NETSCAPE Posted July 23, 2017 Posted July 23, 2017 (edited) The season is Winter on the Stalingrad map. All the sudden half way through production of a mission this issue has started. Imagine all the taxi, runway, dirt trail/traffic spots get replaced by a generic "ground" texture. All the default AF objects are still present. It's obviously just the AF textures not applying. Loading up Autumn or Summer terrain presets fixes the issue. But reloading Winter only results with the same texture issue. I just loaded the winter terrain presets for all the maps. Stalingrad seems to be the only one with this issue, and it is persistent now, even if I create a new mission ect. In-game the textures are fine. The problem is only within the mission editor I guess. Luckily I already created the primary Fake Field so I can place my Staffel based on the VP points and create the course WP's ect in the mean time... thanks again Edited July 23, 2017 by NETSCAPE
NETSCAPE Posted July 24, 2017 Author Posted July 24, 2017 Well I can change it to autumn, put down AF objects ect, then switch to winter again, but this comes at the cost of risking a editor crash.... and well, just makes me feel really uncomfortable... not to mention the textures for the AF change slightly from autumn to winter, ie the appearance of "usage" trails, dirt lots ect
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