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Posted

I understand that only 1 Mission begin MCU is needed in a mission.

What I have been a bit confused on is how a group in the mission with a timer as the start point for that group is activated if it has no other links starting it from outside the group.

 

I think that on the start of a mission any "loose" MCU timers will be kicked off even uf they are in a group that has hot been activated in the mission.

 

If so I need to deactivate the timer at mission begin and link its start from another event. I came across this problem in a group with several sub-groups.

 

I may gave answered my own post but confirmation would be a help.

Cheere

No601_Prangster
Posted

The answer is that you can and should use more that one Mission Begins MCU. A timer needs to be stated by either a Mission Begins or a Complex Trigger (they start automatically without a a Mission Begins) or by a link from an already activated MCU.

Posted

Thanks Prangster I can focus on fixing Sundays mission

Posted

I use multiple mission begin mcus without any issues.

SYN_Haashashin
Posted

I use a ton of them actually ;) no issues of course.

 

Haash

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