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No Joystick and Pedal Yawing together


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Rambos_Nachbar
Posted

Hey fellow Airmen, 

 

I have a little problem with the ingame settings for my equipment. I have a T.16000 M FCS together with the TFRPs. The Problem is that I wish to yaw with the pedals as well as the stick, but if I set it ingame it doesnt work. Interestingly enough it works when I set up the pedals the other way around, which I find quite suprisung as it should not have any impact. Maybe anybody encountered the same issue or has some info how I could fix this. 

 

Kind Regards

 

Rambos Nachbar

Posted

I'm not quite sure what you are trying to achieve here. Are you trying to use two different controls for the rudder at the same time? Because if you are, I've no idea why you think it should work at all. How would the game know which one to follow?

Posted

In game Controls you can assign up to 3 axis for each command - one in each column:

 

Yaw.jpg

 

 

So in theory you can set for yaw (rudder):

 

TFRP pedal

FCS twist

TWCS rocker pads

 

Of course use one per time, or one can cancel other input.

 

 

 

 Interestingly enough it works when I set up the pedals the other way around, which I find quite suprisung as it should not have any impact.

 

No clue with what mean this "other way around".  :wacko: 

Rambos_Nachbar
Posted

to be a bit more clear here. it should, in theory, be possible to set 3 different inputs for the rudder, as seen in the pic from sokol. the problem is, that it only works when I set up the joystick twist axis correctly (left means left and right means right) and the pedals the other way around (so left goes right and right goes left).

 

I'm not quite sure what you are trying to achieve here. Are you trying to use two different controls for the rudder at the same time? Because if you are, I've no idea why you think it should work at all. How would the game know which one to follow?

 

the problem is that it works, but as I stated above only when setting the pedals up the wrong way. so the game can handle it in some form. 

Posted (edited)

OK -  Understand, you need set one device with rudder axis inverted relative to other.

 

Well, is the case that "theory is different from practice".  :)

 

Is how the game is coded to manage axis and you can't change this.

 

This way, in theory allow use car pedals - 2 independent axis - as rudder, don't know if work in practice because is need reduce each axis to 50% (like is done in DCSW).

Edited by Sokol1
Posted

I can't understand why anyone would want to do this anyway. What would the benefit be?

Rambos_Nachbar
Posted

Well, is the case that "theory is different from practice".  :)

 

Is how the game is coded to manage axis and you can't change this.

 

 

I tried a bit more and I guess you're right. It would be needed to invert the other device compared to the pedals, as they are the main input, but the game doenst allow this, afaik. I have to see how I'll manage it.

 

 

I can't understand why anyone would want to do this anyway. What would the benefit be?

 

I'm new to pedals and feel more comfortable in some cases to use the joystick twist, while using the pedals when I can think about what I do, like while taxiing (I dont use much rudder here anyways, but still).

 

In combat it sometimes goes down to muscle memory and that is the twisting of the joystick, until I have enough practice with the pedals.

Posted

but doesn't that get in the way? surely the quickest way to adapt is to change? using both means your brain doesn't know what's doing what (well it does but you don't).  It doesn't take long honestly. 

Rambos_Nachbar
Posted

but doesn't that get in the way? surely the quickest way to adapt is to change? using both means your brain doesn't know what's doing what (well it does but you don't).  It doesn't take long honestly. 

 

It should work as a back up, while I'm learning. While learning to drive you don't go on the highway the first day and you have back up as well.

Posted

Whatever works for you. 

 

Hope you can sort it. 

Rambos_Nachbar
Posted

Hope you can sort it. 

 

Doesnt look like it, as I found it. The games coding is a problematic in that way, as it doenst allow postive and negative axis to be used for the same directions. So I have to see what I'll do.

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