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3.001 is running super smooth!


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BlitzPig_EL
Posted

How is the P39 cockpit "jacked up"?

 

Looks great to me.

Posted
4 hours ago, kendo said:

 

Got to il-2 Sturmovik/bin/game

 

right click on il-2.exe.

 

Go to Compatibility tab and check.

Thanks!

6./ZG26_Custard
Posted

Guy's,

 

There are many graphic improvements and some mid and low end PC's are going to struggle somewhat to run everything at Ultra Setting. 

  

One setting that I find makes a  difference is the shadow settings. Setting Shadows from ultra to high may help you with FPS loss and stutter that you may have.

 

This is my PC.

 

MMMTSyM.png

 

With Shadows on Ultra I lose around 15-20 FPS and have experienced stutter. Things seem much more stable for me (using those resolution settings- 2560x1440) with the shadows set to high. 

 

 

 

Posted

compatibility is set for windows 8 and I am running windows 10!  Windows 10 is not shown as an option.  How do I change manually?

Posted

This game is running better than it ever has for me. Some of it is a new system on my end but but all of the hard work by Jason and his crew is evident in how well the game performs right now. I started flying the Moscow campaign today. Sadly I was only in it for two missions before I got knocked down by AA and captured. But it was engaging. Lots of A/C in the air. Ground activity too. And I was still getting between 70 - 100 fps on average. Much better than I'd hoped for.

 

I can't even speculate what magic this team has up its sleeves for us. Whatever it is, just as with this last upgrade, I'm certain BoX will feel like a brand new game again with the next release. I know it is still waaaay too soon after the recent major upgrade of IL-2 to get excited about Bodenplatte. But still I am for many reasons. I can't wait to see how the Western Allies fighters perform in BoX. The P-39, while obviously not the greatest American airplane of WWII, is a joy to fly. It looks great in game. The cockpit is amazing to look at. The new landscape looks greats. The new draw distance has completely transformed the feeling of flight for me I think. It feels like a real world now. Not just a bubble I'm inside of. As time passes I think they'll figure out a way to populate that world in a way not to impact performance. Then my suspension of reality in this sim will be complete.

 

I've been on this webpage from the second or third day it was opened. That's over five years now and I have flown this sim from day one of early access. It's been a great time watching this all come together. There have been some ups and downs but the future is bright. I hope with the coming release we'll see a large influx of fliers. If they haven't tried this sim yet, they're missing out on something special.

 

 

 

  • Upvote 1
unlikely_spider
Posted
7 minutes ago, smink1701 said:

compatibility is set for windows 8 and I am running windows 10!  Windows 10 is not shown as an option.  How do I change manually?

I think you just turn off compatibility mode.

Posted (edited)
13 hours ago, =GM=GJL2 said:

What's your gpu and graphic settings?

I've got a GTX970 4Gb, graphic settings in game are on high, I've turned SSAO off, AA off, clouds to medium, medium grass, shadows medium. I run the AA through Nvidia control instead, V-sync set to fast.

 

For me the biggest issue was that FPS is dependent mainly on CPU, since I removed compatibility mode on the .exe I've literally doubled my FPS. I did play my first career mission last night and i was getting 45-50FPS which is still better than what I was getting before, more playable then I've had the game in probably 6 months. 

 

With the compatibility mode I upgraded to windows 10 about 6 months ago and I couldnt get the Game build then to even work unless it was in Windows 7 mode, latest patch has resolved that, so I'm stoked the devs have put a lot of work into the game. 

Edited by Tyberan
Posted (edited)
9 hours ago, smink1701 said:

compatibility is set for windows 8 and I am running windows 10!  Windows 10 is not shown as an option.  How do I change manually?

 

I assume you just un-tick the checkbox where it says 'Run this program in compatibility mode for...'

 

As you don't want to run compatibility mode at all. Just uncheck it.

Edited by kendo
Posted

Flew WOL MP Kuban last night and it looked awesome. A gentle fog/haze started to set in halfway through and settled in a valley on the German side. With the beginning of the setting sun and the haze, and my new 108 cannon hammering the reds, it was a great night- best I’ve had in il2. 

 

The snow Moscow WOL map earlier was dreadful, way too bright and the clouds were a disaster. I’m not sure if that’s a WOL issue or what but a drastic difference from the Kuban bliss I experienced :)

 

Overall I’m really loving the update. 

