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CIA_Yankee_
Posted

Good morning,

 

So I took a stab at the new career mode, and encountered a problem with the cover mission types (ferry cover, and I think something like troop cover), and was wondering if others had the same issues. Here's what I'm seeing:

 

  1. Mission starts normally, flight makes its way to its cover position
  2. Flight orbits cover position for a LONG time. Use of cameras shows that no other flights have spawned yet.
  3. Enemy flight spawns some distance away from cover position, likely headed for position.
  4. IMMEDIATELY as the enemy flight spawns, the mission is declared successful and the active waypoint becomes the egress route.
  5. My flight (I'm flying as wingman here) immediately RTBs, leaving the troops we're supposed to cover as uncovered.
  6. Enemy flight moves in and attacks with impunity. 

 

So, in effect, there appears to be a bug where the moment the enemy flight spawns the mission is declared complete, and the AI just heads home while the enemy attack gets to club the target. Only way to keep the target alive is to try and fight the enemy on my own because the rest of my flight went home.

 

Anyone else seeing this? 

 

I'm guessing a workaround would be for me to fly as leader, but still, the fact the mission is declared complete right as the enemy flight is spawned is definitely wonky. :)

 

Thank you.

Posted
3 minutes ago, 71st_AH_Yankee_ said:

Good morning,

 

So I took a stab at the new career mode, and encountered a problem with the cover mission types (ferry cover, and I think something like troop cover), and was wondering if others had the same issues. Here's what I'm seeing:

 

  1. Mission starts normally, flight makes its way to its cover position
  2. Flight orbits cover position for a LONG time. Use of cameras shows that no other flights have spawned yet.
  3. Enemy flight spawns some distance away from cover position, likely headed for position.
  4. IMMEDIATELY as the enemy flight spawns, the mission is declared successful and the active waypoint becomes the egress route.
  5. My flight (I'm flying as wingman here) immediately RTBs, leaving the troops we're supposed to cover as uncovered.
  6. Enemy flight moves in and attacks with impunity. 

 

So, in effect, there appears to be a bug where the moment the enemy flight spawns the mission is declared complete, and the AI just heads home while the enemy attack gets to club the target. Only way to keep the target alive is to try and fight the enemy on my own because the rest of my flight went home.

 

Anyone else seeing this? 

 

I'm guessing a workaround would be for me to fly as leader, but still, the fact the mission is declared complete right as the enemy flight is spawned is definitely wonky. :)

 

Thank you.

 

I think its on a timer. What do you call a long time ? I think I was there for around 5 minutes

Posted

Have had two ferry cover missions so far. Never saw a single enemy, nor were the bridgehead attacked.

CIA_Yankee_
Posted

I usually end up orbiting for like 5 minutes at x8 speed. The issue here is that the mission complete signal is sent immediately when the enemy flight spawns, which seems very suspicious to me.

 

Turn on external cameras and see. 

Posted
1 hour ago, 71st_AH_Yankee_ said:

I usually end up orbiting for like 5 minutes at x8 speed. The issue here is that the mission complete signal is sent immediately when the enemy flight spawns, which seems very suspicious to me.

 

By any chance are you experiencing this in the Kuban campaign? In testing I only flew troop cover missions in the Moscow and Stalingrad campaigns where the enemy airfields generally are closer. I did experience getting the Critical Mission Objectives Complete message prior to combat, but very shortly after that either the ground observers or one of the formation pilots (even me) would call out enemy aircraft. I typically had dense activity selected. So my question regarding Kuban is the possibility the bandits have a longer distance to fly to reach your orbit, thus preventing your flight or observers getting a tally. If not in the Kuban campaign, the only thing I would suggest is the randomness factor.

 

BTW currently you can only get 2x time acceleration even though 4X and 8X display.

CIA_Yankee_
Posted

I am running an early moscow campaign.

