kilen Posted November 10, 2017 Posted November 10, 2017 (edited) hi, i would like our profiles register wich planes we've earned 100% xp with, if its possible... it actually shows wich we have unlocked(playable for player) by plane-DLC & main versions of the game we bought, but not wich we trained with and learned bases for, in practice... reach 100% xp doesnt really allow a full mastering of planes (though it depends wich planes we talk about first, some simple ones to pilot can be with), but earning betwen 1800 & 2200 pts approx per plane drive us to know already all bases to fly with correctly, etc. so, could be cool to have somekind of "basic brevity logo or symbol" showing on all profiles wich planes we know & for whom we spent time to learn to fly with, etc... and so, could we have a new symbol on our profiles showing, and for each planes, we reached 100% xp with, please ? maybe a little "green V" in left-up corner of each logo/icons of planes... or maybe a "translucide large green-V" filling all the plane-logo instead, etc... (up to u to see wich looks better ? how it looks like isnt the most important stuff imo, just need to show it first) i think its sensed to have, as we already have plenty of medals/signs/etc in profiles, and even if new career mode will change quite a lot of things in BoK full release about personnal stats... ^^ but i suppose server's datas of all players will stay as it is actually (?), and as there is already an xp-bar inside game to show progress of mastering for each planes owned individualy, just have a symbol showing full accomplishment for each planes could be a sensed data more to add on the forum too (and will not disturb the rest)... wich is missing actually. hope u will agree, its just a little update to do for devs (i expect it must not be so hard or long to implement this more in profiles...?), but its a usefull value missing yet to know wich players play wich planes or wich classes of planes they prefer, etc... so, i think it could help... your thoughts ? thx for reading cya. Edited November 10, 2017 by kilen 1
56RAF_Roblex Posted November 10, 2017 Posted November 10, 2017 Are you in the right forum? Maybe not played the game for a few years? I have no idea what you are asking :-/
kilen Posted November 10, 2017 Author Posted November 10, 2017 (edited) Are you in the right forum? Maybe not played the game for a few years? I have no idea what you are asking :-/ yep, right forum, & right in suggestions too. inside your profile, here on IL2 servers, u can see all available planes u can play inside IL2BoS game.... (25 i guess if u have them all -without BoK yet-, less if u dont have all DLCs of planes) for each of these planes, inside our profiles, i would like a "mark" to confirm we've done 100% xp with. actually, u can see u've done 100% xp of each planes already and for urself, but inside game only (on profile menu, but profile inside game in this case, not inside IL2 server's datas). and i would like server's profiles pages show also a "mark" for all planes that players play with usually & have already "mastered" (enough to basicly fly with and master specific controls & assets/weaknesses of eachones, i mean, wich correspond pretty well to these 1700to2400 xp pts earned if u reach 100% xp for each of them... depending of each planes, its always between ~1700xp, to max2400 or 2500xp per plane for bombers, etc... but its a good base to unlock that "mark" next in available planes described on server's datas, etc). u see what i mean ? actually, nothing in profile's pages (on IL2 server) show wich planes players master or not, only those they have bought already... and i would like these "available planes icons" show also a mark when 100xp have been reached with (by player in soloplay, as somekind of second step after basic training, and about skill with each planes, etc)... its a missing data on IL2 server actually imo. Edited November 10, 2017 by kilen
xvii-Dietrich Posted November 10, 2017 Posted November 10, 2017 actually, nothing in profile's pages (on IL2 server) show wich planes players master or not, only those they have bought already... ... only some of those they have bought already. The Ju 52, for instance, does not show up in the list. I wonder if this applies to all the collector aircraft? But otherwise, yep... nice idea to indicate the ones with 100% XP. 1
56RAF_Roblex Posted November 10, 2017 Posted November 10, 2017 I am still lost. I have no idea what you mean by XP. I thought that was something from the old days when you had to unlock aircraft. I have looked at my profiles in https://il2sturmovik.com & in forum.il2sturmovik.com and cannot see any mention of XP or Mastery of individual planes. Is it something to do with the official campaigns because I think I only flew three of those? Maybe it is something on Steam which I don't use?
xvii-Dietrich Posted November 11, 2017 Posted November 11, 2017 I am still lost. I have no idea what you mean by XP. I thought that was something from the old days when you had to unlock aircraft. I have looked at my profiles in https://il2sturmovik.com & in forum.il2sturmovik.com and cannot see any mention of XP or Mastery of individual planes. Is it something to do with the official campaigns because I think I only flew three of those? Maybe it is something on Steam which I don't use? That the point the OP is making. You can see it in game, but you don't see it on your web profile. Start IL-2:BoX. On the main menu, on the right, there is a "Profile" option. On that profile page, scroll down to where your aircraft are. If you have flown any single-player campaigns, there will be green bars under each aircraft. You can click on the aircraft to see how many experience points you have on that type. For example, on mine, I have (partial) green bars on a few. If I click on one of them (Ju 88) it says I have achieved 970 / 1830 XP.