Posted

any out of the game setting for ATI cards ? Using Radeon settings ?

Posted
6 hours ago, Boris_CRO said:

any out of the game setting for ATI cards ? Using Radeon settings ?

what are your specs ?

 

Posted

My specs are low end but still any FPS increase would make me feel happy:

Fx 6300 (original 3.5 GHz, overclocked to 4.0, 6 cores)

R9 270 (slightly overclocked - 2Gb of Vram)

16 Gb of DDR3 RAM

 

2018_3_20__15_22_27.thumb.jpg.2b57b7ce83f7b9f03341be4296017f4d.jpgRadeon.thumb.jpg.93d7beb1f45b85ba347970f79a568b4f.jpg

 

All in all i know im a peasant

Posted

MP is still heavily bugged and unfortunately it's maybe a little more bugged than pre 3.001. I'm getting more disconnects than pre patch and the winter snow maps on WOL are very bright/high contrast depending on the sun position. I'm using VR so maybe monitor players aren't seeing this? I turn gamma correction to the lowest setting but it doesn't help as there is still high contrast.

I'm sure hoping MP gets some love soon :)

Posted (edited)
3 hours ago, Boris_CRO said:

My specs are low end but still any FPS increase would make me feel happy:

Fx 6300 (original 3.5 GHz, overclocked to 4.0, 6 cores)

R9 270 (slightly overclocked - 2Gb of Vram)

16 Gb of DDR3 RAM

 

2018_3_20__15_22_27.thumb.jpg.2b57b7ce83f7b9f03341be4296017f4d.jpgRadeon.thumb.jpg.93d7beb1f45b85ba347970f79a568b4f.jpg

 

All in all i know im a peasant

 

of what i can see you reduced almost everything you could , know, the game use more than 3g of vram with high quality texture on my 1920x1080, at your resolution you may be still be too short of vram. you can use msi afterburner monitoring, or gpu-z to record the values while you play.

 

In crimson panel, i think you can choose high performance in the texture quality filtering ? that will deduce vram usage a bit more .

After that,  only thing i can think is to reduce the resolution, 1280 x 768 maybe , at least for test purpose, im pretty sure the textures are the biggest change in the new update, aprox 30% moore vram usage

 

edit:

-you can try to remove all antialiashing in game, and use morphological filtering in AMD tab,depend of the game but  things will be blurry, some people really like this post AA, it s almost free performance hit, worth a try to see if you like the result

-also, can try ingame dynamic resolution factor, slide it to the left , it will reduce automatically the resolution when it need

Edited by Lemon
new info
Posted (edited)

All i can say is i am so bloody impressed with the optimizations. I thought I might be doomed, but I run on ultra with full view distance (150 km), never drops below 45 fps (usually 60) with no micro-stutters...and i thought i had a weaker'ish system. I3-7100, Radeon Rx 470 (4gb), 8GB ram. 

Edited by Redwo1f
Posted
1 hour ago, Redwo1f said:

All i can say is i am so bloody impressed with the optimizations. I thought I might be doomed, but I run on ultra with full view distance (150 km), never drops below 45 fps (usually 60) with no micro-stutters...and i thought i had a weaker'ish system. I3-7100, Radeon Rx 470 (4gb), 8GB ram. 

In career or online multiplayer?

Posted
1 hour ago, Redwo1f said:

Offline

 

Try multiplayer pls!

Bilbo_Baggins
Posted (edited)

Multiplayer has definitely taken a step back from smooth performance. It is bad on the Kuban map with low fps at sudden points/altitudes and stutters for no apparent reason sometimes. Never had this before. Reduced view distance back to 40km with 4k textures and Vsync on as per Jason and lowered settings, yet it never used to be this bad before. Big pauses when pressing tab for player list and scores.

 

Really don't know what happened to MP.

Edited by Mcdaddy
Posted
6 minutes ago, Mcdaddy said:

Multiplayer has definitely taken a step back from smooth performance. It is bad on the Kuban map with low fps at sudden points/altitudes and stutters for no apparent reason sometimes. Never had this before. Reduced view distance back to 40km with 4k textures and Vsync on as per Jason and lowered settings, yet it never used to be this bad before. Big pauses when pressing tab for player list and scores.

