Potenz Posted September 16, 2017 Posted September 16, 2017 Hi lads, me and my mates are trying to turn PWCG missions into Multiplayer, we add an "fake airfield" into the generated mission, but when we join the server, everybody seem to join but no one can see each other on the airfield, everybody can select plane, take off, and fly but each in a different reality, my question is "should we modify any other parameter on the generated mission in order to make it playable in MP???" thanks in advance for yer help. Regs Potz
TP_Silk Posted September 16, 2017 Posted September 16, 2017 I know that this is probably a stupid question, but you are running this on a single Dserver and all attaching to that right? You're not just running it from your missions folder individually after editing?
-=PHX=-Satch Posted September 20, 2017 Posted September 20, 2017 Can you attach the mission. TP_Jacko here is the mission : https://files.fm/u/uqc44cbb#_ Apparently the problem is not with PWCG, this mission was created with ME and we have the same bug...
TP_Jacko Posted September 21, 2017 Posted September 21, 2017 (edited) Pablo, I looked at the mission and did not see anything so strange.. I ran the mission from dserver. When I started the game I could select the mission from the multiplayer list but it would not let me load and join the mission. I then looked again in the ME. All I could see was that the Terrain Preset was set for lapino and not Stalingrad summer. When I changed that I could then join the game online. So I am not sure how your team could all join the same mission in multiplayer. I might get a chance to check later in the week. But maybe try to change the terrain preset as a first step Edited September 21, 2017 by TP_Jacko
-=PHX=-Satch Posted September 26, 2017 Posted September 26, 2017 Hello Jacko. Here another simple coop mission with the correct terrain preset. It seems that problem is not there... https://files.fm/u/uffwvwww#_
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