Boaty-McBoatface Posted August 20, 2017 Posted August 20, 2017 (edited) It seems the BF109 high speed stick forces might have a few people up in arms. Let's just hope this doesn't cause too much upset. P40s will hopefully be able to turn well. Also, as everyone is anticipating, that they will be able to use the rudder without ending up 6 foot under. Would be nice to see some more of those machines about. Macchi it seems might really shine in the handling department with increased rudder and elevator authority at high speed. Always felt the macchi was a little bit limited at the higher speeds. No more stabilizer stabtrim exploitation will be quite a changer, whether or not we want to admit it. Not sure how the backwash effects are going to affect the twin engine's flight models exactly? I'm sure many here are looking forward to this next patch and FM changes immensely. https://forum.il2sturmovik.com/topic/168-developer-diary/?p=481140 Edited August 21, 2017 by temujin
Jade_Monkey Posted August 20, 2017 Posted August 20, 2017 I expect the initial shock might suprise some people but there will be nearly zero changes on people's preferences for planes and the overall balance in the long term. All planes will just have more realistic handling. Just my guess. 2
Feathered_IV Posted August 20, 2017 Posted August 20, 2017 Don't worry. The online fighting scene will never, ever change. 2
unreasonable Posted August 20, 2017 Posted August 20, 2017 Don't worry. The online fighting scene will never, ever change. I suspect the developers might secretly give all fighter planes exactly the same FM. As you say, the complaints will be......
Feathered_IV Posted August 20, 2017 Posted August 20, 2017 Some JGermans will get upset and say so with the capslock on. Some others will want both FM's, but interchangeable. With a button in the main menu that lets them flip between the two. After a fortnight nobody will remember the old system any more and things will return to normal. That's my prediction. 1
[DBS]Tx_Tip Posted August 20, 2017 Posted August 20, 2017 Better than ever... I predict the most immersive, dynamic experience that can be realized for a current WWII sim in MP. Not only for the jaw-dropping scenery of Kuban, but across the board as the new changes to the aircraft and the BoS series as whole will continue to create interesting scenarios for the enjoyment of players. It's going to be fun not only to work with the new map, but also how the changes to the aircraft may or may not necessitate changes in other intangibles within MP Mission and Dogfight map making. 7
blitze Posted August 20, 2017 Posted August 20, 2017 Aside from a little noise, all will be good. I for one can't wait to see how things change. As long as things improve towards more accurate representations of these lovely planes, the better in my book. Coming from an Aussy who lives in Finland and enjoys VVS planes as much as any Kraut, Pom or Yanky steeds. )) Now if only 1C would make a Bombing of Darwin addon for the series and we Aussies get to take on the Japanese Might in our Boomerangs and Tiger Sharks. I am sure it would be a hot seller. 1
[I./JG62]steppa Posted August 20, 2017 Posted August 20, 2017 I think the hostillity and prejudices towards german nationals who choose to fly in a clan will tone down. Otherwise i think jademonkey summarized it best. I'm sure many here are looking forward to this next update immensely. Quite a understatement, i have to admit to even telling by grandma about it Blessings! 1
Guest deleted@30725 Posted August 20, 2017 Posted August 20, 2017 (edited) I would hope that when people purchased this game they knew they were entering into a silent contract where things will change. We, as the players continually hope for improved changes and thus far the devs have added polish to a fine base game continually adding paid content and free fixes. Change is a part of life, can be hard, but people will adapt to change. Edited August 20, 2017 by deleted@30725
BlitzPig_EL Posted August 20, 2017 Posted August 20, 2017 Some will be angry, many will be happy, but in the end folks will carry on as before.
LLv24_Zami Posted August 20, 2017 Posted August 20, 2017 (edited) No matter how you build FMs, there will be people who are unhappy. Everyone has their own vision how these planes should behave and they act accordingly. I think it`s pretty much impossible to make FMs that no one complains. But it should be kept in mind that very few of us have actually flown the real WW2 planes. I haven`t. Devs have made a huge work to make these as accurate as possible using sources available as you can see in DD161. Edited August 20, 2017 by Zami 4
Rjel Posted August 20, 2017 Posted August 20, 2017 But it should be kept in mind that very few of us have actually flown the real WW2 planes. I haven`t. Devs have made a huge work to make these as accurate as possible using sources available as you can see in DD161. I've read the wash out rate for pilot trainees of the USAAF in WWII was upwards of 40%. Those trainees were considered the best of those who applied for flight training and yet only 6 out 10 got their wings. I've no idea how that compared to other nations, but if we use that 40% rate and apply it to those of us who fly sims, there would be a lot of missing faces around here.
LLv24_Zami Posted August 20, 2017 Posted August 20, 2017 (edited) I've read the wash out rate for pilot trainees of the USAAF in WWII was upwards of 40%. Those trainees were considered the best of those who applied for flight training and yet only 6 out 10 got their wings. I've no idea how that compared to other nations, but if we use that 40% rate and apply it to those of us who fly sims, there would be a lot of missing faces around here. Pretty nice drop rate. Well, anyone who has flown IRL any of the planes in this game, please raise your hand now . Tell us how these fly Edited August 20, 2017 by Zami
Dr_Molem Posted August 20, 2017 Posted August 20, 2017 I suspect big whining from 109's fanboys a certain group that think their favorites planes handle realistically as they currently are ingame. It will be a surprise, for sure.
