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Il-2 PWCG campaign: AI not attacking ground targets when you aren't the flight leader


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Posted (edited)

I have read in other threads there are problems with AI attacking ground targets but not read anything in the PWCG context where you are not the flight leader.  

 

I began last night an Il-2 campaign with PWCG. I am starting at the lowest rank and want to experience going through the ranks.

 

My first mission I am the 4th aeroplane in a flight of 4 tasked with destroying an enemy troop concentration. My flight takes off, we fly in formation to the target. We get to the target, we move towards it and like a good little wingman, I wait for the flight leader to begin the attack. The leader issues some order to the flight...BUT nothing happens.

 

The flight leader and his other wingman just keep circling over the target, full of bombs and rockets, and don't attack it. And because I'm the lowest rank in the flight I cannot order the flight to attack. In the end I got bored and shot up the target independently. I did some good damage but could not destroy it all, and kept thinking 'well 4 Il-2s would make mince meat of this target...'

 

It is all a damn shame. I was hoping to recreate my Il-2 1946 days, where I flew in an Il-2 for countless missions. In Il-2 1946 it did not matter if you were not the leader of the flight, because the AI leader would issue attack commands to the flight and the AI flight members would attack the target (not as well as the player, but at least they had a go).

 

Anyone else run into this issue?

 

P.S. I note this is in all likelihood an issue with game's AI programming and not anything that Pat has done. It is just so immersion breaking in the PWCG context.  

Edited by Andrei_Dragovic
Posted

Your problem is indeed an AI issue not PWCG. 

PatrickAWlson
Posted

I have not seen that on a regular basis.  Last test mission I ran the AI attacked beautifully.  Two passes.  Two bombs per pass.  Both planes.  Perfect.  Then I ran a mission where several planes dropped and another did not.  

 

So yes, the AI does attack regardless of the player position in the formation.  But sometimes it doesn't :)

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