Ala13_pienoir Posted October 16, 2017 Posted October 16, 2017 good day, friends I did not know whether to go to the ATAg forum or ask here. Concerning the Tracks, there are several things of concern. The boats are never in their place when you check the Track. Cabin clocks become literally crazy in repetitions The bombs do not disappear from the planes when thrown. All those who do videos know the amount of bugs that have the tracks In addition to not being able to go back or march ahead with the consequent detriment of having to wait tediously the moment that interests you Do you contemplate in any way to repair these things? How difficult would it be to implement the same system as in the BOS when recording the games? I greet you
5th_Barone Posted October 16, 2017 Posted October 16, 2017 (edited) Having rof/box type of track recording would be great. The possibility of going forward or backward using a slider is optimum. And the option to have a key to fast record while in game is also something very useful. Especially if will have tacview. Edited October 16, 2017 by Barone 1
=FEW=Hauggy Posted October 16, 2017 Posted October 16, 2017 There are different other methods to record your plays outside of the game. That sounds like a big waste of time and I'm pretty sure almost nobody cares about improving in game recording especially if it means less content.
Sokol1 Posted October 16, 2017 Posted October 16, 2017 There are different other methods to record your plays outside of the game. Yes, for record kills is OK, but for "movie makers" the in game track is ideal because allow change camera internal/external, from planes, angles after the record... a 3rd party program don't allow this, only record the player POV. At least a Quick Record key like in IL-2:46 is desirable, that CloD "press ESC, type a name" is the most cumbersome way I see in Flight Games. 1
DD_Arthur Posted October 16, 2017 Posted October 16, 2017 That sounds like a big waste of time and I'm pretty sure almost nobody cares about improving in game recording especially if it means less content. Track recording in CLoD is in need of some serious love. It matters to me. I agree with pienoir 1
InProgress Posted October 16, 2017 Posted October 16, 2017 Better recording option = better videos = more views = more people may find this game and get started. 1
Ala13_pienoir Posted October 17, 2017 Author Posted October 17, 2017 (edited) When there was no merger, and only the team fusion was in charge of improving the game, I understand that it was said that fixing this was a waste of time. There are actually more methods to record from the booth, but they are not for making movies or to unleash your art Now there should be no excuse for them to fix that too. As they have said, better videos better advertising. Anyway, nobody accredited seems to know what will happen with this Edited October 17, 2017 by E69_pienoir
Ala13_pienoir Posted October 17, 2017 Author Posted October 17, 2017 Yes, for record kills is OK, but for "movie makers" the in game track is ideal because allow change camera internal/external, from planes, angles after the record... a 3rd party program don't allow this, only record the player POV. At least a Quick Record key like in IL-2:46 is desirable, that CloD "press ESC, type a name" is the most cumbersome way I see in Flight Games. You have explained it very well The other issue is that there is no way to go to a specific point on the track You have to swallow everything .................. and if you do not take the good shot to swallow it whole Not to mention that you have to leave the cabin to start recording you catch it landing, in combat .................... nonsense Sure you can burn with Fraps, with Action, even with the nvidia program, but those are not the videos we talked about
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