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What kind of IL2 content do you guys want?


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Posted

So I've been making IL2 content for the better part of a year now, and I find the community somewhat of an peculiarity. Videos I've made that I honestly thought I'd just throw up and expect nothing ended up being some of my most liked. Videos I thought were honestly kind of boring, ended up being the most controversial, and videos I thought would be the most liked, are some of my least watched. 

 

So I'm curious to ask some of you guys: What kind of content do you feel IL2: BoX is missing? Do you feel like you don't want or need anything at all and just watch stuff for fun? Do you want educational vids? "How to fly" vids etc. 

 

Opinions?

Posted

I tend not to watch vids unless i need a specific bit of info.

 

Tips n tricks perhaps? Advice on control mapping?

Posted

What this game lacks is engine management tutorial for all planes.I would love to see that in one vid, how to use the prop pitch, mixture, when open the radiators etc

  • Upvote 2
ShamrockOneFive
Posted

Good question Gridiron.

 

I've been focused mostly on making cinematic type videos for IL-2 and posting them on my channel. It means a pretty low throughput as I need inspiration and it takes a while for me to edit them together. Right now I'm on hiatus waiting for 3.001 and I'm not sure if you feel the same or not.

 

I like seeing cinematic videos. Short ones usually are better than long ones. I also like tutorials on different techniques and strategies but usually for me its the ground attack options like getting the IL-2 Model 1943 lined up properly for PTAB use or getting bombs on target from a level bomber.

Posted

Good question Gridiron.

 

I've been focused mostly on making cinematic type videos for IL-2 and posting them on my channel. It means a pretty low throughput as I need inspiration and it takes a while for me to edit them together. Right now I'm on hiatus waiting for 3.001 and I'm not sure if you feel the same or not.

 

I like seeing cinematic videos. Short ones usually are better than long ones. I also like tutorials on different techniques and strategies but usually for me its the ground attack options like getting the IL-2 Model 1943 lined up properly for PTAB use or getting bombs on target from a level bomber.

 

Yup. Cinematics are always a good sell, but some of us don't have the time, inclination, or directorial skill to devout to such pursuits, haha. I'll leave that to you guys. 

 

I think a video demonstrating the various techniques of dive bombing is in order. I think the community is missing this and I think lots of people are actually unaware how to properly dive bomb. Perhaps this will feature in my next voiced video. Thanks for the suggestion. 

 

What this game lacks is engine management tutorial for all planes.I would love to see that in one vid, how to use the prop pitch, mixture, when open the radiators etc

 

Yes, I have actually debated whether or not the community would like this kind of thing. I know Requiem already has some good videos explaining general aviation concepts, but the community is lacking quick, digestible vids on how to fly a given plane correctly. Great idea. 

  • Upvote 1
ShamrockOneFive
Posted

Sounds like you have a good direction to go in!

 

Happy to fill in on the cinematic thing :)

Posted

I get you now, deleting my above statement...disregard my brain-freeze post.

Posted

Perhaps focus on less popular planes like the Stuka or ju52 as they have some oddities.

  • Upvote 1
Posted (edited)

Perhaps focus on less popular planes like the Stuka or ju52 as they have some oddities.

 

The Stuka and the Hs129 will be amongst the first videos I think. 

Edited by GridiroN
Posted

Another idea is a comparison video to old versions as BoX is a hugely different beast to its initial release now.

Posted

how to aim when dive bombing would be most welcome Grid.
 

  • Upvote 1
Posted

Hey Grid,

 

In regards to content; I think both short, quick tutorials would be good for the community for new players (To BOX and/or Sims altogether) as well as longer in-depth ones to explain deeper concepts for the more seasoned pilots trying to improve their skill. I would recommend condensing and keeping the intro videos as short as possible. Something like 3 minutes so it holds attention. Informative videos can be hard to digest for some especially as their length increases.

 

Personally, I really enjoy seeing videos of engagements - particularly solo vs one or many. Videos with narration are even better as it makes it easier to digest the thought process. I've seen people cover level bombing and dive bombing. I have not seen a video for skip bombing since IL2 1946 and I have NEVER seen one for glide bombing (Maybe I'm the only one that does it?). Videos on learning to spot and/or identify aircraft would probably be very helpful to the community.

