WWGeezer Posted September 4, 2017 Posted September 4, 2017 It looks wonderful. The morning mist clinging to the ground. Waves lapping against the shore. The enclosed bays have a flat green tint, other side of the break water deep blue. The bad right now for me is the functionality of the mission builder and key components. The torpedo boats kick but, flying across the water, but right now I can't seem to get any ships to engage in battle Convoys and trains are not doing exactly what I would have expected either. One of the stranger graphic animation ones wast the torpedo launchers on the destroyer. It didn't engage, but the guns did rotate, but the torpedos stay in place. As always will remain patient, this team always comes thru in the end. sorry about the double post!!
SYN_Haashashin Posted September 4, 2017 Posted September 4, 2017 Hi WWGeezer, I did hide the double post, no problem Haash Edit: Im sure some of the bugs/problems we find now wont be there by December, official release date, and other may take longer but hopefully are looked at. 1
Gambit21 Posted September 4, 2017 Posted September 4, 2017 How are convoys not doing what you expected? Please elaborate
WWGeezer Posted September 4, 2017 Author Posted September 4, 2017 Spent a good part of the day on this, but most things are working now. If I fly in the mission the ships take plenty of shots at me what was suprising me is they did not shoot at each other. Even at close range. Movement was fine, just not attacking each other Did manage to create a practice mission with an airstart at the highest altitude on the map. Sunrise and snow caps getting my but handed to me by spitfires was pretty wonderful to look at Here are a few screenies
Gambit21 Posted September 4, 2017 Posted September 4, 2017 I'm guessing your convoy problems were user error then.
KG200_Volker Posted September 5, 2017 Posted September 5, 2017 Some train tracks through mountains are cut off at points that supposedly was a tunnel. In another occasion a little bug that I found, trees on the track that again brake the line (grid 328). If this happens then they train doesn't spawn at all or spawns and doesn't move. So check the length of the track for any problems. Car convoys on mountain slopes depending on type of car can't keep the same speed, so better set bigger distances and slower speed overall. Hope it helps.
TP_Jacko Posted September 5, 2017 Posted September 5, 2017 Are torpedoes activated in this release. I was wondering how to trigger them to fire.
Gambit21 Posted September 5, 2017 Posted September 5, 2017 Some train tracks through mountains are cut off at points that supposedly was a tunnel. In another occasion a little bug that I found, trees on the track that again brake the line (grid 328). If this happens then they train doesn't spawn at all or spawns and doesn't move. So check the length of the track for any problems. Car convoys on mountain slopes depending on type of car can't keep the same speed, so better set bigger distances and slower speed overall. Hope it helps. Now this is helpful information (take note Geezer) That gives me something to go test - especially since I'll be making heavy use of large convoys as well.
Habu Posted September 5, 2017 Posted September 5, 2017 Are torpedoes activated in this release. I was wondering how to trigger them to fire. Yes, if you set the waypoint on low, they fire itselsf like planes who engage as soon they see a target. It should work to if you use the command attack and command attack area.
TP_Jacko Posted September 6, 2017 Posted September 6, 2017 Yes, if you set the waypoint on low, they fire itselsf like planes who engage as soon they see a target. It should work to if you use the command attack and command attack area. Thanks for the heads up Habu
IRRE_DocBug Posted November 5, 2017 Posted November 5, 2017 Some train tracks through mountains are cut off at points that supposedly was a tunnel. In another occasion a little bug that I found, trees on the track that again brake the line (grid 328). If this happens then they train doesn't spawn at all or spawns and doesn't move. So check the length of the track for any problems. Car convoys on mountain slopes depending on type of car can't keep the same speed, so better set bigger distances and slower speed overall. Hope it helps. Now this is helpful information (take note Geezer) That gives me something to go test - especially since I'll be making heavy use of large convoys as well. Hi dear colleagues, while trying to setup a train convoy in the north between 0328 (TIMASHEVSKAYA) and 0624 (STARO-NIZHNE) i found a missing section of railway in 0328-4 after the bridge heading south-west. Indeed, trees are replacing the track. Cheers.
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