Semor76 Posted March 16, 2018 Posted March 16, 2018 (edited) by request removed. Edited March 18, 2018 by Semor76 2 5
Danziger Posted March 16, 2018 Posted March 16, 2018 I like his radio chatter and sounds for landing gear and flaps as well. Maybe he could also work on the gun sounds. This guy should be on the payroll for making official sounds. 1
AstroCat Posted March 16, 2018 Posted March 16, 2018 Yes this would be very cool to get going and learn from.
Uufflakke Posted March 16, 2018 Posted March 16, 2018 (edited) 3 hours ago, BorysVorobyov said: This guy should be on the payroll for making official sounds. Is not going to happen. In case you might wonder what makes me saying this: https://forum.il2sturmovik.com/topic/32759-final-release-of-battle-of-kuban-delayed-a-little-bit/?page=4&tab=comments#comment-544319 and https://forum.il2sturmovik.com/topic/32759-final-release-of-battle-of-kuban-delayed-a-little-bit/?page=4&tab=comments#comment-544958 Edited March 16, 2018 by Uufflakke
Danziger Posted March 16, 2018 Posted March 16, 2018 40 minutes ago, Uufflakke said: Is not going to happen. In case you might wonder what makes me saying this: https://forum.il2sturmovik.com/topic/32759-final-release-of-battle-of-kuban-delayed-a-little-bit/?page=4&tab=comments#comment-544319 and https://forum.il2sturmovik.com/topic/32759-final-release-of-battle-of-kuban-delayed-a-little-bit/?page=4&tab=comments#comment-544958 So what is there some kind of war with tiger and 777?
6./ZG26_5tuka Posted March 16, 2018 Posted March 16, 2018 (edited) There is no war but legal issues. FMod is difficult to mod in that you have to build your own sound archive (including all unmodded ingame sounds). This is troublesome because it's a lot of data to share around but also because it has to include non distributable sound files from 1C/777 to work ingame (there had been a sound mod for RoF which was shut down quickly for this reason). That's why Jason / devs can't greenlight his work for public distribution. Unless devs open their soundbanks and allow people to exchange individual sound files sound mods are sadly unlikely to happen. Edited March 16, 2018 by 6./ZG26_5tuka
MrNoice Posted March 16, 2018 Posted March 16, 2018 oh man thats really bad.... it sounds so realistic and 1000times better than the sound we have right now... its ok but not as realistic as Tigers Sound Mods ! 1
AstroCat Posted March 16, 2018 Posted March 16, 2018 That is a huge bummer, I am somewhat familiar with FMod, I would think there would be a way to make this work.
Original_Uwe Posted March 17, 2018 Posted March 17, 2018 Well obviously Tiger has made it work, and Jason has told him to post it up if he likes. And where did it come from that Jason was anti-mod? He was always cool with them as far as I remember.
LW_Pilot777 Posted March 17, 2018 Posted March 17, 2018 Tiger mod sounds really amazing I think everybody wait for release it
Jason_Williams Posted March 18, 2018 Posted March 18, 2018 His mod worked even without Mods On. He said multiple times that he's not interested in releasing his sound mods to the public. I even gave him the green light to do so, but he refused. I'm not anti-mod, I'm just not going to go out of my way to give users the ability to tear apart what we have created. if you figure out how, as was done with ROF mods, without destroying the game then great. I even hosted a website for ROF Mods reeeemmmmmemmmmbeeerrrrr? So, i'm not anti-mod. I'm anti-crapping all over out hard work. If you destroy things or create cheats we'll need to do something, but up until that have fun. I'm mulling over some ideas for texture mods, but I need to think about some things first. Jason On 3/16/2018 at 11:59 AM, 6./ZG26_5tuka said: There is no war but legal issues. FMod is difficult to mod in that you have to build your own sound archive (including all unmodded ingame sounds). This is troublesome because it's a lot of data to share around but also because it has to include non distributable sound files from 1C/777 to work ingame (there had been a sound mod for RoF which was shut down quickly for this reason). That's why Jason / devs can't greenlight his work for public distribution. Unless devs open their soundbanks and allow people to exchange individual sound files sound mods are sadly unlikely to happen. Wrong, don't put words in my mouth. Jason 1 3
STOIKIY Posted March 18, 2018 Posted March 18, 2018 Jason Not so long ago (about a year ago) I modified the sounds of the engine and the sounds of guns (then they were before the update of the sounds). For this I was banned for 3 months.Now, can I create modifications without violating any rules? How can I replace files and use my own?Is there anywhere else an instruction on this topic?
