KatieLuna Posted March 7, 2018 Posted March 7, 2018 For example, the D type wing was extended forwards, allowing extra fuel tanks, for extended range. This would be useful for long recon missions, where dogfighting is not of interest.
busdriver Posted March 7, 2018 Posted March 7, 2018 D type wing? What airplane are you asking about? Turns out that most fighters in game have approximately an hour of endurance at 300 meters with full internal fuel. They can reach any target on any map without extra gas.
HBPencil Posted March 7, 2018 Posted March 7, 2018 (edited) I believe he's talking about the type D wing for the Spit, it being the wing used on the most prominent PR versions (IV, XI, XIX and also the rare X). The wing was not "extended forwards" (?) or its dimensions changed in any way, rather the torsion box forward of the main spar was worked into a fuel tank (a useful legacy from when they were originally meant to be steam condensation tanks) and the guns removed. The D wing was only used on dedicated PR variants and not any of the fighters. We already have a thread on possible mods for the MkIX going btw: FWIW if recon becomes a thing in the game then we could just use some FR hack skins for the MkIX, or use the IX and Tempest on armed recce missions which relied on the pilot's observations rather than cameras. Edited March 8, 2018 by HBPencil
Field-Ops Posted March 8, 2018 Posted March 8, 2018 K14 gunsight is likely on more than one allied plane.
Ehret Posted March 8, 2018 Posted March 8, 2018 In the P51D a configuration to remove the center pair of 50 cals to gain 500 rounds per gun for the remaining four.
Gambit21 Posted March 8, 2018 Posted March 8, 2018 1 hour ago, Ehret said: In the P51D a configuration to remove the center pair of 50 cals to gain 500 rounds per gun for the remaining four. Uhh...no.
Ehret Posted March 8, 2018 Posted March 8, 2018 (edited) Well... the P51D manual states two gun configurations: the usual 6x 50 cals ordnance or 4x 50 cals with 500 rounds per gun. The middle pair is removed for the latter config. Edited March 8, 2018 by Ehret
Gambit21 Posted March 8, 2018 Posted March 8, 2018 Interesting but I know of no instances of that actually being done.
HBPencil Posted March 8, 2018 Posted March 8, 2018 10 hours ago, Y-29.Silky said: I hope they give the P-38 what it deserves. +1, in the old IL-2 '46 I liked to use it for ground pounding. A high speed run with 1000lbers and HVARs and one could blow up a lot of stuff. 2
wtornado Posted March 8, 2018 Posted March 8, 2018 I want a fully functional Tiger II tank with the Krupp turret with a MG 42 as the primary AA gun on the commanders hatch. A Flakpanzer IV Wirbelwind or a Flakpanzer IV Ostwind flak will be acceptable to shoot down cocky P-51D pilots. 1
Gambit21 Posted March 8, 2018 Posted March 8, 2018 Yes! Looking forward that. Also the Jug will be handy for dispatching cocky Flakpanzer commanders. 1 1
Rjel Posted March 8, 2018 Posted March 8, 2018 I can't recall ever reading about P-51Ds being "degunned". The 56thFG experimented with six gun P-47s though I think those were limited in use.
Gambit21 Posted March 9, 2018 Posted March 9, 2018 1 hour ago, Rjel said: I can't recall ever reading about P-51Ds being "degunned". The 56thFG experimented with six gun P-47s though I think those were limited in use. That's because no Mustang pilot ever said to his crew chief... "You know what Bob, I had a realization last mission. Hear me out here. I feel like I have too much firepower....I can't put my finger on it, but I feel like when I score hits at convergence, well it's just tearing the German aircraft up a bit too much...can you remove 2 of the guns maybe?" 3 1
Rjel Posted March 9, 2018 Posted March 9, 2018 6 minutes ago, Gambit21 said: That's because no Mustang pilot ever said to his crew chief... "You know what Bob, I had a realization last mission. Hear me out here. I feel like I have too much firepower....I can't put my finger on it, but I feel like when I score hits at convergence, well it's just tearing the German aircraft up a bit too much...can you remove 2 of the guns maybe?" I think the only mention I've heard was in the book PURSUE AND DESTROY by Leonard "Kit" Carson saying he preferred the B model Mustang because he felt it handled better and was slightly faster than the D. He also stated that "if you couldn't hit them with 4 .50s, two more weren't going to make any difference". I'm paraphrasing slightly as my copy of his book isn't at hand right now. Good book for anyone who hasn't read it.
