[IV./JG54]Croquemou Posted August 13, 2017 Posted August 13, 2017 Hi all ,I have two question/remark about the game.- Someone has information about sunglasses in the future ? It's a shame not to have ... Especially on the snow map.Splitterschutzbrille FL 30550 type D for example : - An option with the possibilty to see pilot body is in devloppement (like DCS) ? I think it would be nice, for immersion, when playing in VR, especially as the cockpits are no longer clikable as IL-2 Cliff and older ...
Finkeren Posted August 13, 2017 Posted August 13, 2017 1: Sunglasses. Wear a pair of sunglasses when you fly or alternatively use something like ReShade to create a filter similar to how things look through sunglasses. Problem solved. 2: Body in cockpit. No such plans. Devs don't consider it important enough compared to the amount of work it takes. Most players that have weighed in on the subject appear to agree.
[IV./JG54]Croquemou Posted August 13, 2017 Author Posted August 13, 2017 Yes but ReShade is a custom not an option in the game ... I think an option like in revi gunsight it's a good idea.Too bad, for the pilot body ... In a cockpit withouth clikable options, I do not understand.Thanks for the reply Finkeren.
Danziger Posted August 13, 2017 Posted August 13, 2017 I would say pilot body definitely needs to be an option at some point. I wonder how it feels in a virtual reality machine when you look down and your body is gone. 2
Asgar Posted August 13, 2017 Posted August 13, 2017 btw, those are not sunglasses. they're fragment protection glasses. that's what the name says anyway
Finkeren Posted August 13, 2017 Posted August 13, 2017 (edited) Too bad, for the pilot body ... In a cockpit withouth clikable options, I do not understand. The main reason is, that if they were to do it (and the devs have stated, that it's not completely out of the question for some future development, they just have no plans to do it currently) they want to do it right. It's not about simply placing a headless body in the cockpit. It's about animating that body to reflect what the player is doing with the controls, so the body performs in real time the same control input, that the player does - these animations would be different for almost every single aircraft type in game, and add to this gunners and other crew members for the multi-crew aircraft. It would also involve modeling several different 3D models for the body. At a bare minimum we'd need 9 different body models: LW fighter pilot summer/winter, LW bomber crew summer/winter, VVS fighter pilot summer/winter, VVS bomber crew summer/winter plus an Italian pilot uniform for the MC. 202. On top of that, for Kuban we'd also need a new set of unifoms for the VVS pilots to reflect the substantial chances to the Red Army uniform that took effect in early 1943. That's a lot of work, and I certainly don't fault the devs for not prioritizing it. Edited August 13, 2017 by Finkeren 2
AndyJWest Posted August 13, 2017 Posted August 13, 2017 One other problem with pilot animations is that they can sometimes block the view of instruments. A real pilot has binocular vision, and can move an arm out of the way.
[IV./JG54]Croquemou Posted August 13, 2017 Author Posted August 13, 2017 btw, those are not sunglasses. they're fragment protection glasses. that's what the name says anyway The one I posted at the beginning was offered to me by an old JG301 pilot (TA152 pilot) and for him it is mostly sunglasses (with this lens). The main reason is, that if they were to do it (and the devs have stated, that it's not completely out of the question for some future development, they just have no plans to do it currently) they want to do it right. It's not about simply placing a headless body in the cockpit. It's about animating that body to reflect what the player is doing with the controls, so the body performs in real time the same control input, that the player does - these animations would be different for almost every single aircraft type in game, and add to this gunners and other crew members for the multi-crew aircraft. It would also involve modeling several different 3D models for the body. At a bare minimum we'd need 9 different body models: LW fighter pilot summer/winter, LW bomber crew summer/winter, VVS fighter pilot summer/winter, VVS bomber crew summer/winter plus an Italian pilot uniform for the MC. 202. On top of that, for Kuban we'd also need a new set of unifoms for the VVS pilots to reflect the substantial chances to the Red Army uniform that took effect in early 1943. That's a lot of work, and I certainly don't fault the devs for not prioritizing it. Thanks for this reply Agree with you, lot of work and not a priority because not "critical" for this sim. But in Ju88 or HE111 I already see the movements of the pilot when I activate the controls like stick and rudder. Happy to learn that this is not a dead idea One other problem with pilot animations is that they can sometimes block the view of instruments. A real pilot has binocular vision, and can move an arm out of the way. Agree with you for somes planes, like P51 and the fuel gauge for exemple. But in lot of case, all instruments are in front panel (for ww2 planes). And a little A movement on the side makes it possible to see.
Yogiflight Posted August 13, 2017 Posted August 13, 2017 In the Ju88 you can't see some engine gauges anyway, but hardly anyone seems to worry about.
StG2_Manfred Posted August 13, 2017 Posted August 13, 2017 I like the idea about sunglasses. As OP says, would be useful on the winter maps and also not much work to implement. A filter, a key binding and maybe an icon for techno chat, and it's done. No compare to the work pilot bodies would need.
6./ZG26_Custard Posted August 13, 2017 Posted August 13, 2017 btw, those are not sunglasses. they're fragment protection glasses. that's what the name says anyway Yep, look like Nitsche and Gunther goggles. What I would really like to see though is oxygen masks modeled on pilot and crew.