56RAF_Roblex Posted November 11, 2017 Posted November 11, 2017 OK Thanks. I understand now Dietrich. I still think it is just a hangover from the old business model and now I understand what he was talking about I don't agree with the OP. I don't see the relevance of telling people how much time you have spent playing with yourself offline. Many people never play offline but can still be masters of all the aircraft they fly online. Many people spend hours offline playing all the aircraft and think they are aces but then discover they are useless when they fly against human players and just retreat to SP again. 1
sniperton Posted November 11, 2017 Posted November 11, 2017 XP as counted now is misleading. Someone who accumulated XP points in Easy or Normal mode can be completely lost on a full-real server with no icons or GPS. It would make a sense if not SP campaign XP points were recorded, but total virtual flight time per type. Something like IRL in pilot's books. Whether it should be made public is a question anyway. 2
Field-Ops Posted November 11, 2017 Posted November 11, 2017 XP is the leavings of the old "unlocks" model that is no longer in use. I wouldnt feel bad seeing it go "poof" into the night. The only place you can gain that XP is offline and in the dated campaign generator. If that XP system can be removed to free up some space for other features I'm all for it. 1
kilen Posted November 12, 2017 Author Posted November 12, 2017 ... only some of those they have bought already. The Ju 52, for instance, does not show up in the list. I wonder if this applies to all the collector aircraft? But otherwise, yep... nice idea to indicate the ones with 100% XP. oh yeah, Ju52 isnt within, i never get that before... (must be a mystake, they forget it ?) ^^
kilen Posted November 12, 2017 Author Posted November 12, 2017 (edited) OK Thanks. I understand now Dietrich. I still think it is just a hangover from the old business model and now I understand what he was talking about I don't agree with the OP. I don't see the relevance of telling people how much time you have spent playing with yourself offline. Many people never play offline but can still be masters of all the aircraft they fly online. Many people spend hours offline playing all the aircraft and think they are aces but then discover they are useless when they fly against human players and just retreat to SP again. its not really about time played or xp earned alone (we know all SP is much different than MP about that, lol ^^), its mostly about style of pilots each profiles have taken and wich styles players prefer, wich planes they enjoy the most, with whom they spent time to master them (enough to reach a certain level or be able to compare in detail all flightstyles of planes they wanted to fly with), etc... profile's page datas are too vague to describe skills of players in anyways, its mostly usefull to understand which types of players each of us are, etc... u see ? (and so, as we have the infos about wich DLCs each players have bought, seems just a missing data that time spent and xp earned with isnt described on same page, etc) but sure, as u dont play solo campaigns, it means nothing for u, i understand that very well, it concerns only players who invested time in these scenarios. (y) Edited November 12, 2017 by kilen
kilen Posted November 12, 2017 Author Posted November 12, 2017 (edited) XP as counted now is misleading. Someone who accumulated XP points in Easy or Normal mode can be completely lost on a full-real server with no icons or GPS. It would make a sense if not SP campaign XP points were recorded, but total virtual flight time per type. Something like IRL in pilot's books. Whether it should be made public is a question anyway. perso, i've only played in expert since very earlier start (coming from IL2 1946, basic learning was already done since long). but SP campaigns have an other intrest: learn to fly 2 first steps of lessons to master each planes (in IL2BoS specificly,as there arequite a lot fo changes with 1946 or others IL2 previous versions). and thats why these xp to get have somekind of sens... when u never flown with a plane, take the 10to15 missions (for most easy planes or fighters) needed and with practical scenarios or contexts proposed by SP campaigns --or much more (!) like for stukas (and lean little tricks to increase ur chances to survive with, etc)-- to get these "Brevity 100% xp" for each planes drives u to last step of mastering each planes before really enter in advanced part of the game and try MP or try to end scripted campaigns without being killed or captured from start to end... in a perspective of "learning curve", solo campaigns have an "upstream intrest" (if i can say that like this) to prepare the next steps... but i fully agreed this request isnt a very prio need for the game, its just i spent lots of time to master/compare all fighters and some CAS planesin this game, and it seemed me logical after all this time then xp datas should be registred on profile pages as well. mostly coz, profile pages on servers ALREADY try to show wich "basic skills" each of us have reached (by the global xp level in SP, we have, and somewhere also by wich DLCs we bought or not)... but actually missing "xp per plane datas" with, then... if u check attemptively a profile (of someone who played quite a lot in SP of course, not if u did only MP or scripted), u can deduct alreadu quite a lot of infos from players, etc. but in that case, and if its the main purpose of server's profile pages somehwere, get these xp per planes datas is missing actually... thats why i wanted to ask devs to put it with... (specialy coz it must not be hard to implement ! its just a detail compared with others releases, etc) Edited November 12, 2017 by kilen
DD_Arthur Posted November 13, 2017 Posted November 13, 2017 kilen, I understand what you are requesting but even if it was implemented I think the information you'd obtain would be highly misleading. Back in the daft days when you had to do the campaign in order to unlock loadouts, I quickly discovered that the best way was to fire up BoS, start the campaign, select a mission then hit 'autopilot' just after the mission started. Then I'd minimize the game to desktop, fire up IL2 1946 and fly some coops with my squad buddies. Every once in a while I'd be able to check on how my PC was managing the BoS campaign for me! Back then, XP was basically an indication of a pilot's determination to obtain an armoured wind screen, a better cannon or even a bomb load. As an indication of any sort of prowess in the game; it meant zilch.............. Since the official campaign we have at the moment seems to be about to go belly-up, I can't see the devs doing anything to implement this now.
