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Setting in advanced config for ConfigSetMissionAi??


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MarcoPegase44
Posted

Hello Pat,

 

What is the role of the "ConfigSetMissionAi" setting?

 

{
  "configSetName": "ConfigSetMissionAi",
  "configMap": {
    "BomberAISkillAdjustment": {
      "value": "1",
      "label": "Bomber AI Adjustment",
      "help": "Adjustment to Bomber AI: -4 to +4"
    },
    "FighterAISkillAdjustment": {
      "value": "1",
      "label": "Fighter AI Adjustment",
      "help": "Adjustment to Fighter AI: -4 to +4"
    }
  }
}

 

 

Many thanks Pat

 

 

PatrickAWlson
Posted

Ai has values of 1-4.  1 is Novice and 4 is Ace.  PWCG assigns AI values to AI aircraft.  By memory it goes like this:

Your squadron mates are assigned a value based on missions flown and victories.  That value is persisted and increases over time.  That value is used in the mission file.

 

Non fighters are always novice.  This is mainly to avoid dead eye gunners.  I also find that it helps make the AI behavior more realistically "bomber like".

 

Ai fighters (not your squadron) are assigned a value by PWCG between 1 and 4.  The value is based on the service quality, squadron quality, and rank of the pilot.  All that gets mashed together with a bit of randomness thrown in to generate Novice, Average, Veteran, or Ace.

 

OK, now back to the setting.  The setting gets added to the result that PWCG would normally use with a min of 1 and a max of 4.  So if you set Fighter AI Adjustment to 4 PWCG would add 4 to every Ai setting, resulting in all aces.  Similarly, -4 would be adding -4 which would result in all Novice.

 

Bomber AI Adjustment does the same for bombers.

 

This is for players who would prefer to see the AI tougher or not tougher based on their preferences.

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