Tiger_33 Posted March 18, 2018 Posted March 18, 2018 (edited) 1 hour ago, Jason_Williams said: " He said multiple times that he's not interested in releasing his sound mods to the public. I even gave him the green light to do so, but he refused. " Sorry but that's wrong.I never asked for a green light by myself but it was requested by different actors of this forum.when you said "do not complain if there is cheating", it hurt me to read that while I never wanted to cheat for anything... I ended the discussion then refusing to realize this mod to the public. It is however impossible to cheat with my Mod because this one is modeled exactly on your work by recreating the huge library with the official tools of Firelight Technologies (FMOD) but with the replacement of a maximum of sound samples and a lot of improvement as explained in my different videos.(there is a difference, my work takes more space in memory due to the use of a larger number of sound samples.) I always said that out of respect for your work, I would release my Mod when it would be authorized by the same system as that of ROF (mods on) although as you know I do not need this for that it works.I have been working on this Mod since the very beginning of BOS in Early Access but for my personal usage.To get back to cheating with these mods, it would be necessary to re-create a new complete library of sounds modeled on your work. A huge work and which for the moment has only been realized by me (passionate and not a cheater. ) Best Regards. Tiger_33 Edited March 18, 2018 by Tiger_33 1 2
Jason_Williams Posted March 18, 2018 Posted March 18, 2018 "I have been working on this Mod since the very beginning of BOS in Early Access but for my personal usage." - therefore my comments are correct. You contradict yourself. I don't now from Adam. All I said is if you release it publicly I don't want to hear from users that if it does give someone an advantage. You seem to think I am accusing you of a being a cheater. That's not what I was saying. You seem to be saying you will only release your mod if it requires Mods On to use it. I'm sorry, but that's not possible for fmod sound engine. You're only option is to use it with Mods Off and On if you want to share it. Jason 1
Danziger Posted March 18, 2018 Posted March 18, 2018 Yes I think that was a big misunderstanding before. Jason was not saying that Tiger is doing any cheating or creating cheats. He was just telling other users not to complain if it somehow enables someone to create a cheat. Very much in line with the big disclaimer at the start of the Mods section. Basically "use mods at your own risk" type of statement. With any type of alterations there is always someone who will try to take advantage. I am just happy that we have the mods on mode. It is slow and confusing to start but I am sure when people start working to figure this out we will have some good mods. 1
=IL2AU=chappyj Posted March 18, 2018 Posted March 18, 2018 Well I'd love to try tigers mod so I hope he does release it in the near future ! S!
Tiger_33 Posted March 18, 2018 Posted March 18, 2018 28 minutes ago, Jason_Williams said: "I have been working on this Mod since the very beginning of BOS in Early Access but for my personal usage." - therefore my comments are correct. You contradict yourself. I don't now from Adam. All I said is if you release it publicly I don't want to hear from users that if it does give someone an advantage. You seem to think I am accusing you of a being a cheater. That's not what I was saying. You seem to be saying you will only release your mod if it requires Mods On to use it. I'm sorry, but that's not possible for fmod sound engine. You're only option is to use it with Mods Off and On if you want to share it. Jason No contradictions here, I worked for my personal use, having no rights to distibute my mod. So I misunderstood.I know that Fmod works with or without "Mods On", what I meant is that the "mods On" was like an "automatic greenlight" to modding BOS / BOK .
Jason_Williams Posted March 18, 2018 Posted March 18, 2018 Yes Mods On is a green light to mod, but I gave you special permission for your sound mod beforehand. You refused to release it. And apparently still don't want to release it. I wish you would make a definitive statment so people will stop asking for it one way or another. And why you insist on making videos showcasing it without release is irritating me and others. Jason 3
Tiger_33 Posted March 18, 2018 Posted March 18, 2018 (edited) 52 minutes ago, Jason_Williams said: Yes Mods On is a green light to mod, but I gave you special permission for your sound mod beforehand. You refused to release it. And apparently still don't want to release it. I wish you would make a definitive statment so people will stop asking for it one way or another. And why you insist on making videos showcasing it without release is irritating me and others. Jason I have not seen any special permission in advance for my mod but if you say it, it must be true.OK then :No public release of my mod, thank you for not asking any more here. For the videos, Youtube and my channel are not the property of anyone and why this irritation?On the other hand if I had to do more I will block the integration for websites, as there will no longer be more videos embedded on this forum by anyone. Edited March 18, 2018 by Tiger_33 1 1 3 3
Semor76 Posted March 18, 2018 Author Posted March 18, 2018 (edited) What a nice start into the IL-2 modding world...full of misunderstandings. Sad... Edited March 18, 2018 by Semor76 1
Tiger_33 Posted March 18, 2018 Posted March 18, 2018 10 minutes ago, Semor76 said: What a nice start into the IL-2 modding world...full of misunderstandings. Sad... Yes. Almost the same incomprehensions as with the forum of ATAG and what I showed it was possible to do for IL2 COD standard or Team fusion. To believe that what I do is not very well seen in the small world of simulation. Good luck. 1
Semor76 Posted March 18, 2018 Author Posted March 18, 2018 Maybe you´re right. I´cant understand it anyways. Should I delete the video links in my opening post?
Jason_Williams Posted March 18, 2018 Posted March 18, 2018 19 minutes ago, Tiger_33 said: Yes. Almost the same incomprehensions as with the forum of ATAG and what I showed it was possible to do for IL2 COD standard or Team fusion. To believe that what I do is not very well seen in the small world of simulation. Good luck. I don't like how you show off what you can do, say you can improve our simulation (which craps all over our sound engineer who is awesome), but OK to each their own, that's why we have mods, but then you keep showing your mod getting users excited and users ask you to release it. Then you say you can't because we don't have Mods On, but I give you permission anyways months ago and you say no not until we have Mods On. We now have Mods On, people start bugging me to tell you to release it, so I make it clear publicly you can. Then you say you won't and I point that out, then you say I am misquoting you, then you say you won't and you get all depressed sounding like we have somehow forbid you from doing anything. This is what is annoying and wastes our time. The only thing I can think of is you want an official job or something doing sounds and this is your weird way of auditioning since it appears you had issues with the Team Fusion team as well. But again, you won't be straight with everyone so have no idea what you are after. Very strange. I am perfectly happy with our sound engineer and he does an awesome job, but frankly, I am totally fine with sound mods, so long as they don't give anyone an unfair advantage. And this discussion really has nothing to do with Mods On because Tiger's mod has nothing to do with Mods On. It is he who has connected it to this feature, not us. Thread closed. Jason 3 1 1 20
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