SCG_motoadve Posted August 5, 2017 Posted August 5, 2017 Have it on in game, and on Nvidia settings , but tearing as it was off still shows. Tried windowed and full screen and no luck. Nvidia 1080, Windows 7
Jizzo Posted August 5, 2017 Posted August 5, 2017 (edited) Application controlled in the nvidia control panel and enabled ingame, works perfectly fine for me. Not sure what the issue can be for you, maybe check if you enabled the option for desired fps with vsync disabled ingame? Edited August 5, 2017 by [TWB]Jizzo
VBF-12_Stick-95 Posted August 5, 2017 Posted August 5, 2017 (edited) Here is a great source. See Page 8 (Pt.4) about vsync. Generally Triple Buffering must be on to utilize vsync. They also suggest FPS limiting to monitor refresh rate. Fast Sync may be an option but I haven't used it. http://www.tweakguides.com/NVFORCE_1.html Edited August 5, 2017 by 12.OIAE_Stick-95
SCG_Tzigy Posted August 5, 2017 Posted August 5, 2017 In win7 vsync off in the game, in win mode (full unchecked) windows took care of the tearing My current build win 10, game off and fast option in NCP worked great
=TBAS=Sshadow14 Posted August 5, 2017 Posted August 5, 2017 Triple buffering no longer supported under Dx9 or DX11 and only under opengl for new nvidia driversjust simply turn it on in Nvidia control panel or FAST Sync and DISABLED it Ingame "It is recommended that Triple Buffering be set to Off under Global Settings, and only enabled under Program Settings for OpenGL games in which Vertical Sync is also enabled" 1
Livai Posted August 5, 2017 Posted August 5, 2017 Question do you love input-lag? Gsync,Freesync,Vsync and Frame Limiter cause input-lag. Never used this stuff never had tearing or input-lag just made sure that I stay over monitor refresh rate all the time.
1PL-Husar-1Esk Posted August 5, 2017 Posted August 5, 2017 Gsync with vsync off gives no tearing and stuttering and no input lag on windowed mode. BTW this is not quake input lag is not that big game changer. Monitor with low input lag and high refresh rate is nice to have but again this is sim you plan and execute not doge rocket and shots back is split second.
THERION Posted August 5, 2017 Posted August 5, 2017 I did some experiments with different settings to achieve a good FPS performance for my rig. It turned out that for my system I just disable vsync in the game, but selected fast sync in the NVIDIA control panel. This way I have no tearing when I move my head fast (TrackIr 5) and I have a constant range of 95-100 FPS. I run it 1920x1440, HIGH, Landscape 4x, Mirror Medium, Grass normal, Sharpen - no HDR, no SSO. My specs are as follows: Windows 10 64-bit Intel I7-4770 ASUS Stryx Gtx 970 16 GB RAM Saitek Rhino X55 Saitek Throttle Quadrant Saitek Rudder Pedals Saitek Trim Wheel Hope this helps. Cheers 2
I./JG62_Haufen Posted August 7, 2017 Posted August 7, 2017 Question do you love input-lag? Gsync,Freesync,Vsync and Frame Limiter cause input-lag. Never used this stuff never had tearing or input-lag just made sure that I stay over monitor refresh rate all the time. Input lag is for me not a deal on il2. In racing games the input lag is horrible. Fly sims are absolutely okay with that short delay for me.
CisTer-dB- Posted August 8, 2017 Posted August 8, 2017 (edited) Try it on FAST on the NCP Edited August 8, 2017 by ATAG_dB
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