 

To provide feedback as to how you could improve your videos; I like the idea of the last video you posted (Entry Level on Decision Making), but I felt the execution was rather poor and it made it hard to watch. It was as if no preparation was made and you just threw out the first rough draft. You repeated the same thing multiple times and didn't seem to understand the flow of events yourself. Perhaps if you watched the recording first and took notes/produced an outline it would help you gather your thoughts so you can best clearly deliver them to your audience. This would actually give you the opportunity to name the exact flight maneuver the viewer is witnessing which is something that most new combat pilots are still trying to figure out - by looking at sketches, mind you! How confusing! - and other Youtuber's don't do this which would help set you apart. I hope you don't take this criticism too harshly as my intent is only to help you improve your content as this appears to be your goal.

 

Good luck!

Posted

Hey Grid,

 

In regards to content; I think both short, quick tutorials would be good for the community for new players (To BOX and/or Sims altogether) as well as longer in-depth ones to explain deeper concepts for the more seasoned pilots trying to improve their skill. I would recommend condensing and keeping the intro videos as short as possible. Something like 3 minutes so it holds attention. Informative videos can be hard to digest for some especially as their length increases.

 

Personally, I really enjoy seeing videos of engagements - particularly solo vs one or many. Videos with narration are even better as it makes it easier to digest the thought process. I've seen people cover level bombing and dive bombing. I have not seen a video for skip bombing since IL2 1946 and I have NEVER seen one for glide bombing (Maybe I'm the only one that does it?). Videos on learning to spot and/or identify aircraft would probably be very helpful to the community.

 

To provide feedback as to how you could improve your videos; I like the idea of the last video you posted (Entry Level on Decision Making), but I felt the execution was rather poor and it made it hard to watch. It was as if no preparation was made and you just threw out the first rough draft. You repeated the same thing multiple times and didn't seem to understand the flow of events yourself. Perhaps if you watched the recording first and took notes/produced an outline it would help you gather your thoughts so you can best clearly deliver them to your audience. This would actually give you the opportunity to name the exact flight maneuver the viewer is witnessing which is something that most new combat pilots are still trying to figure out - by looking at sketches, mind you! How confusing! - and other Youtuber's don't do this which would help set you apart. I hope you don't take this criticism too harshly as my intent is only to help you improve your content as this appears to be your goal.

 

Good luck!

 

I'm not asking specifically for me, rather as a community in general, what the community wants/needs. This is obviously a niche community and it's entirely possible most people who go to youtube just wanna see cinematic stuff and don't care about educational videos for eg., or if they do want educational videos, all they require is what Requiem already does and so on and so forth...

 

But thanks for your thoughts.

SCG_Fenris_Wolf
Posted

Need more russki pilots. Video on engine controls management of MiG. Video of LaGG, of Yak, of La5, of Peshka, of Spitfire, of P40.

 

Engine operation (throttle, RPM, supercharger, mixture) , temperature indicator settings, fuel gage positions. No "take off or flying around", people know this already. Video less than 3minutes, instructional :)

Posted

Need more russki pilots. Video on engine controls management of MiG. Video of LaGG, of Yak, of La5, of Peshka, of Spitfire, of P40.

 

Engine operation (throttle, RPM, supercharger, mixture) , temperature indicator settings, fuel gage positions. No "take off or flying around", people know this already. Video less than 3minutes, instructional :)

Add to that some operations videos on using unique sights on the Il-2 43 and Hs.-129 for rockets and bombs. 

Perhaps in time give the gunner position some love and how to aim at and lead targets based on your own planes movement in relation to the target. 

Posted

regarding engine management, just show people where the specification tab is on the map screen, and scroll down to the engine limitations and point them out to the viewers. Anything they need to know, or refresh themselves with is right there.

Posted

I would like some more handling tips for the big beasts. The reason I always take a fighter / il2 / Jabo online is because I don't have the confidence with anything bigger. This is doubly frustrating as it means that I either have negligible effect on target, thus not helping my team, or just stooge around in a fighter like everyone else.

 

Just getting the big stuff off the ground is a 50/50 for me at the moment (yes I have seen Requiem's guides. Yes they are great.) And I don't want to take a twin engined aircraft, make a hash of the takeoff/bomb run and deprive my team of the asset....

