TXSailor_1 Posted July 20, 2017 Posted July 20, 2017 So, I'm attempting to map my X-52 pro, and running into some issues. I'm using the saitek software, as it allows me to have different schemes for different aircraft, as well as giving me options that aren't available in-game. The big one is, the X-52Pro uses a two-stage trigger. In other games, I can map the first stage of the trigger to fire primary, and the second stage to fire all. This works in every other sim, but for some reason, NOT iL-2. The first stage DOES detect and fire the machine guns just fine, but depressing to the second stage isn't detected in the ingame mapping (Forcing me to use the programming software), and when using the programming software, it still seems that once fire-primary is activated, fire all CAN'T be activated without first releasing fire primary. Any ideas? Secondly, when I map the speed brakes through the programming software, because the command includes "B", for some reason, it drops the bombs. I've checked that mapping is correct, and I haven't run into this issue in any other game. Anyone with an X52 Pro have any ideas? I've tried the search function here to no avail.
WWSitttingDuck Posted July 20, 2017 Posted July 20, 2017 Had the same issue as you....game gui would not recognize second trigger, but programming software works fine for me... W10 here, so had to update to the Logitech software, but the Saitek software worked just the same.
WWSitttingDuck Posted July 21, 2017 Posted July 21, 2017 ok...if you go to your game controllers settings....so you see corresponding lights lite up for both trigger and secondary trigger? Button one is trigger, button 15 is secondary trigger
Sokol1 Posted July 21, 2017 Posted July 21, 2017 (edited) Try this: - Assign trigger first stage for fire "Fire weapons group 1", hit APPLY as usual. Close the game, go to the folder: ...IL-2 Sturmovik Battle of Stalingrad\data\input Or if STEAM version: ....\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\input Open with Notepad the file current.actions, find the lines machineguns_fire, joy0_b1, 0| // Fire weapon group 1 cannons_fire, , 0| // Fire weapon group 2 Change the place with "," under joy0_b1 for: machineguns_fire, joy0_b1, 0| // Fire weapon group 1 cannons_fire, joy0_b15 0| // Fire weapon group 2 Can happen that in you system X-52 is not joy0, but joy1 or joy2, so use the number correct (in mine joystick is joy0). Save the file, open the game and test. Your issue with bombs happen in commands with modifier (Alt, Ctrl, Shift, Win) + key send trough joystick software - keymapper (that press joystick buttons to press keys), this game see e.g. Alt+B as Alt and then B, why bombs fallen together with drop air brakes. Using keymaper is need add delay between Alt and B keys in keymapper setup - or if soft allow "hold" for the modifier. http://www.saitek.com/manuals/st/advanced_EN.html Edited July 21, 2017 by Sokol1
TXSailor_1 Posted July 21, 2017 Author Posted July 21, 2017 (edited) ok...if you go to your game controllers settings....so you see corresponding lights lite up for both trigger and secondary trigger? Button one is trigger, button 15 is secondary trigger Yes, the computer detects both primary and secondary trigger. Works fine in DCS as well. Try this: - Assign trigger first stage for fire "Fire weapons group 1", hit APPLY as usual. Close the game, go to the folder: ...IL-2 Sturmovik Battle of Stalingrad\data\input Or if STEAM version: ....\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\input Open with Notepad the file current.actions, find the lines machineguns_fire, joy0_b1, 0| // Fire weapon group 1 cannons_fire, , 0| // Fire weapon group 2 Change the place with "," under joy0_b1 for: machineguns_fire, joy0_b1, 0| // Fire weapon group 1 cannons_fire, joy0_b15 0| // Fire weapon group 2 Can happen that in you system X-52 is not joy0, but joy1 or joy2, so use the number correct (in mine joystick is joy0). Save the file, open the game and test. Your issue with bombs happen in commands with modifier (Alt, Ctrl, Shift, Win) + key send trough joystick software - keymapper (that press joystick buttons to press keys), this game see e.g. Alt+B as Alt and then B, why bombs fallen together with drop air brakes. Using keymaper is need add delay between Alt and B keys in keymapper setup - or if soft allow "hold" for the modifier. http://www.saitek.com/manuals/st/advanced_EN.html I've fixed the dive brakes by just mapping those directly in game. As for the trigger, I've tried mapping btn15 to both fire cannon and fire all, and neither one gets the cannons to fire. Full depression is still just the machine guns... Edited July 21, 2017 by TXSailor
Sokol1 Posted July 22, 2017 Posted July 22, 2017 (edited) Is X-52 (non PRO), but guys manage to use this trigger in that way. https://forum.il2sturmovik.com/topic/23681-x-52-gun-control/?do=findComment&comment=368457 But if you look in "current.actions" file and is in the way I post above, probable is something with X-52 PRO way to work. Edited July 22, 2017 by Sokol1
TXSailor_1 Posted July 22, 2017 Author Posted July 22, 2017 Is X-52 (non PRO), but guys manage to use this trigger in that way. https://forum.il2sturmovik.com/topic/23681-x-52-gun-control/?do=findComment&comment=368457 But if you look in "current.actions" file and is in the way I post above, probable is something with X-52 PRO way to work. I followed your method exactly, and still no luck. It's odd, iL-2 is the ONLY game I have this issue in...