 

Really don't know what happened to MP.

Your pc rig?

Posted

Clouds for me no matter what setting seem to run at about 1 fps. Everything else is fluid with the work arounds. So frustrating the sim ran ultra smooth before this big wonderful patch.....

Bilbo_Baggins
Posted
6 minutes ago, CastorTroy said:

Clouds for me no matter what setting seem to run at about 1 fps. Everything else is fluid with the work arounds. So frustrating the sim ran ultra smooth before this big wonderful patch.....

 

Absolutely. Was so smooth before this patch even on much higher settings.

 

Clouds also flicker and shimmer, nowhere near as good as the clouds before.

Posted (edited)
9 hours ago, =GM=GJL2 said:

Your pc rig?

Pls stop asking ppl their specs, most of them have modern 4core CPUs with at least 3.5 Ghz and a modern cards in 1060/70 range of performance, SSD disk and fast RAM with at least 8 GB. And we all tuned nvidia CP and tried all ingame graphics settings.

Before 3001 offline was super smooth (16 AI planes). Its simmilar after 3001. MP is much worse on occasions. Specially on Kuban map. And its random Last night I was on Wings of liberty server. Had microstutters (not much and not big) after some time. Server full. 2h later servers was again full and I had absolutely smooth game, then. FPS is locked at 60 with vsyn (I have tearing without it) and is always 60, before 3001 and after. FPS isnt an issue.

Something must be done regarding MP optimization. That is all.

Edited by blackram
Posted

blackram, no offense but you are very wrong here.  Hardware this sim is being played on varies greatly and system specs help as to understand what people might be trying setting wise with respect to their system capabilities.  Not everyone here has a i8700K with a 1080Ti and 32Gb ram with Raid Flash Drives.

 

Some people are also playing it on AMD hardware and others on systems 5+ years old with 2Gb Vram.

 

For me on a Notebook Max Q 1070 system with i7700HQ and 16Gb ram, Setting view distance to 100km with ingame AA, Ultra settings and distance renderer to 4x, I get smooth head tracking at 70 to 110 fps on a Kuban Campaign.  V-Sync is Nvidia controlled as I find the ingame Vsync limits me to 60fps but I need to check if that is both in Full Screen or just Windowed Mode.  I run at 1440p res.

  • Upvote 1
Posted

Stating the basic PC specs (at least CPU, GPU, VRAM and RAM size) gives a better idea.

Posted (edited)

I get it guys. But this is not an usual performance issue. FPS are ok for most of us. Offline is butter smooth. Its the problem with MP optimization and the fact that some features when ticked are making a difference (4k textures set to ON makes better MP expreince, ). What I was trying to say is that many has more than decent rigs and didnt have problems in MP before 3001 or didnt have them so noticable. Ok Kuban map is more demanding blabla. But the mMP in general is acting strange, sometimes there are microstutteres sometimes not. On the same server. Whenever is full of not, doesnt make any difference. On example I can run even on ultra and have ok game and then housr later I have sturrers no matter which graphics settings aI put in game.

For me personaly, MP was much smoother in general, before last patch. And like I said, last night was specially odd....WOL server was stuttering for me and 2h later was agina full but I didnt have any stutters. Super odd.

Edited by blackram
  • Upvote 1
Posted

Its the time to stop this topic now. no solution to it until dev release MP optimization in the future.

  • Upvote 1
6./ZG26_Custard
Posted
2 hours ago, blackram said:

Pls stop asking ppl their specs, most of them have modern 4core CPUs with at least 3.5 Ghz and a modern cards in 1060/70 range of performance, SSD disk and fast RAM with at least 8 GB. And we all tuned nvidia CP and tried all ingame graphics settings.

Before 3001 offline was super smooth (16 AI planes). Its simmilar after 3001. MP is much worse on occasions. Specially on Kuban map. And its random Last night I was on Wings of liberty server. Had microstutters (not much and not big) after some time. Server full. 2h later servers was again full and I had absolutely smooth game, then. FPS is locked at 60 with vsyn (I have tearing without it) and is always 60, before 3001 and after. FPS isnt an issue.

Something must be done regarding MP optimization. That is all.

I won't ask your specs but I will ask what screen resolution you are running at?