Posted (edited)

So I've been making IL2 content for the better part of a year now, and I find the community somewhat of an peculiarity. Videos I've made that I honestly thought I'd just throw up and expect nothing ended up being some of my most liked. Videos I thought were honestly kind of boring, ended up being the most controversial, and videos I thought would be the most liked, are some of my least watched. 

 

So I'm curious to ask some of you guys: What kind of content do you feel IL2: BoX is missing? Do you feel like you don't want or need anything at all and just watch stuff for fun? Do you want educational vids? "How to fly" vids etc. 

 

Opinions?

 

 

high altitude, contrails, 20+ bombers, intercept, busy airfield attack.

Edited by katdog5
Posted

Looks like I've cornered the booming market for comedic multiplayer role-play campaigns! Capital!

  • Upvote 2
PatrickAWlson
Posted

AI, AI and better AI.  Not better as in better pilots or better shots.  Better as in acting more like a person and better as in adding variety.

 

Infantry.  IL2 is a much more heavily ground focused game than RoF.  Infantry is needed to better recreate ground battles.

Infantry in structures.

 

More maps.  

 

The tough part is that none of the above is sellable in the current  marketing paradigm.

  • Upvote 1
SCG_Fenris_Wolf
Posted

regarding engine management, just show people where the specification tab is on the map screen, and scroll down to the engine limitations and point them out to the viewers. Anything they need to know, or refresh themselves with is right there.

We do that. But way too many don't, especially the young blood.

 

We can't change how a generation works, but we can adapt to it, for we want more to shoot at, more to put money into the game.

Posted (edited)

how to aim when dive bombing would be most welcome Grid.

 

 

I am happy to report that I'm almost done my first video which will be on basic management of the Stuka and dive bombing. One part of it needs a reshoot so not releasing it yet...

 

My only issue with my first draft was that I felt like Requiem had already taught people most of what I said. 

 

Is there something specific about the proper dive bombing technique you'd like explained in greater detail?

Edited by GridiroN
Posted

I am happy to report that I'm almost done my first video which will be on basic management of the Stuka and dive bombing. One part of it needs a reshoot so not releasing it yet...

 

My only issue with my first draft was that I felt like Requiem had already taught people most of what I said.

 

Is there something specific about the proper dive bombing technique you'd like explained in greater detail?

The Stuka divebombing technique itself is relatively straightforward, what about a 'compare and contrast' of the different loadouts and what targets they are for/when best to use them?

Drill down into the options a little bit, and suggest why for some targets you might want an SC250 and four SB70s, and why for others an SC500 will do.

Or, should you release all bombs in one dive, why/why not?

 

Like a focus on tactical employment of the aircraft as a weapons system as well as how to carry out a diving attack.

How best to 'use' the whole Stuka, if that makes sense.

Posted

So i've done some thinking, and market research (lol) and concluded "noob" videos really have no point in the community. There are several channels that cover this type of content, it's mostly that noobs don't watch or search them out that they don't know this information. 

 

What the community could benefit from is highly detailed defensive combat information, and I truly don't think I'm at a skill level to be authoritatively discussing that. 

-332FG-Hank_DG
Posted

Definitely a pilot school like they had in Rise of Flight.... maybe when you begin a career, you have to go through pilot training? Idk I'm all about immersion and this game has soooooo much more potential in that area!

Posted

Dogfight and engagement analysis never fails to entertain me. They whys and hows about what decisions were made and what you think went through the other persons mind to make them do what they did. Could try that. 

-47-Uncle_Bob
Posted

You should do a quick comparesing of il2 1946 with Tiger33 soundmod and the flyby sounds of his, compared to the boring flyby sounds that are in il2 bos/bom etc. Most sounds in bos/bom are rather good and powerful but the flybys is nothing compared to tiger33 soundmod for il21946. Maybe the devs would wake up and do justice to bosbometc. Flybys are of course not hardcore simming, but it is highly enjoyable with tigersounds.

Posted

I did look and follow the instructions from some rare videos on « youtube »   but most of them are not very useful because they do not have the style of flying I think realistic or any practical use for my hardware settings.


Sorry, not many videos can help all players, there are so many different hardware pc’s that in this domain not one video or even many videos can answer problems or give advices. For tactics it is the same each player has his own style of play.


:salute: 

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