 

And really, the issue is the mission complete message. That appears to be a bug as it triggers the flight to RTB and not engage with the enemies even when a the ground controller calls incoming. I imagine the issue is minimized if you're the flight leader, mind you, since you can force your flight to remain in play. :)

Posted
1 hour ago, 71st_AH_Yankee_ said:

I am running an early moscow campaign.

 

And really, the issue is the mission complete message. That appears to be a bug as it triggers the flight to RTB and not engage with the enemies even when a the ground controller calls incoming. I imagine the issue is minimized if you're the flight leader, mind you, since you can force your flight to remain in play. :)

 

I agree that's worth a bug report.

CIA_Yankee_
Posted
9 minutes ago, busdriver said:

 

I agree that's worth a bug report.

 

Indeed... so, huh, how does one report a bug? :P

Posted

Did anyone also noticed the presence of a Macchi unit in the Moscow career and of a FW190 unit in the Stalingrad one? I know they were included to be part of the game edition they are sold with but does it means that if we play those two careers we will have to witness those planes flying with or against us? Or they get activated only if the player choose them?

Chief_Mouser
Posted

I had Macchis intercepting my flight in my second mission. This was one of my big gripes with the old campaign system - I was always fighting Macchis :angry:. I hope that I've already seen the last of them in my current career.

  • 1CGS
Posted
1 hour ago, Alexmarine28 said:

Did anyone also noticed the presence of a Macchi unit in the Moscow career and of a FW190 unit in the Stalingrad one? I know they were included to be part of the game edition they are sold with but does it means that if we play those two careers we will have to witness those planes flying with or against us? Or they get activated only if the player choose them?

 

You'll only see them if you choose to fly them.

Posted
8 hours ago, 71st_AH_Yankee_ said:

 

Indeed... so, huh, how does one report a bug? :P

 

To be honest...I have no idea what data files the Devs would want. But there is always the option to go here...

5aac72ea76bc0_BugReportForum.JPG.1e0404cc7d1092e0dceeb3c08a204384.JPG

 

Start a thread, call it 3.001 Career mission bugs, or something to catch their attention. 

Posted
10 hours ago, LukeFF said:

 

You'll only see them if you choose to fly them.

 

Cat, flying in an IL-2 got intercepted by Macchi in the Moscow career so they are present even if the player is not using them...

  • 1CGS
Posted
51 minutes ago, Alexmarine28 said:

Cat, flying in an IL-2 got intercepted by Macchi in the Moscow career so they are present even if the player is not using them...

 

Ok, thanks. I've reported is as a bug. 

Posted

I have noticed a massive issues with my friendly AI planes crashing at each other at takeoff sometimes reducing my flight force to 1 (me) or from 5 to maximum 2. happened at least on 3 missions so far out of 7 I did in the campaign (plane LaGG-3). Shall I also report it as a bug? Anyone else seeing it?

  • 1CGS
Posted
2 hours ago, sevsterino said:

I have noticed a massive issues with my friendly AI planes crashing at each other at takeoff sometimes reducing my flight force to 1 (me) or from 5 to maximum 2. happened at least on 3 missions so far out of 7 I did in the campaign (plane LaGG-3). Shall I also report it as a bug? Anyone else seeing it?

 

It's been reported.

  • Thanks 1
Posted
9 hours ago, LukeFF said:

 

It's been reported.

 

Thank you. Right now it is unplayable for me. Now every mission this happens, sometimes with more than one plane spinning and crashing into other planes. I think this also bugs some missions. I went on a ground troops cover mission, flown for 2 hours around my mission target, nothing happened, burned almost all fuel, returned to base and mission failed :( . I think that crash must have blocked enemy spawning or something, because the planes that manage to take off just stay flying over the airfield and do not proceed with the mission.

Shall I star new campaign and select other plane?? 

  • 1CGS
Posted
1 minute ago, sevsterino said:

Shall I star new campaign and select other plane?? 