 

If I set a resolution of 1920x1080, I can max out everything and have zero stutter.  The issue (for me anyway) seems to be linked to higher resolution settings. I'm sure the devs will iron out any problems, but with an update of this size and complexity bugs and issues will be present.

 

In the meantime it would be interesting to let us know how you get on with setting lower resolution  and the results you are getting?  

  • Upvote 1
Posted

Well, my first time on Virtual Pilots Finnish Server was Butter Smooth and for most people with problems, Campaign on Kuban Map is a problem.

 

QMB might be "Buttery Smooth" but QMB is not the sim.  If people are wanting to troubleshoot and give the developers something to go by then they have to be thorough with what gear they have, what map they are flying, online or offline and so forth.

 

In the Troubleshooting section Jason has given a good visual baseline guide to help people out and then for them to increase the visual goodies till they get something that is smooth on their systems with the best eye candy settings they can run.  MP and Kuban Campaign seem to be the litmus test of this Sim and what people should be testing their settings on.  If they can get things smooth on either or both then not such an issue.

 

For me, playing with visual settings and testing in Kuban Campaign effected my online experience too.  Testing still ongoing.

 

From the developers part, optimisations are being done and further development is continuing as it was stated that not all features they wanted to ship with 3.001 made it out the door in time.  This Sim is one of constant evolution and it is in a positive direction, a very positive direction. 2 years ago I would have been Il2 BoS - meh, not interested but in the last year I have been captured with the development and growth of this software and what is on offer within it.  Kudos to the Developers and Jason for that.

Posted
2 hours ago, blackram said:

I get it guys. But this is not an usual performance issue. FPS are ok for most of us. Offline is butter smooth. Its the problem with MP optimization and the fact that some features when ticked are making a difference (4k textures set to ON makes better MP expreince, ). What I was trying to say is that many has more than decent rigs and didnt have problems in MP before 3001 or didnt have them so noticable. Ok Kuban map is more demanding blabla. But the mMP in general is acting strange, sometimes there are microstutteres sometimes not. On the same server. Whenever is full of not, doesnt make any difference. On example I can run even on ultra and have ok game and then housr later I have sturrers no matter which graphics settings aI put in game.

For me personaly, MP was much smoother in general, before last patch. And like I said, last night was specially odd....WOL server was stuttering for me and 2h later was agina full but I didnt have any stutters. Super odd.

Offline is no way butter smooth. Once the enemy planes and ground units pops up at the target location its slowfest even on low settings at least for me and I dont thing I have crappy PC.

Posted (edited)

The clouds in SP are not smooth. They look as if they run at 1 FPS! Terrible. And the work arounds just to get rid of the frame stutter is unacceptable. As like most of you, I have spent well over 200 dollars on this sim, and atm, it is broken. Worked without hiccup untill last week, then this all wonder patch just tore it all up. Performance wise. I look forward to play the new features, IF i ever can. I have shelved this game for awhile cause the frustration is getting to me.

 

 

Edited by CastorTroy
  • Upvote 1
Posted (edited)
3 hours ago, 6./ZG26_Custard said:

I won't ask your specs but I will ask what screen resolution you are running at?

 

If I set a resolution of 1920x1080, I can max out everything and have zero stutter.  The issue (for me anyway) seems to be linked to higher resolution settings. I'm sure the devs will iron out any problems, but with an update of this size and complexity bugs and issues will be present.

 

In the meantime it would be interesting to let us know how you get on with setting lower resolution  and the results you are getting?  

1920x1200

2 hours ago, Voidhunger said:

Offline is no way butter smooth. Once the enemy planes and ground units pops up at the target location its slowfest even on low settings at least for me and I dont thing I have crappy PC.

I noted I tested with 16 AI planes only. Because that is how I tested before 3001. I believe BOx can run badly with more ground units....

 

well Box engine (improved ROF engine) has a long history...When I recall what a nightmare we went through with ROF in early stage of optimisations for MP....stutters were disasterous

Edited by blackram
  • 1 year later...
III./JG5_KimiRyan
Posted

We need DX12!!!!!!

JonRedcorn
Posted
17 minutes ago, III./JG5_KimiRyan said:

We need DX12!!!!!!

DX12 by itself isn't going to do anything.

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