KatieLuna Posted December 8, 2017 Posted December 8, 2017 (edited) Whilst I like the map view, a few key features could be added: Firstly, in the specification tab, when I exit the map view and reopen it, the details disappear, and my place is not saved. Scrolling down (as a new player) to find the details on engine power & time is a little tedious, and I would love it if your place was saved (even if you purposely close the tab or switch to mission tab). Second: A nice compass with 3 features on it: 1: A button at centre of magnet in order to move it (so you click and drag the magnet onto your current or expected location), 2: a button near the arrow at the other end of the compass so that the arrow points at your mouse cursor (so you can point the compass at a point you want to go to). and 3: A nice display of whatever bearing you are given. The north arrow would always point north, so this would be easy to read anyway, but it would be good to have. Thirdly, a scale. The grid squares give me nothing, and estimating an ETA is useful. Thoughts? Edited December 8, 2017 by TheTacticalCat 1
LLv24_SukkaVR Posted December 8, 2017 Posted December 8, 2017 Ability to make waypoints like you can do with http://il2missionplanner.com
=TBAS=Sshadow14 Posted December 8, 2017 Posted December 8, 2017 There is a Scale.Grid squares are 10km
-SF-Disarray Posted December 9, 2017 Posted December 9, 2017 (edited) Also the little squares a 3km. As for directions, north is always up on the map. Given that knowledge and a few landmarks navigation isn't all that hard, with a little practice. Granted you probably won't get the exactness to modern standards, within a few meters, with all the fancy GPS stuff. But visual navigation can get you where you are going. If you want to be fancy you can use fixed distance/speed timed navigation, like the old timey bomber pilots did but that will require a bit of prep work, though to really do it well in game you would need a few more tools - namely a protractor and a ruler. But even still it can be done with the game as is, just in a 'ball park' fashion. Edited December 9, 2017 by Disarray 1
KatieLuna Posted December 10, 2017 Author Posted December 10, 2017 There is a Scale. Grid squares are 10km Good to know, but this is not marked. Ability to make waypoints like you can do with http://il2missionplanner.com Only if there is an option to turn on and off a visual 3D marker (I don't want to be able to see it magically floating)
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