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Official TFS skin update for TF4.5, July 25 2017.


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major_setback
Posted (edited)

Here are some of the Blenheims that we hope to release with TF4.5.

 

I also include links to all the earlier TF4.5 skin updates that have been posted on forums elsewhere.

 

Due to file-size restrictions on the forum I'll post my screenshots as several consecutive posts, so please look beyond the first post.

 

 

Previous skin updates:

 

https://theairtacticalassaultgroup.com/forum/showthread.php?t=25344

 

https://theairtacticalassaultgroup.com/forum/showthread.php?t=25400

 

https://theairtacticalassaultgroup.com/forum/showthread.php?t=25546

 

 

Today's Update:

 

 

post-139635-0-29235000-1500993872_thumb.jpgpost-139635-0-39592700-1500993911_thumb.jpgpost-139635-0-04593600-1500993946_thumb.jpgpost-139635-0-67883800-1500993965_thumb.jpg

 

post-139635-0-52593900-1500994102_thumb.jpg

 

 

All the new Blenheim skins we hope to include in TF4.5:

 

Blenheim I:
Brown/Green/Sky
Brown/Green/Black
P Code (Slate/Grey/Sky) Fleet Air Arm colours

Blenheim IF:
Green/Brown/Sky
QYF code Green/Brown/Sky (ship artwork)

Blenheim INF:
Brown/Green/Black
RXM code (Brown/Green/Black) (hawk emblem)

Blenheim IV:
Brown/Green/Black
Brown/Green/Sky
Slate/Grey/sky
Grey/Green/Sky code YHX, generic (no codes)

Blenheim IVF:
Brown/Green/Sky
Slate/Grey/Sky
code EEH (Slate/Grey/Sky)

Blenheim IVNF:
Brown/Green/Black
code FDF Brown/Green/Black (snake emblem)

plus the codes (Brown/Green camo) V6028 GB-D, and code KRH for the Blenheim IV

 

continued below due to upload file-size restricions ...

Edited by major_setback
  • Upvote 2
major_setback
Posted (edited)

ctd...

post-139635-0-62191500-1500998231_thumb.jpgpost-139635-0-35468700-1500998281_thumb.jpgpost-139635-0-77262600-1500998282_thumb.jpgpost-139635-0-75185100-1500998284_thumb.jpgpost-139635-0-72332200-1500998286_thumb.jpgpost-139635-0-69316100-1500998288_thumb.jpg

 

 

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Edited by major_setback
  • Upvote 1
major_setback
Posted (edited)

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post-139635-0-61815100-1500999547_thumb.jpg

post-139635-0-53934800-1500999549_thumb.jpg

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Edited by major_setback
  • Upvote 3
Posted

Wow, there is no other sim that captures the subtleties of WWII aircraft like CLOD.  Nice work.

Posted

Just checking - Mk I's are still remaining AI only correct? Was unsure if I saw anything about making MK I's flyable...

69thSpiritus
Posted

@gn728, correct, MkI are ai. 

Posted

Same questions as in the fight thread please SM.  I notice that these all have a squadron code, aircraft letter and serial numver.  If they are default then won't the game overlay a code?  If not you will need every code for every squadron and every serial number - literally thousands of skins.  Please advise.

 

Also,  I could be wrong but I have never seen the underside of a Blenheim painted black and white.  They are either, but not both.  Is that correct?

major_setback
Posted (edited)

Same questions as in the fight thread please SM.  I notice that these all have a squadron code, aircraft letter and serial numver.  If they are default then won't the game overlay a code?  If not you will need every code for every squadron and every serial number - literally thousands of skins.  Please advise.

 

Also,  I could be wrong but I have never seen the underside of a Blenheim painted black and white.  They are either, but not both.  Is that correct?

 

Maybe Airfix got it wrong:

post-139635-0-75319400-1501626132_thumb.jpgpost-139635-0-43580300-1501626134_thumb.jpgpost-139635-0-52020100-1501626136_thumb.jpg

 

The default skins will be without any codes or national markings/insignia.

 

regards,

major_setback

Edited by major_setback
major_setback
Posted (edited)

Or maybe you meant the Mk1?

 

post-139635-0-27167900-1501627101_thumb.jpg

 

post-139635-0-66082800-1501627221_thumb.jpg

 

post-139635-0-17209200-1501627238_thumb.jpg

 

post-139635-0-69891900-1501630521_thumb.jpg

 

 

Cheers, major_setback

Edited by major_setback
Posted

Lovely.  I love this subject,  you learn something new all of the time!

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