Maser Posted March 2, 2018 Posted March 2, 2018 Hello everyone, How in Mission Editor can I set the initial speed of aircraft that starts in the air? I can't see this option anywhere, only position and orientation coordinates. From what I've tested default speed is 400kph but I would like to be able to modify this value per individual aircraft created in ME.
TP_Silk Posted March 2, 2018 Posted March 2, 2018 Set it in the first waypoint, which should usually be fairly near the spawning/activated aircraft
Maser Posted March 3, 2018 Author Posted March 3, 2018 On 3/2/2018 at 3:47 PM, TP_Silk said: Set it in the first waypoint, which should usually be fairly near the spawning/activated aircraft Thank you for your answer. I've tried to implement this but without success yet, but maybe I'm doing it wrong. Basically what I'm trying to accomplish in my custom mission is to set a plane on my six, at my altitude exactly 500 m behind me. I got killed so often that way online that I would like to practice escape from such situation. Right now my mission looks almost like it should be except this initial speed of 'bandit' plane that equals mine and in result it's speed of approach is 1-5 km more than mine. I would like it to be at least 50-100 km more to make it more real.
SAS_Storebror Posted March 14, 2018 Posted March 14, 2018 I'm having a similar issue. In my case it's not just the 1st waypoint, it's a whole flight's speed. I have formations of 4 He-111 each. All the waypoints for these formations have a speed set of 260km/h and an altitude of 4000m. When the mission play, the Heinkels fly at about 350km/h along the route. No idea why. Cheers! Mike
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