56RAF_Cina Posted July 24, 2017 Posted July 24, 2017 Hi Sailor, This is what I did (more less) with my X52 (I suspect the 2 stage trigger is the same in your X52Pro) to assign second stage trigger to fire all guns: 1. Press the trigger fully (to second stage) and hold it. 2. Enter the assignment window in the key mapping settings - in your case 'Fire oall guns'. Keep the trigger pressed. 3. When the assignment window appears de-press the trigger slightly (to the beginning of the second stage) and press it again. This action should assign the second stage button to the in-game action. Accept it and release the trigger. I cannot remember if only de-pressing the trigger slightly is sufficient to assign it but you will see for yourself. Good luck and I hope it helps you. Cheers, Cina
TXSailor_1 Posted July 24, 2017 Author Posted July 24, 2017 Hi Sailor, This is what I did (more less) with my X52 (I suspect the 2 stage trigger is the same in your X52Pro) to assign second stage trigger to fire all guns: 1. Press the trigger fully (to second stage) and hold it. 2. Enter the assignment window in the key mapping settings - in your case 'Fire oall guns'. Keep the trigger pressed. 3. When the assignment window appears de-press the trigger slightly (to the beginning of the second stage) and press it again. This action should assign the second stage button to the in-game action. Accept it and release the trigger. I cannot remember if only de-pressing the trigger slightly is sufficient to assign it but you will see for yourself. Good luck and I hope it helps you. Cheers, Cina Thanks! I hadn't even thought of that! I'll give it a try!
Albino Posted July 27, 2017 Posted July 27, 2017 Had the same issue as you....game gui would not recognize second trigger, but programming software works fine for me... W10 here, so had to update to the Logitech software, but the Saitek software worked just the same. What Logitech software is that sittingduck? Can you use it with Saitek hardware?
Sokol1 Posted July 27, 2017 Posted July 27, 2017 (edited) Saitek brand is now owned by Logitech, so e.g. Saitek X-52 became Logitech G X52, etc. As the hardware has not changed, probable new versions of software is compatible with old stick models: http://support.logitech.com/en_us/category/gaming#4main-a http://support.logitech.com/en_us/product/x52-space-flight-simulator-controller/downloads Edited July 27, 2017 by Sokol1
3./JG15_Kampf Posted July 27, 2017 Posted July 27, 2017 When I wore x52 I would do it like this: I would click the trigger to the first stage on the command I wanted and keep the trigger still pressed. Then chose the command for the second stage and clicked on the second stage of the trigger
WWSitttingDuck Posted July 28, 2017 Posted July 28, 2017 (edited) Albino, my X52 has got to be at least 7 years old, so I would say yes, you can use it with Saitek products. Doubt that Logitech has made any changes to the product. Here is where I got the download. http://support.logitech.com/en_us/product/x52-space-flight-simulator-controller/downloads# (sorry sokol....didnt see your post) Edited July 28, 2017 by sittingduck99
Albino Posted July 30, 2017 Posted July 30, 2017 Thanks sokol and sittingduck! I'll check that out. When I wore x52 I would do it like this: I would click the trigger to the first stage on the command I wanted and keep the trigger still pressed. Then chose the command for the second stage and clicked on the second stage of the trigger Yes this worked for me when I originally mapped my X52 Pro.
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