Thad Posted July 25, 2017 Posted July 25, 2017 Salutations, Are there game objects that can be added to our missions that can block tank or ATG fire? Other than buildings that is. Problem: Currently the AI and players can see and fire through trees. Not good or very realistic.
Thad Posted July 25, 2017 Author Posted July 25, 2017 It seems that the games 'craters' give some protection to vehicles in or behind them. This is not verified... but it looked like it in my preliminary testing.
Thad Posted July 25, 2017 Author Posted July 25, 2017 After some further testing... craters do NOT seem to provide any protection.
Thad Posted July 25, 2017 Author Posted July 25, 2017 (edited) Update: Good news tank mission builders! graphics\blocks\art_position_at2This does provides defensive protection! Especially to the flanks. Two can be placed side by side for even better overall defensive coverage. Not invulnerable but does inhibit incoming fire.graphics\blocks\tank_positionThe tank_position provides defensive protection but only a Player can see and fire upon the position. The AI doesn't apparently recognize its existence and doesn't fire upon it if it is a unlinked entity. Not invulnerable either but pretty good. Addendum: I found a solution for this... make the tank_position a linked entity and set it to the proper country in its Advanced settings and the enemy AI can see and fire upon it. Edited July 25, 2017 by Thad
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