Ehret Posted March 9, 2018 Posted March 9, 2018 (edited) The 4x 50 cals option wasn't for nothing - you gained 500 rpg - a nice amount. If the need for a firepower was that important, then we would see later Mustangs equipped with Hispanos. Edited March 9, 2018 by Ehret
Gambit21 Posted March 9, 2018 Posted March 9, 2018 (edited) 1 hour ago, Ehret said: The 4x 50 cals option wasn't for nothing. HELLO....the change to 6 guns wasn't for nothing. The alteration back to 4 guns wasn't done - period. you gained 500 rpg - a nice amount. You would also lose 2 guns and a fair amount of punch...which is why 2 extra guns were added in the first place. Why not take the logic to it's conclusion and run 2 guns with an extra 1000 rounds each? Because rounds on target for a given amount of trigger time matters. If the need for a firepower was that important, then we would see later Mustangs equipped with Hispanos. Again no. The need for firepower manifested in the fact that the D had 6 guns and was not modified to run 4 for reasons mentioned. The pilots who came from Jugs and converted to Mustangs missed the 8 guns on the Jug, they were not about to go to 4. Edited March 9, 2018 by Gambit21 1
Hirachi Posted March 9, 2018 Posted March 9, 2018 I hope the Fw-190 D9 can also have the Big-tail (aka Ta-152 tail on D9)
Ehret Posted March 9, 2018 Posted March 9, 2018 (edited) Your answer has "angry" undertones - why? We aren't reliving WW2 in a total strict accuracy here. The P40 has similar mod and it's major use, in the sim, is to increase rpg - a popular option. The same can be said about 23mm for Lagg, AP rounds for Aircobra's 37mm cannon, and the P39-L will be getting an automatic MP governor, too? All of them were historically very rare - non-existent even. The P51D wasn't 1st Mustang with 6x 50 cals either. Edited March 9, 2018 by Ehret
Gambit21 Posted March 9, 2018 Posted March 9, 2018 There's no anger. Just don't expect the Devs to implement a "mod" that wasn't used historically.
1CGS LukeFF Posted March 9, 2018 1CGS Posted March 9, 2018 26 minutes ago, Ehret said: The P40 has similar mod and it's major use, in the sim, is to increase rpg - a popular option. ...with Soviet pilots. 27 minutes ago, Ehret said: The same can be said about 23mm for Lagg, AP rounds for Aircobra's 37mm cannon, and the P39-L will be getting an automatic MP governor, too? All of them were historically very rare - non-existent even. All of those mods existed for the planes in question.
Ehret Posted March 9, 2018 Posted March 9, 2018 4 minutes ago, LukeFF said: ...with Soviet pilots. No - with our MP community. Soviet pilots were stripping guns from P40s just to improve power-loading.
Tuesday Posted March 9, 2018 Posted March 9, 2018 1 hour ago, Ehret said: No - with our MP community. Soviet pilots were stripping guns from P40s just to improve power-loading. If we only had options just because they were "popular with our MP community" instead of contextual reality, we would not have a very good game at all, let alone simulator. 3
Ehret Posted March 9, 2018 Posted March 9, 2018 An option has to come first before any potential popularity - there is no other way around. And you missed what it was about - a critique of different margins deciding to include things, or not. I'd like to see sources showing the contextual reality of AP 37mm M4 rounds as used by Soviets...
Dutchvdm Posted March 9, 2018 Posted March 9, 2018 I hope we get multiple canopy modification's for the Fw-190. 3
CrazyDuck Posted March 9, 2018 Posted March 9, 2018 8 hours ago, Gambit21 said: The 4x 50 cals option wasn't for nothing. HELLO....the change to 6 guns wasn't for nothing. The alteration back to 4 guns wasn't done - period. you gained 500 rpg - a nice amount. You would also lose 2 guns and a fair amount of punch...which is why 2 extra guns were added in the first place. Why not take the logic to it's conclusion and run 2 guns with an extra 1000 rounds each? Because rounds on target for a given amount of trigger time matters. If the need for a firepower was that important, then we would see later Mustangs equipped with Hispanos. Again no. The need for firepower manifested in the fact that the D had 6 guns and was not modified to run 4 for reasons mentioned. The pilots who came from Jugs and converted to Mustangs missed the 8 guns on the Jug, they were not about to go to 4. Be that as it may, interestingly enough, US Navy airmen were dissatisfied by going from 4 guns to 6 (F4F-3 to F4F-4) and lower ammocount per gun. Jimmy Thach remarket that if a pilot was not able to hit with four guns, he certainly will not hit with six. But this is probably due to 4 guns being more than enough versus Japanese aircraft, sturdier western aircraft are a different story. 1
Ehret Posted March 9, 2018 Posted March 9, 2018 (edited) If you have large ammo reserves, you can afford to open fire early in deflection shots. Lots of rounds will miss, but it will ensure that bullet stream hits the target as soon as possible. Edited March 9, 2018 by Ehret
easyhomewin Posted March 9, 2018 Posted March 9, 2018 I'm interested to see if the gyro gunsight will be included on the spit and also if the tempest will have rocket + bomb capabilities, as don't I think they did during ww2. If not I can add the typhoon to the list planes I'd like to see in a future update.
