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VR issue (htc vive): i'm seeing black borders in my peripheral vision..wtf? only in this game


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Posted

and the performance is horrible, even when i press H. Why is this black borders issue not fixed? im using a very thin foam pad btw. It's as if the FOV was designed for 90 degrees, so i'm seeing black borders for some reason.. HELP?

 

im afraid i have to refund on steam if this won't get resolved, please fix this

Posted

What on earth are you talking about? I'm running a vive and don't understand what "black borders" you are referring to. I'm glad you are using a thin pad. I assume you are talking about the pad surrounding the goggles.... I have no idea why that would be relevant.... But anyway...

The fov is adjustable to a degree. You can zoom out or in depending on how you have your keys/controls set up.

And what makes you think your threat to ask for a refund would somehow spur the developers to drop what they are doing to deal with what may very well be user error? Slow down. Use plain language and explain yourself better. Lets see if the community can help you fix your issue. Just stop with the threats. Friendly tip. Hope it helps.

Posted

This is the first I've ever heard of black borders with the Vive. I use a 11mm face pad and can see the borders of the physical screens, but no black borders. Is this an issue that has arisen in the last couple of days? Drivers?

Posted

Also, we don't know your system. I assume you meet the minimum specs for VR. I know accross three monitors my framerate is ~140 fps. That's 5760 x 1080 plus bevel correction. That's a lot of pixels. When I use the Vive my fps drops to between 35 and 89, depending on altitude, and whether or not I have the HUD enabled. Which must be what you meant about pressing H...

I'm running a 2600k at 4.5 ghz with 32 gigs of ram and a 1070. Point is, while not cutting edge, my system still runs almost everything well. VR performance still suffers though. If you are running a lower spec system than I am, I'm not surprised you might have some performance issues. This isn't the fault of the developer; all of us experience a trade off in performance when going from monitors to VR. It will get more pronounced when the next gen headsets come out with higher resolutions.

You've tried reducing your graphics to the lowest possible settings too right? Just to see what you can get as far as fps, and working up from there?

Posted

For what it's worth I'm having the exact same issue in my Vive.  I have a GTX1080 and i5 6600k @4.7GHz, playing in singleplayer I stick around 90fps with medium-ish settings.  It feels like the game window isn't filling the Vive's screens all the way is the best way to describe it, so you get what looks like black bars on the screens.  I've seen a handful of other people mention having the same issue on reddit as well.

Posted

What do your or_ settings look like (look in data/startup.cfg)? Here are mine, for a Rift

	or_enable = 1
	or_height = 1600
	or_hud_rad = 1.0000
	or_hud_size = 0.8
	or_ipd = 0.06263
	or_lens_offs = 1.0000
	or_width = 1344

Compare with a Vive owner who doesn't have the problem, and it should help confirm if there is something wrong.

Note that you can't change these values in the file, it won't have any effect. Only way to affect these is to try different versions and configs of SteamVR.

Posted (edited)

I can confirm that I cannot see any black bars in the Vive. These are my settings.

 

or_enable = 1
or_height = 2492
or_hud_rad = 1.50000
or_hud_size = 0.75000
or_ipd = 0.06020
or_width = 1850
 
I7 6700K and GTX1080Ti with 387.92 drivers.
Edited by scrapmetal
Posted

 

I can confirm that I cannot see any black bars in the Vive. These are my settings.

 

or_enable = 1
or_height = 2492
or_hud_rad = 1.50000
or_hud_size = 0.75000
or_ipd = 0.06020
or_width = 1850
 
I7 6700K and GTX1080Ti with 387.92 drivers.

 

 

 

So these are my or settings, as a Vive owner that does see black bars.

 

or_enable = 1

    or_height = 2058

    or_hud_rad = 1.50000

    or_hud_size = 0.75000

    or_ipd = 0.06540

    or_width = 1528

 

My height and width definitely don't look to be as much as they should be compared to yours, however, I went ahead and changed my width and height to match yours and set the file to read only to make sure it didn't get reverted, and I still see black bars while in an aircraft.

Posted

The ratio is the same, his values are higher because his pixel density is higher.

Posted

Makes sense, still doesn't help the black bar issue though.

Posted

Odd. I've tried the different config on my vive and have no black bars at all.

71st_AH_Mastiff
Posted

just as I thought it was a troll.

Posted

I would try a fresh reinstall ...delete everything

 

 

also what font are you using to communicate.  insane block sarif ?

roadrunner_ak_uk
Posted

I would try a fresh reinstall ...delete everything

 

 

also what font are you using to communicate.  insane block sarif ?

tried that, its a game rendering issue... notice that you are using a rift, probably uses a different rendering mask.

 

font is default....  :huh:

Posted

What resolution are you running?, anything unusual about your real life monitor setup? Super ultra wide/tall monitors etc?

Posted

I have the same problem, and I guarantee anyone else using a Vive does as well. It's just more noticeable to some due to variations in IPD. Basically, the window isn't rendering the full FOV of the Vive, and stops short, thus making the black bars you see in the mirrored display visible within the headset.

  • 4 months later...
Posted (edited)

I've had this problem since the game first got proper VR support. I've been putting off playing the game so long hoping it'll be fixed. But here is a nice illustration of what I have happen. in the side of my left eye I see the border, almost like I'm wearing a medival viking helmet with a bit of metal going down between my eyes, but its only visible from my left eye, not my right, it gives me a headache after flying for a while. and yes I am using the Vive.

il2vr.png

Edited by [SIMS]Nammi-namm

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