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Posted

When I change the weapons mod in the plane advanced properties, it seems that it is not taken into account.
If I choose the siren for exemple, it won't be seen in game.

Since I suspect it to be an editor bug, is there a way to fix this directly in the .Mission file ?
 

Posted

You could look at the mission file as text and try to locate the software object and change the parameter if its not done. If not you may need to send a bug report

Posted

When you select the siren also select a bomb mod like the SC1000 or 1800. After that go back and deselect the bomb mod. Then you can apply any loadout you wish with the siren remaining! 

  • Like 1
Posted

When you select the siren also select a bomb mod like the SC1000 or 1800. After that go back and deselect the bomb mod. Then you can apply any loadout you wish with the siren remaining! 

Thanks! It is working!

 

@TP_Jacko, it does not look like a bug then! But it is a bit counter intuitive I guess

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