deleted@31403 Posted October 8, 2017 Posted October 8, 2017 I was hesitant to dive into making missions but I have discovered getting hands dirty into it it is easier then expected. I am making a training Kuban mission for our squad. The joys of groups and copy paste makes this easier. I was happy to make my first trigger zone that activate my first ship convoy with a subtitle message that worked. I customized our base up and with a soccer field for our flyers to play after a long mission. Ok now to question. I am using the Kuban map and started with import all airfields and cities. I am getting this integrity check. Object(5706:Block) >> no model file! : graphics\blocks\smallwarehouse.mgmMax buildings with entity number exceeded! max: 10, actual: 32Max airfields with entity number exceeded! max: 8, actual: 9Max ships with entity number exceeded! max: 10, actual: 17Max total entity number exceeded! max: 80, actual: 87 Is this a concern and am I using to many objects? The frame rate is still great and no stutters. Should I delete the cities and bases not going to be used. Like to not to have a too sterile of a map.
coconut Posted October 8, 2017 Posted October 8, 2017 You can ignore these limits, the game's own missions exceed them. These limits are set way too low. 1
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