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Things I Would Like To See In Release Version


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Posted

The developers may be planning on implemented some of these and others may not be possible … but just in case – my wish list:

 

-Gun cam footage

-Landing gear dropping when damaged by enemy fire

-Smoke filling cockpit when engine hit

-Multiple Fly-By views instead of just one.

-People on the ground

-Pilots wearing oxygen masks

  • Upvote 2
Posted

-Landing gear dropping when damaged by enemy fire

-Smoke filling cockpit when engine hit

+1

 

also fire in the cockpit

  • Upvote 1
Posted

What do you mean by multiple fly by views? How can you have more than one fly by view?

Posted (edited)

Regarding fly-by views, it is worth noting that (at least in RoF), the direction the view is seen from is set by the direction the pilot is looking out of the cockpit when you switch to fly-by. You can also set the FoV, by adjusting it in F2 view first...

Edited by AndyJWest
Posted

In the latest build you can now zoom while in the F3 fly-by view, but the zoom is not smooth as in F2 view.

Posted

All of these have been discussed quite alot and to my dissapointment none of them are likely to be in the game but one could always hope for a pleasant surprice...

 

1. JU 52

2. Summer (fall) map

3. infantry

Posted

In the latest build you can now zoom while in the F3 fly-by view, but the zoom is not smooth as in F2 view.

 

Ah, good! I asked this feature in the devs suggestion last week...thanks devs!

 

(pfff, will be unable to try this update till Monday  :( )

Posted

2. Summer (fall) map

 

this!!!!!!! the winter scenario is killing me in boredom as I expected, and we're not even in beta.

Posted

What do you mean by multiple fly by views? How can you have more than one fly by view?

It seems like you might be able to toggle thru a few fly-by views just like there are multiple outside camera views.  Fly-bys are one of the coolest effects in the game and the FB view (at present) in CLoD is a bit better I think than ROF or BOS.  It also seems the FB view in BOS changed a little from the first early access versions and the most recent one.

Posted

-People on the ground

 

+ 1

Posted

As a balance to El Stormoviks, albeit in a much more fragile package I'd love to see Rudel's Stuka...

 

Posted

this!!!!!!! the winter scenario is killing me in boredom as I expected, and we're not even in beta.

I'm sure this winterterrain will get alot more intresting once it gets 'lived' in...with some ground combat added, destroyed and burning buildings and veichles, enemy ground forces firering at you and so on...My biggest grief with the exclusion of a summermap is that we will not be able to simulate the start of the this battle...the battle of Stalingrad...that is after all the name of the game...

Posted

It seems like you might be able to toggle thru a few fly-by views just like there are multiple outside camera views.  Fly-bys are one of the coolest effects in the game and the FB view (at present) in CLoD is a bit better I think than ROF or BOS.  It also seems the FB view in BOS changed a little from the first early access versions and the most recent one.

 

There's only one fly-by you can do though, you know - the plane flies by. If you want different angles on it, as has been said in this thread, you can look a different direction in the cockpit and hit the fly-by key. The POV for the fly-by will now be different. So you can do a flyby from above, below, off to the side.

Posted

The developers may be planning on implemented some of these and others may not be possible … but just in case – my wish list:

 

-Gun cam footage

Good idea to have it as the original in black and white without sound 

-Landing gear dropping when damaged by enemy fire

Agree, we had this in IL-2 '46 and IL-2 CloD 

-Smoke filling cockpit when engine hit

Dunno, have not seen this before in sim probably a FPS killer

-Multiple Fly-By views instead of just one.

Hm, you can always change position.

-People on the ground

Yes ground personnel would be nice, but I doubt we get this

-Pilots wearing oxygen masks

Yes must was already in IL-2 '46

Posted

this!!!!!!! the winter scenario is killing me in boredom as I expected, and we're not even in beta.

Winter scenario is very, very good.

  • Upvote 1
Posted

The complaint about the winter map just makes no sense. We know the operation timeline this particular release of the game represents and that timeline is dead of winter. It'd be like buying a game based around the Battle of Midway and then getting tired of it and wanting a New Guinea map because there's too much water.

 

We don't even have the final map, just a tiny non-descript and non-representative alpha testing ground.

 

Just makes no sense.

Posted

Yes to all the above ideas, and then some! 

 

This is totally off topic, but I find it so surprising that there is no visible recoil in Rudel's guncam footage. That round is putting out some serious power. Gun shocks?? 

Posted

+1

 

also fire in the cockpit

Definitely, I don't think there is a game to date with smoke or fire in the cockpit

ll./JG77_JadeBandit
Posted

Fire and smoke in the cockpit would be awesome.

71st_AH_Hooves
Posted

The developers may be planning on implemented some of these and others may not be possible … but just in case – my wish list:

 

-Gun cam footage

-Landing gear dropping when damaged by enemy fire

-Smoke filling cockpit when engine hit

-Multiple Fly-By views instead of just one.

-People on the ground

-Pilots wearing oxygen masks

 

 

Id like to see all these things as well.  Smoke and Fire in the pit would be something neat, though this game right now is all about optimization.