19//Moach Posted August 20, 2017 Posted August 20, 2017 (edited) you'll certainly hear a lot from a displeased vocal minority - but pay no heed, that's what they are, a minority, and most likely a wrong one to boot... the majority of players who are not complaining and also not wrong about things are most likely quietly happy flying and shooting at each other - until one gets shot down repeatedly and wrongly decides there is something at fault with the game, lest it be with himself... then that one joins the vocal minority for a bit, and the cycle continues there's always gonna be ppl bickering about everything - improvements just the same all the more so when such an improvement just might remove an undeserved advantage they may have had enjoyed in the past... unfair advantages breed a wrongful yet strong sense of self-entitlement in some - and those "some" are a fairly loud bunch so I predict you will hear far more about what a few ppl don't like than about what a many folk do that's just the nature of online forums, ppl who are content aren't as likely to take time off their enjoyment to write about it than ppl who have some displeasure they presume others must share Edited August 20, 2017 by 19//Moach 3
Pharoah Posted August 20, 2017 Posted August 20, 2017 sorry, where are you getting this info from? ie. upcoming FM changes. I must've missed it.
LLv24_Zami Posted August 20, 2017 Posted August 20, 2017 sorry, where are you getting this info from? ie. upcoming FM changes. I must've missed it. You`ve missed something https://forum.il2sturmovik.com/topic/168-developer-diary/?p=481140
Pharoah Posted August 21, 2017 Posted August 21, 2017 You`ve missed something https://forum.il2sturmovik.com/topic/168-developer-diary/?p=481140 oh wow thank you so much. can't believe i missed that!!! thank goodness for these changes.
KaC_Richard_Rogers Posted August 21, 2017 Posted August 21, 2017 It seems the BF109 high speed stick forces might have a few people up in arms. Let's just hope this doesn't cause too much upset. P40s will hopefully be able to turn well. Also, as everyone is anticipating, that they will be able to use the rudder without ending up 6 foot under. Would be nice to see some more of those machines about. Macchi it seems might really shine in the handling department with increased rudder and elevator authority at high speed. Always felt the macchi was a little bit limited at the higher speeds. No more stabilizer stabtrim exploitation will be quite a changer, whether or not we want to admit it. Not sure how the backwash effects are going to affect the twin engine's flight models exactly? I'm sure many here are looking forward to this next patch and FM changes immensely. https://forum.il2sturmovik.com/topic/168-developer-diary/?p=481140 Apart from the increase in time (end to end) I see no mention of removing the exploit? The exploit as I understand it is putting the stabiliser on the joystick axis so that it moves along with the joystick. I wonder why the 109 stabiliser was not a button as per the other planes? Even if it is not on the joystick axis having it on a slider is so much quicker to get it where it needs to be and where you want it. I have not flown the 109 for a long time but I seem to recall that you could operate them in a dive at 800km; should that be possible?
Boaty-McBoatface Posted August 21, 2017 Author Posted August 21, 2017 (edited) Apart from the increase in time (end to end) I see no mention of removing the exploit? I have not flown the 109 for a long time but I seem to recall that you could operate them in a dive at 800km; should that be possible? The change in time for adjustment will render the stabtrim cheat ineffective. It's the speed the stabilizer moves at which allows it to be exploited when mapped with the pitch axis. Edited August 21, 2017 by temujin
KaC_Richard_Rogers Posted August 21, 2017 Posted August 21, 2017 Being able to turn knobs and move levers instead of pressing keys is a big part of the flight sim experience for me. If it is a button in the aircraft then let it be a button in the game, and if it is a lever/wheel in the aircraft then please let it be an axis in game. Put in a block to ensure pitch is separately mapped from trim by all means, but please don't spoil the experience for so many just because a few people want a 'cheat'. They'll always find a way anyway, and of course the 'issue' has no bearing on the SP game so it would be terrible if a large group of SP people have to suffer just because of some Muppets in MP. Relax Pinko I am not asking for anything other than consistency. It is my understanding that all fighters aside from the 190 used a wheel in the actual aircraft for elevator/stabiliser trim. However only the 109 allows you to map the elevator/stabiliser trim to a slider/wheel (and joystick axis )=bad, BAD I say)). Consistency would be allowing the Russian planes the ability to map the elevator trim to a slider/wheel. We good?
Yogiflight Posted August 21, 2017 Posted August 21, 2017 Yep definitely. Consistency across all the aircraft is the answer for me. Would love to have the other aircraft have trim on an axis (where applicable). Yep, I am waiting for this, too. It is a really nice experience, flying the 109s or the 52, being able to trim them with my trim wheel.
1PL-Husar-1Esk Posted August 21, 2017 Posted August 21, 2017 For sure i would use trims more often as real pilots do if I could bind them to axis.
Boaty-McBoatface Posted August 21, 2017 Author Posted August 21, 2017 Gents, how exactly will the prop wash changes affect the twin engines in flight do you think?
Pharoah Posted August 22, 2017 Posted August 22, 2017 I'm looking forward to being able to taxi and take off without doing figure 8s.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now