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Question on armor and ground targets


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Posted

Hello,

new to this game but not to flight sims. Love it so far.

 

I especially enjoy the Stuka with the 3,7cm Bordkanone, even though it isn't very sufficient ingame it seems.

Comparing real life capabilities according to official documents with what I experience ingame led me to some questions that I found no answers for, I guess they are a little specific, maybe someone here knows.

 

How are the armor and penetration values for ground vehicles simulated, if they are simulated at all that is?

From some test-shooting with the 3,7cm BK, it seems to me vehicles like tanks (T-34 for example) have "health bars" instead of simulated armor and critical systems like crew, engine, fuel or ammo storage.

 

Meaning: When I place a 2-round-salvo of 3,7cm AP rounds right in the middle of a T-34's turret, shouldn't this lead to a guaranteed (mission) kill, considering the position of the commander/gunner alone?

 

Or, the engine compartment for example.

I engaged multiple T-34 tanks from the side, going for the engine, yet it did not start a fire, or seem to have knocked the tank out of action.

 

How is vehicle damage/penetration etc. exactly modeled in this game?

Posted

I don't think they simulate it, you need 2 or 3 hits, don't remember now. Black smoke from engine = destroyed.

 

Posted

Penetration is modelled but its not super sophisticated so it relies on the amount of damage dealt after penetration. Thats why you usually dont get oneshot kills.

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