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Splashes - Plane structural strenght


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Posted

As I see there is more time planned before release to add as much as possible new features. It should be nice to have splashes when bombs bounce in water (skip bombing). The bounces are well done but there is no splash.

 

I find also that sometimes planes that crash pretty hard they still keep their structure lose some parts but do not explode, which unrealistic. I do not know where or how the threshold is managed between an exploding crashing plane and just one having a hard landing breaking some parts. AT the moment I think the threshold is much too high, or lets say the plane structure is too strong. 

 

 

TP-Blackjack-
Posted

Less of this sort of talk, you only have swear loudly at a 109 and the wings fall off!

Posted (edited)

As you probably know from your time on the forum, the devs love evidence to back up claims, not 'feels' and opinions.

 

Personally, what I think the problem is is a limitation of the damage modelling system.  To most accurately model crashes between complete disintegration of the aircraft and soft belly landings, the game would need to implement soft-body physics. Implementing a feature like that would probably take up massive amounts of resources, if it's even possible in the first place.

 

The more plausible way around this I think would be a 'catastrophic damage' state for aircraft, which would just be the basic fuselage, no tail, wings, or engines, blackened up and crumpled, with fuel tanks onboard (if actually containing fuel) bursting and catching fire/exploding.

 

Warning, this video could be considered disturbing.

 

 

 

The video shows one aircraft disintegrate in a high velocity, steep-angle crash, like already happens in game.  The second aircraft to land is coming in at a high angle, but at a much lower speed. Even after it hits the ground there is still a recognizable fuselage, left in a similar state as what I described earlier.

Edited by CF-105

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