Juri_JS Posted March 9, 2018 Posted March 9, 2018 It would be nice to have the Wfr. Gr. 21 and the R4M for the Luftwaffe.
senseispcc Posted March 9, 2018 Posted March 9, 2018 The map including Belgium, all of Belgium isnever going to be bigger than the map of Stalingrad, so there is no need for long range tanks. Only if the map include a big chunk of Germany going to Hamburg in the north. And yesthere are many type of FW possible in the game both long and short nose, or radial engines or in line ones.
CrazyDuck Posted March 9, 2018 Posted March 9, 2018 5 hours ago, I./ZG1_Martijnvdm said: I hope we get multiple canopy modification's for the Fw-190. +1 Can't beat the aggresive, yet gracious appeal of the D-9 with the early flat canopy.
Gambit21 Posted March 9, 2018 Posted March 9, 2018 (edited) 5 hours ago, Ehret said: If you have large ammo reserves, you can afford to open fire early in deflection shots. Lots of rounds will miss, but it will ensure that bullet stream hits the target as soon as possible. Yes a fine non-historical solution in a fantasy world where gun barrels don't heat up for pilots who can't shoot - we get it. Lets go with one .22 cal gun. You can cary 200,000 rounds and just leave the trigger depressed for the entire flight. Edited March 9, 2018 by Gambit21
Gambit21 Posted March 9, 2018 Posted March 9, 2018 (edited) 6 hours ago, CrazyDuck said: Be that as it may, interestingly enough, US Navy airmen were dissatisfied by going from 4 guns to 6 (F4F-3 to F4F-4) and lower ammocount per gun. Jimmy Thach remarket that if a pilot was not able to hit with four guns, he certainly will not hit with six. But this is probably due to 4 guns being more than enough versus Japanese aircraft, sturdier western aircraft are a different story. Is "US Navy Airmen" based on this one comment by one pilot? (Thach) Also yes pilots flying against Japanese aircraft might have a different perspective on the amount of lead needed per second. I think the Grumman engineer would have reminded this pilot that it's about bullets on target per sec, not increasing the chances of a hit. It's assumed you can shoot - now let's put more lead on target/less trigger time. Mr brick wall won't get that. Edited March 9, 2018 by Gambit21
[N.O.G.F]_Cathal_Brugha Posted March 9, 2018 Posted March 9, 2018 2 minutes ago, Gambit21 said: Also yes pilots flying against Japanese aircraft might have a different perspective on the amount of lead needed per second. MIGHT - I haven't read of any other pilots saying this. I read that .50 cal belt composition for planes in the western front changed from 3 standard (lead core) one armor piercing and one tracer, to four armor piercing, one tracer, for the tougher German planes, but they left the standard rounds in the belts in the pacific because the soft lead core bullets would mush and shatter the very light frames of the Japanese planes, where the armor piercing bullets would just punch a small hole. I can't remember where I read that but if I come across it I will post it.
Trooper117 Posted March 9, 2018 Posted March 9, 2018 4 hours ago, easyhomewin said: I'm interested to see if the gyro gunsight will be included on the spit and also if the tempest will have rocket + bomb capabilities, as don't I think they did during ww2. If not I can add the typhoon to the list planes I'd like to see in a future update. Rockets were tested but never used in combat, so I'd guess no for rockets on the Tempest. However, as information on the gyro gun sight for the Spitfire has been requested by one of the dev's, I'd say yes it will be included, as beyond doubt, they were in service on many Mk IX Sqn's at the time.
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