 

I would just use the airstart option for now.

  • Thanks 1
Posted

Does this happen more with some aircraft than others? I have flown a few dozen missions and I have not had any crashes on take off. One time a MiG did screw up the take off and did a ground loop, but he just straightened up, tried again, this time successfully, and caught up with the rest of the flight.

Posted
2 hours ago, LukeFF said:

 

I would just use the airstart option for now.

 

Why didn't I think of that option myself.....     :o:

Posted
2 hours ago, Finkeren said:

Does this happen more with some aircraft than others? I have flown a few dozen missions and I have not had any crashes on take off. One time a MiG did screw up the take off and did a ground loop, but he just straightened up, tried again, this time successfully, and caught up with the rest of the flight.

 

I have probably flown about a dozen missions into my Spit Kuban Career, and had one plane crash on takeoff in one mission so far.

 

I chalked it up to him being a rookie.

56RAF_Stickz
Posted
2 hours ago, dburne said:

 

I have probably flown about a dozen missions into my Spit Kuban Career, and had one plane crash on takeoff in one mission so far.

 

I chalked it up to him being a rookie.

 

4 hours ago, Finkeren said:

Does this happen more with some aircraft than others? I have flown a few dozen missions and I have not had any crashes on take off. One time a MiG did screw up the take off and did a ground loop, but he just straightened up, tried again, this time successfully, and caught up with the rest of the flight.

Some aircraft appear worse than others, the hs129 was bad for it during testing. I also had spits in the test do it from time to time. As Luke says, it was reported and they were looking into it.  In most instances it was the flight leaders that were worst offenders so not experience related. They often then just sit doing ground loops. On the plus side, if you are last launching you get practise at high speed slalom takeoffs cos the first party usually takes another with him.

Posted

Back on topic, I get the exact same thing as OP

 

Fly around in circles for 20 - 30 minutes then get told to go home

 

Never see an enemy the whole time. Haven't noticed them coming in after mission success but after 30 mins of waiting I'm ready just to gtfo

Posted (edited)
30 minutes ago, lawn_dart said:

Back on topic, I get the exact same thing as OP

 

Fly around in circles for 20 - 30 minutes then get told to go home

 

Never see an enemy the whole time. Haven't noticed them coming in after mission success but after 30 mins of waiting I'm ready just to gtfo

I think its the same issue as this thread:

LukeFF said:

22 hours ago, LukeFF said:

 

Yes, and that was discussed during testing. It's by design that not all missions are going to be big engagements with enemy forces.

 

TBH, i still think this is a bug though. Like if no enemies show up every now and then, sure, but I think enemies dont show up way too often. I think someone said they had 4 of these missions not have enemies show up in a row. Like sure, maybe its realistic but this is also a game... Taking off, flying in circles for 30 minutes, and landing back without doing anything repeatedly makes me want to do something else.

If u switch the camera, you can see enemies do show up and are flying to the objective but they just simply dont reach it before the completion timer expires.

 

This is one of the things I miss about the old campaign, how you can pick mission types. If I wanted to fly a Yak 1, I would do aerial engagement missions purely like interception or escort. If I wanted to bomb stuff, I would pick a il 2 or something. Now it kind of forces the boring missions with the interesting ones. Realistic? yes. Kind of boring? also yes in my opinion.

Edited by DaGengster
Posted (edited)
5 hours ago, lawn_dart said:

Back on topic, I get the exact same thing as OP

 

Fly around in circles for 20 - 30 minutes then get told to go home

 

Never see an enemy the whole time. Haven't noticed them coming in after mission success but after 30 mins of waiting I'm ready just to gtfo

I haven't had this problem yet, possibly because I'm stationed at a different airfield. Seems that some missions associated with certain airfields are bugged, while the same type of mission associated with other airfields are not. I suggest each one having problems should state

- campaign/phase

- squadron

- home airfield

- difficulty (easy / moderate / hard)

Edited by sniperton
Posted

When I completed an objective and you get the mission complete flash up on the screen mine is in French and I have the English version. Weird. It doesn't bother me.