kilen Posted November 15, 2017 Author Posted November 15, 2017 (edited) kilen, I understand what you are requesting but even if it was implemented I think the information you'd obtain would be highly misleading. Back in the daft days when you had to do the campaign in order to unlock loadouts, I quickly discovered that the best way was to fire up BoS, start the campaign, select a mission then hit 'autopilot' just after the mission started. Then I'd minimize the game to desktop, fire up IL2 1946 and fly some coops with my squad buddies. Every once in a while I'd be able to check on how my PC was managing the BoS campaign for me! Back then, XP was basically an indication of a pilot's determination to obtain an armoured wind screen, a better cannon or even a bomb load. As an indication of any sort of prowess in the game; it meant zilch.............. Since the official campaign we have at the moment seems to be about to go belly-up, I can't see the devs doing anything to implement this now. depends mostly if former solo campaigns will stay in game soon as career mode will be released, or not ? (i suppose it will be the case, seems logical...??) perso, i used campaigns to train myself with new planes and compare them together most of all (much fair and easy to compare them in scenarized and complete missions than quick missions mode actually) but agreed its not a priority (and this request is even not really linked with the game, in fact, its just a matter to improve quality of infos & revelance of server's profiles pages on their site, no more... and infos related to wich planes used/wich planes mastered by players are pretty essential... if these stats/profiles exist already in practice, etc). but i also thought (since long) solo campaign is the less intresting mode to play with in IL2BoS, but yet, i still use it regulary to learn to fly new planes (on my 360h registred on steam with IL2, i must be around 100h used with solo campaigns approx, i guess ; more or less... so, i still use it and see an intrest within, globaly, in practice...25to30% of all playtime it still something, and i am not the only one who spend part of playtime in SP, of course). generaly, for players playing also or only in solo & spending enough time to have usuable stats on their profiles pages to deduct stuffs from (if they play expert or wich playstyle and scale of realism they enjoy the most, or even just for curiosity and be able to know wich planes they use/like the most, etc) ... there, its worthy to have this info and see it on servers (and not only each of us and only for ourselves as it is actually). so, could be great they improve servers datas with this, its not hurry, but i doubt it could be such hard to upgrade (new career mode will busy us in solo for a while soon anyway with further BoK) but improve servers pages to see wich planes players fly with seems me usefull and necessary on long term and globaly... soon or later they will foccus on that too (and there, could be great to include datas concerning wich planes players use within, thats mostly the more important, how and when are more secondary) or yet, we could even imagine profiles pages on server's pages regroup all stats differently later, to see exactly wich planes & wich stats we've done all with... and regrouping MP, Career, scripted (probably not for scripted ?) together, etc. (also coz, depending on planes we use, stats of kills & missions accomplished can be interpretated much differently & can worth more if u are able to do also with worse/obsolete/tough planes to fly with ! etc) and concerning your 1st remark about autopilot to accomplish the job. thats mostly a matter of perspective i think, depends whats ur purpose to do these simple missions first... perso, i NEVER used autopilot in these campaigns (or in scripted), lack of realism and immersion within imo (i dont like that, its too easy !), but its also coz its not really to increase points in stats i do it... yes, i try on long term to make my stats grow and become better, of sure, but thats not my real 1st purpose... and mostly i dont play them to accomplish them absolutly by any possible means... firstly, these missions are just the best way to test "neutraly" planes vs planes t fly with & from own single perspective and in similar contexts of testing... so it gives a good base to evaluate planes imo (and learn all first steps of flight with each of them, nuances, assets/weaknesses one vs others, specific controls, etc etc), thats why i still use campaign mode regulary, it still can be usefull... but depends how we play/enjoy the game and what we would like or how we manage our own learning curves and mastering of planes first... there are very different playstyles or tastes between players, if this mode can have an utility and still be used by players, could be great to have revelant values with, its just that i mean) but yeah, if the purpose is only to accomplish a mission, its quite easy, even in expert... arcade tools can make it very easier if we want to... (but i am not a fan of that, perso taste) and thats not really for challenge players should use former campaign mode, its quicly boring and repetitive if we do only for that... (some of scripted campaigns, in solo, are far more challenging & immersive, but its also much harder to survive on long term... in solo, its there i've got best challenges until here, and so best entertaining !) ...about that, i hope much of further career mode ! (everyone can do a great mission with great flight & great kills here or there, but its far more harder to maintain performances on long term or even just survive on long term, missions after missions, etc... it was also the case irl, survive enough longer to profit of success pilots made in flights was probably the FIRST real deal in combat) ^^ so, there is also a challenging & funny part in this game to find there imo... and until here, some of scripted campaigns was the best we had actually, lets hope coming career mode will be revelant, realist and challening... (coz its also important for me, not just MP) cya Edited November 15, 2017 by kilen
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