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Posted

Hello Guys,

 

 

I have a problem with my  game....

 

In the Distance there is a extremly bright haze....  even with lowest   Gamma and Brightness

 

the result is that its nearly impossible to spot enemies a few kilometers  away...

 

 

thx and greetings MrFies

ShamrockOneFive
Posted

Does it look like this?

 

moscow-barrage-balloon-01_zps3bndknbm.jp

Posted

The haze shouldn't make spotting harder, in fact it is probably the easiest background to spot against.

  • Upvote 1
Posted

It is normal and some people thinking that it is just like as it is in real life, i dont think so but it comes from people who fly in real life so my opinion dosent count.

 

For spotting contacts, we just have a 10km visibility sphere around our plane so its not the haze that hides other planes.

 

If you mean a really bad weather condition pls forget what i just said. ;)

ShamrockOneFive
Posted

Most days where I live, both summer and winter there is so much humidity that its rare to have great visibility out to the horizon. This looks like that kind of day and they are frequent.

 

There are times where it clears up but the game engine isn't set to do that kind of rendering right now.

Posted

The horizon aside, there is still a conversation to be had about increasing draw distance of objects like planes and vehicles. 16-18km would be a happy compromise, but 10km is just too little for the speeds we're dealing with here.

Posted

@ShamrockOneFive, yes and on summer settings even worse its extremly bad and I feel like in a small cage ^^ and its so bright that the russian crosshair is fairley litte visible.

Posted

By the way..  its unrealistic and I guess its ONLY for increased performance nothing else  first in every other flight sim like  IL-2 CLOD or DCS  you can see miles at a certian  altitude ... and I flown multiple times with planes and choppers in reallife  and with good weather you can  also see extremly far ... I hope they will change it.   the should increase the render distance at all imo..

Posted

What you're describing sounds excessive. Care to post a screenshot of what it looks like?

Posted

By the way..  its unrealistic and I guess its ONLY for increased performance nothing else  first in every other flight sim like  IL-2 CLOD or DCS  you can see miles at a certian  altitude ... and I flown multiple times with planes and choppers in reallife  and with good weather you can  also see extremly far ... I hope they will change it.   the should increase the render distance at all imo..

Now you crossed the red line, you will now hear from real pilots how far away you are from the truth hehe. Enjoy the show. ;)

=TBAS=Sshadow14
Posted

Just install Reshade.

Then can spot runways from 40km @ 2.5K

Planes and all 3d objects still limited to 9.95km bubble

Posted

It undoubtedly is a tradeoff for performance reasons, but I will say BoX runs so dang good for me, especially in VR, I will take that over seeing things 40 km away anyday. 

=TBAS=Sshadow14
Posted

Like i said install RESHADE..

The pic below was a setting i used a little while back,
note this will not look 100% right as its a low quality screenshot and setup for my monitor and eyes :D

SOJ29zC.jpg

 

  • Upvote 2
6./ZG26_5tuka
Posted

The white strip across the horizon is overdone but indeed sth that can be seen in reality (when humidity is low and sunlight intense). I have some photos that show a similar horizon appearance to that in IL-2 but it's no doubt overdone ingame for technical reasons.

 

Hopefully this and the too limited object view ranges an be solved in future.

  • Upvote 1
Posted

Like i said install RESHADE..

 

The pic below was a setting i used a little while back,

note this will not look 100% right as its a low quality screenshot and setup for my monitor and eyes :D

 

 

SOJ29zC.jpg

 

 

 

can you give us a profile or settings for that ?

XQ_Lothar29
Posted
For me, the best SweetFX settings is created for 5tuka

Posted

The white strip across the horizon is overdone but indeed sth that can be seen in reality (when humidity is low and sunlight intense). I have some photos that show a similar horizon appearance to that in IL-2 but it's no doubt overdone ingame for technical reasons.

 

Hopefully this and the too limited object view ranges an be solved in future.

can you please give me your reshade 3  profile ? ;D   thx 

Posted

please give us your game and reshade settings! :D

 

That looks gorgeus!

TG-55Panthercules
Posted

 

For me, the best SweetFX settings is created for 5tuka

 

 

Do old SweetFX settings work well with this newer/latest version of ReShade, or do you need to get settings created specifically for this newer version?

=TBAS=Sshadow14
Posted

Ingame just set to Minimum Gamma 0.8
Then i use following preset (in summer maps i set Exposure back to normal)

Note this is not entire preset just the settings for 3 primary shaders i use, But you can just add those 3 shaders to your reshade then overwrite those settings in file with these.

SMAA (much higher quality than ingame MSAA, Not needed @ 4K or on VR)
Tonemap (to reduce gamma more and in winter Exposure (winter = -0.222 exposure)
Vibrance (To Dynamically increase Colour Saturation as seen in pics and to increase green and blue channels slightly)
 

[Vibrance.fx]
Vibrance=0.750000
VibranceRGBBalance=1.000000,1.125000,1.125000

[SMAA.fx]
EdgeDetectionType=0.000000
EdgeDetectionThreshold=0.005000
MaxSearchSteps=96.000000
Coefficients=0.210000,0.720000,0.070000
MaxSearchStepsDiagonal=16.000000
ColorSaturation=0.000000
CornerRounding=0.000000
DebugOutput=0.000000

[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.100000
Exposure=-0.220000
Saturation=0.000000
FogColor=1.000000,1.000000,1.000000




 

Posted

Gotta try it out, it looks great Shadow.

6./ZG26_5tuka
Posted (edited)

can you please give me your reshade 3  profile ? ;D   thx 

If you referr to my post nice sun glasses with 65% tone are my settings for real flying.

 

Haven't tried Reshade 3.0+ yet and just recently begun messing with 1.1.0 again due to the great shader changes with the Dx11 update that changed the appearance of my presets to my dissatisfaction. Might give 3.0 a try.

 

Edit: Here's a real (unedited) shot for comparison. You can clearly see the horizon becoming brighter towards the sun.

post-22578-0-69174500-1496214475_thumb.jpg

Edited by 6./ZG26_5tuka
=TBAS=Sshadow14
Posted

nice turn says the bit of wool/twine :D

216th_Jordan
Posted

The haze/brightness has become very little after a spyder5 Display calibration. Normal screens are incredibly bright by default. Of course it would be nice if there could be hazeless days also. It was mentioned though that a no haze setting would be impossible due to missing earth curvature.

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