 

 

Posted
19 minutes ago, Tyberan said:

When I completed an objective and you get the mission complete flash up on the screen mine is in French and I have the English version. Weird. It doesn't bother me.

 

 

 

This happens in both the BoS and BoK career for me, but interestingly enough not in BoM.

Posted (edited)

I've had the same issue as the OP.

 

I've had to fly the "Ferry cover" mission twice (so far) during the BoM campaign. Never saw any "Ferry" along the mission route. Just followed the leader, flew to a waypoint, circled around it for some time, then leader decided it's enough and announced we're RTB, message "Mission accomplished...." popped up and that was it.

 

--- edit ---

Playing on Custom settings with everything off, I couldn't check the external views...

--- /edit ---

 

Other than that - the game sometimes doesn't recognize successfull events in the mission debrief. Ie. in my last mission we were supposed to cover bombers. We did that, during the mission I've seen the message that pops up when bombers reach their airfield and we're allowed to RTB. So I did RTB, landed, rolled to Abstellplatz, finished the mission. In the debrief among the successes there was only Take-off. No Cover, no Landing, even though I went through all of these steps with success. Most of the time it detects all of them (Take-off, Cover, Landing), sometimes it only says Take-off.

Edited by LsV_Jakob
Posted (edited)
On 3/21/2018 at 8:43 AM, BlackSix said:

Please, if you meet MC.202s as AI planes in the BoM career or Fw 190 A-3s as AI planes in the BoS career:

1) Don't start any new mission

2) Go to the ...\IL-2 Sturmovik\data\Missions\, find files *.gen and send all of them to us - it's your last mission

3) Continue to play :)

 

The link to report a bug on the il2sturmovik.com webpage is broken - to whom should I send the files?

 

Had a Ferry Attack mission when I noticed a flight of Macchis to my south-east. 

 

busdriver, let me know if that didn't work or if you also need the translation files for some reason.

 

SkGKmfL.jpg

hfNlElX.jpg

ztf1koA.jpg

 

 

tuesday_gen.zip

Edited by 19//Tuesday
Posted

19//Tuesday just edit your post and attach the zip. I'll repost to the Tester subforum.

Posted

19//Tuesday, I think the Devs want all the _gen.* files not just _gen.Mission and _gen.msnbin, from BlackSix's instructions:

 

2) Go to the ...\IL-2 Sturmovik\data\Missions\, find files *.gen and send all of them to us - it's your last mission

Posted (edited)

I'll just send them to BlackSix.

 

They are all there now if you still think the tester forum would be useful, btw.

 

Edit: and here it happened again

_gen.zip

Edited by 19//Tuesday
Posted (edited)

C'est bon mon ami.:salute:  And also reported in the Testers' bug thread.

Edited by busdriver
  • Upvote 1
Posted (edited)

my issues so far is with my German fighter carrer is with the fact that  i am not the commander of my unit and after flying 35  mission the commander no longer allow me to fly, its always skip next day and i find it boring so i stopped it till i fix is find.

Edited by Gutermann
Posted

Gutermann how many campaign days have you not flown? Have you flown any missions in any other careers since this issue started? 

Posted

i manage 2 missions in 30 day and 1 of them was a transfert fly ,i have 3 more campaign 1 sturmovick  1 he111 and 1 pe2 and they don't have that problem.

I don't know if its what cause it but my commander is a oberleutnant  and i am a hauptmann.

Posted

Okay. Try another mission in the career that won’t let you fly. If you are unable to fly, go to the data > Missions folder and make a zip file of ALL the _gen.* files. The important thing is to make sure this troublesome career is the last (most recent) career you play

 

Then in post that zip file here.

Posted

Bug reported in the Testers' forum. :salute:

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