Guest deleted@50488 Posted August 14, 2017 Posted August 14, 2017 (edited) I've been playing mostly with the Spitfire, and I think that it is a good example of how overdone, wind effects on ground are modeled in IL.2. Even at a quarterly 10 mph wind, I have difficulty keeping the Spitfire straight on ground. A 15 knot wind ( around 7,5 m/s ) turns into an almost impossible fight to win in order to keep most of the fighters taxiing straight along the taxiway / runway... Increase it to 10 or more wind speed and you're up for an East Coast Swing... Edited August 14, 2017 by jcomm
Guest deleted@50488 Posted August 14, 2017 Posted August 14, 2017 this again? was it posted before? where?
StickMan Posted August 14, 2017 Posted August 14, 2017 Wasn't that model Spit limited to a 10 kt crosswind take off? If so it would mean a troublesome takeoff in virtually any crosswind.
Guest deleted@50488 Posted August 14, 2017 Posted August 14, 2017 Wasn't that model Spit limited to a 10 kt crosswind take off? If so it would mean a troublesome takeoff in virtually any crosswind. Probably, but I'm talking of a lot less ... since it's a quarterly. It's mentioned here that indeed the Vb was limited to 10 knot, but the other models to 15 knot https://www.memorialflightclub.com/forum/cross-winds
=TBAS=Sshadow14 Posted August 14, 2017 Posted August 14, 2017 Are you Holding your Aileron Down into the wind also while taxiing and taking off like one is supposed to.Its not enough to just hold or use rudder.RH Crosswind you turn Ailerons right alsoSOP SOLDIER
indiaciki Posted August 14, 2017 Posted August 14, 2017 Jcomm is a pilot. I have the same problem with the Spit on the ground.
=TBAS=Sshadow14 Posted August 15, 2017 Posted August 15, 2017 Awesome! yeah i did not look up profile or anything was just saying. But would be so cool to fly old ww2 warbirds IRL.(specially the early ones, I did not know there was still many around to fly)IMHOAs for modern planes with normal gear and modern designs they dont really compare in ground handling and so on.A good example of this is a pilot with 5,000 hours in a Cessna 172 would be terrible pilot and near useless in a taildragger like a cub without instruction and good instruction as the 2 are far from comparable. (not talking about OP, but in general)But Then i dont know TBH im not a pilot and never been on a ride in a ww2 Warbird which were notoriosly bad for ground handling specially in wind Hence why across the board more pilots died in Training and while landing or taking off IRL..
6./ZG26_McKvack Posted August 15, 2017 Posted August 15, 2017 (edited) A little story, at my local club there was a DA40(no nosewheel steering, only main wheels brakes to turn nose wheel just like most WW2 planes) who cought fire in the brakes due to wind and the need for heavy braking. Wind is a big impact on the lighter birds but I havent noticed it to be a problem ingame yet Edited August 15, 2017 by 6./ZG26_McKvack 1
Guest deleted@50488 Posted August 15, 2017 Posted August 15, 2017 Thanks guy for your posts... all precious infor shared. Syn-Requiem also has a couple of interesting videos on the subject: In gliders - that's the only thing I fly irl - some models are actually very sensitive to wind, particularly there being no propwash helping on ground. Some gliders will easily exit the runway, specially on small paved runways, if full rudder and aileron aren't used as the gliders slows down.
6./ZG26_5tuka Posted August 15, 2017 Posted August 15, 2017 (edited) I rember testing the Spitfire under heavy crosswind conditions and although it did have significant impact (as nobody would probably doubt to believe) it wasn't too difficult. However things might look diffrrent if you also up the turbulence to max. Anyway 15kt of straight side wind is already a heck lot (for my local club there's a law in place to prohibit any traffic under such conditions). Edited August 15, 2017 by 6./ZG26_5tuka
[CPT]CptJackSparrow Posted August 15, 2017 Posted August 15, 2017 Did military aircraft back then have inside the POH a maximum crosswind component? (And the corresponding chart to calculate true component?)
Guest deleted@83466 Posted August 15, 2017 Posted August 15, 2017 In less than 2 weeks we will get a new FM update that specifically addresses yaw behavior. Someone was explaining to me that the current flight model doesn't properly account for the yaw damping effect of the fuselage in certain relative-wind situations, and that that is probably something that is getting revised in the new FM's. I don't know if this is really what the core of the issue is or not, but if so, I would imagine that any claims of excessive weathervaning in a crosswind takeoff or landing would be addressed very soon.
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