Posted

The complaint about the winter map just makes no sense. We know the operation timeline this particular release of the game represents and that timeline is dead of winter. It'd be like buying a game based around the Battle of Midway and then getting tired of it and wanting a New Guinea map because there's too much water.

 

We don't even have the final map, just a tiny non-descript and non-representative alpha testing ground.

 

Just makes no sense.

I have nothing against the wintermap...l'm sure it will be very nice once it gets finished.

 

But...If there will be no summer (fall) map combined with  a very limited number of aircraft (atleast when the game gets released) i fear that this might restrict scenario design and variaty in a such a bad way that the number of usermade scenarios will not be that great after some weeks.

 

If all the aircraft for this game will need to be flyable i don't think aircrafts like these will be avaliable anytime soon... for example...JU 52 and russian DC3 transports, german reconplanes HS 126 and focke-wulf 189, russian reconplanes PO-2 and R-5, german bombers Dornier DO17 and Junkers JU88.

Posted (edited)

That's like saying the Battle of Britain would be restricted and bad after a few weeks. Here you actually have armor battles, sieges of a large city on the ground, far more to recreate and become involved with than just air cover, bombing fields, and anti-shipping.

Edited by FuriousMeow
Posted

Here you actually have armor battles, sieges of a large city on the ground, far more to recreate and become involved with than just air cover, bombing fields, and anti-shipping.

 

Yes i undetstand that. But i cant help but to feel that a large part of - the battle of stalingrad - will be missing without a summermap.

 

- The german approch towards the city

- the initial air attacks against Stalingrad

- the resupply across the volga 'thing'

- more or less every GERMAN ATTACK in and around stalingrad happened before the snow started falling.

 

- the 48th panzercorps counterattack during the early stages of operation Uranus and operation winterstorm is perhaps the only 2 GERMAN ATTACKS of any larger size that i can think of on a wintermap (and if memory seves me the weather was not very good during thoose attacks - limiting airoperations)...

 I might very well be wrong though...

Posted

That's like saying the Battle of Britain would be restricted and bad after a few weeks. Here you actually have armor battles, sieges of a large city on the ground, far more to recreate and become involved with than just air cover, bombing fields, and anti-shipping.

 

Too bad we can't recreate the airlift. One of the most famous and important aspects of the air war at Stalingrad.

 

T

Posted

Too bad we can't recreate the airlift. One of the most famous and important aspects of the air war at Stalingrad.

 

T

 

I can't see what prevents us from recreating it. The Luftwaffe used He 111s in the airlift, and we'll have those. All it needs is missions involving taking off from one airfield, and landing at another. And a few VVS fighters to make it interesting...

  • Upvote 1
Posted

Some bad weather should be interesting for a winter game ?! Or not? :dry:

Clouds, gust of Wind, snow fall, etc... :huh:

Posted

Yes i undetstand that. But i cant help but to feel that a large part of - the battle of stalingrad - will be missing without a summermap.

 

- The german approch towards the city

- the initial air attacks against Stalingrad

- the resupply across the volga 'thing'

- more or less every GERMAN ATTACK in and around stalingrad happened before the snow started falling.

 

- the 48th panzercorps counterattack during the early stages of operation Uranus and operation winterstorm is perhaps the only 2 GERMAN ATTACKS of any larger size that i can think of on a wintermap (and if memory seves me the weather was not very good during thoose attacks - limiting airoperations)...

 I might very well be wrong though...

 

It clearly states the operations being covered in the dev diaries though, and it was never intended to do the summer. There will probably be an add-on later to cover that and introduce additional aircraft.

Posted

Infantry on the ground is a big Plus.

Posted

I would like to be able to zoom in more in Fly By mode.

  • Upvote 1
Posted

I do want the wingtip vortex. BOS's particle effect is well optimized.May we get it ? :Dpost-12319-0-65848700-1387155924_thumb.jpg

Posted

Figures running from vehicles would be a must.

Simple figures that can be given waypoints would also be a huge benefit.

Ju-52 is a must-have

Radio and Oxygen management (and failures).

And Fiesler Storch for recon, arty, communications and air ambulance missions.

Posted

Ju-52 is a must-have

And Fiesler Storch for recon, arty, communications and air ambulance missions.

 

Maybe AI-only aircraft could be something to wish for...

 

The starting lineup of flyable aircraft will be enough to keep us flying for quite some time but there will be many aircrafts missing in the skies over Stalingrad.

 

Make them AI-only to start with and once a bunch of thoose are added start making them flyable one at a time. 

 

I'd much rather have 6-8 additional AI-only aircraft then one or two flyable.

 

Maybe i got spoiled with games like IL2 Forgotten battles but one of the greatest features of that game was the ability to create any scenario you could think of...pretty much all aircraft were avaliable.

 

Even the less common- and non-combat aircrafts will help alot with the immersion i feel and also to create more 'specific' scenarios.

79_vRAF_Friendly_flyer
Posted

Maybe AI-only aircraft could be something to wish for...

 

The starting lineup of flyable aircraft will be enough to keep us flying for quite some time but there will be many aircrafts missing in the skies over Stalingrad.

 

Make them AI-only to start with and once a bunch of thoose are added start making them flyable one at a time. 

 

+1

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