Wulf Posted August 13, 2017 Posted August 13, 2017 Most aviation goggles were tinted to some degree or incorporated a 'smoked-glass visor' that could be flipped down to reduce visibility loss due to glare. However, as Asgar has noted, military aviation goggles are multi-purpose in nature. While glare was an issue they were primarily intended to protect the eyes from fire, flak splinters and wind blast.
Wulf Posted August 13, 2017 Posted August 13, 2017 DM would be cool but alas, I fear the dev team have more pressing concerns. I have the aluminum nasal reinforcement part off a pair of RAF goggles perforated by splinters from a 20mm cannon round sustained in a combat with a 109. I was going to post a picture to demonstrate the desirability of a bold new 'goggle DM feature'. Unfortunately, as I have no idea how you incorporate images in a post that idea quickly turned to custard.
216th_Lucas_From_Hell Posted August 13, 2017 Posted August 13, 2017 (edited) Wulf, upload that to imgur or something, then type [ img ](image link)[ /img ] without the spaces. Edited August 13, 2017 by 55IAP_Lucas_From_Hell
[IV./JG54]Croquemou Posted August 14, 2017 Author Posted August 14, 2017 Yes, they are protective glasses but not only. They are available with clear or tinted glass, It's not for nothing .I think I'm not mistaken if I say they used the tinted glass when the brightness was high. And this is very often the case on snowy maps.
Wulf Posted August 14, 2017 Posted August 14, 2017 Wulf, upload that to imgur or something, then type [ img ](image link)[ /img ] without the spaces. Rats. I gave it a go but a message popped up saying "error, you're not allowed to use that link on this community site" or something similar.
US63_SpadLivesMatter Posted August 14, 2017 Posted August 14, 2017 No pilot bodies please. No clickpits please. Kthxbye. 1
Wulf Posted August 14, 2017 Posted August 14, 2017 (edited) Excellent, thanks Lucas. Tech isn't a strong point, just in case you hadn't noticed. However as you'll now see I lied about the goggles bit. The nasal reinforcement in the picture is actually off a top of an oxygen mask. My mistake. I have the goggles somewhere but they by are in poor shape having taken much of the blast from the exploding round. If I can find them I'll attempt to post a picture (God help us all). Unfortunately the larger of the splinter holes you can see in the picture proved fatal. Edited August 14, 2017 by Wulf
216th_Lucas_From_Hell Posted August 14, 2017 Posted August 14, 2017 The catch is to right-click the image and select "Copy Image Link" or whatever it's called, that will give you something the forums accept.
StG2_Manfred Posted August 14, 2017 Posted August 14, 2017 So you suggest they also need a DM? DM would be cool but alas, I fear the dev team have more pressing concerns. I have the aluminum nasal reinforcement part off a pair of RAF goggles perforated by splinters from a 20mm cannon round sustained in a combat with a 109. I was going to post a picture to demonstrate the desirability of a bold new 'goggle DM feature'. Unfortunately, as I have no idea how you incorporate images in a post that idea quickly turned to custard. Wulf, I tried to be funny. Either you were ironic in your reply or didn't get what I wanted to say. As I wrote earlier, sunglasses would be a nice feature and also easy to create, although it's not of great importance. If a DM for it is needed then we also need a DM for the bible and the possibility to choose where we want to wear it (in front of our chest or even better between our legs?) 'Private Bush had his devout Christianity to thank for saving his life when, in 1917, two bullets destined for his chest were stopped by a Bible he kept in his breast pocket. Pte Bush was knocked off his feet and into a shell hole on the ravaged battlefield in Ypres, Belgium, and nearly drowned before being dragged to safety by his comrades. They feared Pte Bush had been mortally wounded but instead found a bullet lodged in the brown Bible. Another had ricocheted off the Bible and passed through his collarbone.' http://www.dailymail.co.uk/news/article-2739338/The-Great-War-Soldiers-saved-pocket-Bible-whistle-camera-Incredible-stories-three-heroes-cheated-death-revealed-time.html
RainMan Posted August 14, 2017 Posted August 14, 2017 That totally has to be a thing at one point in time, agreed. Just make the body to toggle on/off. That extra level of immersion is certainly welcomed. I would say pilot body definitely needs to be an option at some point. I wonder how it feels in a virtual reality machine when you look down and your body is gone. 1
[IV./JG54]Croquemou Posted August 14, 2017 Author Posted August 14, 2017 A DM model for sunglass is, I think, too complex ... Even if it would just need a skin like for the canopy.And yes RainMan, for the body toggle on/off of course. The choice must be left to the users.
[IV./JG54]Croquemou Posted August 16, 2017 Author Posted August 16, 2017 A quick view in my Splitterschutzbrille. 3
Wolferl_1791 Posted August 23, 2017 Posted August 23, 2017 I like the idea of Sunglasses. It's a cool gimmick that shouldn't be hard to implement. For the body, well... not urgent by any means. But I do play VR. And in War Thunder you can toggle your pilot body, it's badly animated, but I keep it on all the time, as it helps me center up my view. On the other hand, I'd like to see a well done body, properly animated. To view the dials or switches, I suggest a shortcut to hide the body when needed, mid-flight.
Nutrikin Posted August 23, 2017 Posted August 23, 2017 (edited) I like the sunglasses, because sometimes i wear one IRL when i fly on snow maps.The Pilot body, should be in the settings to toggle, if you want to se or not.The visible body for gunners would be great, animated reload etc. Edited August 23, 2017 by -[HRAF]Rune
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