super-truite Posted September 1, 2017 Posted September 1, 2017 When I change the weapons mod in the plane advanced properties, it seems that it is not taken into account.If I choose the siren for exemple, it won't be seen in game. Since I suspect it to be an editor bug, is there a way to fix this directly in the .Mission file ?
TP_Jacko Posted September 1, 2017 Posted September 1, 2017 You could look at the mission file as text and try to locate the software object and change the parameter if its not done. If not you may need to send a bug report
NETSCAPE Posted September 1, 2017 Posted September 1, 2017 When you select the siren also select a bomb mod like the SC1000 or 1800. After that go back and deselect the bomb mod. Then you can apply any loadout you wish with the siren remaining! 1
super-truite Posted September 2, 2017 Author Posted September 2, 2017 When you select the siren also select a bomb mod like the SC1000 or 1800. After that go back and deselect the bomb mod. Then you can apply any loadout you wish with the siren remaining! Thanks! It is working! @TP_Jacko, it does not look like a bug then! But it is a bit counter intuitive I guess
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