mike Edited March 18, 2018 by SAS_Storebror 2
kalbuth Posted March 18, 2018 Posted March 18, 2018 1 hour ago, SAS_Storebror said: Sure this is no do or die thing, however the amount of issues for Multiplayer gameplay, their extent and impact are so massive that it's really a game killer for anyone into MP at the moment. And frankly it's hard to believe that none of this got noticed during the testing phase. If that's really true, they need more testers and they need to rething the testing procedure. The current situation is quite risky for the game, MP plays a major role and it only takes a few weeks to drive away a significant number of players to other games and effectively kill what has been built up for years here. Cheers! Mike Yes, It's important enough to have to be taken into fixing in the coming days. "That other Sim" is getting away with a fatal bug preventing 1/4 of it's planeset (** cough cough **) to be useable online. They've not patched it for weeks. Go list the number of players down there. It's abysmal. 1
THERION Posted March 18, 2018 Posted March 18, 2018 1 hour ago, SAS_Storebror said: And frankly it's hard to believe that none of this got noticed during the testing phase. If that's really true, they need more testers and they need to rething the testing procedure. The current situation is quite risky for the game, MP plays a major role and it only takes a few weeks to drive away a significant number of players to other games and effectively kill what has been built up for years here. Dito!
SCG_klobuk Posted March 20, 2018 Posted March 20, 2018 On 3/18/2018 at 10:07 AM, SAS_Storebror said: Sure this is no do or die thing, however the amount of issues for Multiplayer gameplay, their extent and impact are so massive that it's really a game killer for anyone into MP at the moment. And frankly it's hard to believe that none of this got noticed during the testing phase. If that's really true, they need more testers and they need to rething the testing procedure. The current situation is quite risky for the game, MP plays a major role and it only takes a few weeks to drive away a significant number of players to other games and effectively kill what has been built up for years here. Cheers! Mike Hello, I wanted to join Sturmovik testing team few weeks ago. One of the devs replied on my PM and ask for additional info about my work. I have described my work and skills, never had a reply again :D I work as a senior software tester in RL and even though I'm now primary focused on test automation and I don't have experience with game testing, I have knowledge about testing approaches, processes, techniques etc. I love this game and I wanted to help to improve it. I don't know nothing about their testing team and I don't want to blame anyone (the devs made a huge amount of excellent work), but that report from one of the testers in devs diary had nothing to do with testing. So maybe you are right and they have to think about testing a little bit more. Overall I think that most or all of the testers were focused on career mode. Unfortunately it seems like MP is always put to the side
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