HagarTheHorrible Posted July 10, 2017 Posted July 10, 2017 Is it really just me that suffers from this, when playing in VR ? In external view I can see vehicles and markers, most of the time, although if i pan my view I will get to an angle where they vanish and I can play around with my view, moving it back and forth, having then appear and disappear. In cockpit view, they'll initially appear for a few seconds, but markers and vehicles will soon disappear into thin air. They appear again but only if I twist around in my seat and look as far back as I can out of the rear of the cockpit. It seems to be a clipping issue. It's been present for several patches, several graphics drivers, to the point that I did a complete uninstall and install. I have no problems and it all works fine when I test outside of VR.
dburne Posted July 10, 2017 Posted July 10, 2017 I can't say that I have really noticed it on my end, but in fairness I do much more air-air than air-ground. Did a few ground attack missions when I flew the complete Stalingrad campaign though, and don't recall seeing that behavior.
SCG_Fenris_Wolf Posted July 11, 2017 Posted July 11, 2017 Check if your startup.cfg is put to read-only, and your IPD. I think BoS works best with an IPD of 66 to 67. If you open the IPD to 70+, it doesn't render everything at the edges. 1
HagarTheHorrible Posted July 11, 2017 Author Posted July 11, 2017 (edited) Check if your startup.cfg is put to read-only, and your IPD. I think BoS works best with an IPD of 66 to 67. If you open the IPD to 70+, it doesn't render everything at the edges. Cheers, I'll give it a go. Is the "IPD" in the startup CFG as well ? Is it "or_ ipd = 0.06218" and if that is it, does that value seem to be about right ? Edited July 11, 2017 by HagarTheHorrible
HagarTheHorrible Posted July 11, 2017 Author Posted July 11, 2017 Putting the startup cfg to "read only" seems to have done the trick.
HunDread Posted July 13, 2017 Posted July 13, 2017 I'm confused. Isnt ipd a personal setting? Logic would dictate to set software ipd to match the physical ipd set on the headset. I didnt even know there is an ipd setting in the cfg file so this is by no means a suggestion but a question.
=EXPEND=Tripwire Posted July 13, 2017 Posted July 13, 2017 I thought that IPD setting was read from the headset/steamVR on startup and written to that file? Maybe why some people report double vision, with a mismatched headset IPD and game IPD due to that file being read-only? Pure speculation, I haven't tested it yet.
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