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Should we have to purchase New Aircraft in the future?


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Posted

If there is any new plane added in the future, should we have to purchase each and every one individually? Or it will be few Planes in a new DLC, and the game will have couple of DLC's ?   I do really want the amout of airplane like il-2 1946 tho..

71st_AH_Hooves
Posted

I would read the Dev diaries, but the short answer is it will be a Hybrid model where the planes will come in a DLC with a theater and a few premium planes will be offered, but not in the same amount as in RoF.  And no purchasable weapon mods, or field mods (but thats not final).

Posted

I wonder if the new planes from theatre packs will be completely integrated into existing campaign(s) when possible.

 

If they, for example, made a Moscow campaign that has I-16 would it be added to the Stalingrad rosters as a flyable to those who own it and as a AI plane for those who don't?

Posted

I would read the Dev diaries, but the short answer is it will be a Hybrid model where the planes will come in a DLC with a theater and a few premium planes will be offered, but not in the same amount as in RoF.  And no purchasable weapon mods, or field mods (but thats not final).

yeah,, i hope it won't be like ROF, no offense, but ROF it's just like all they want is money from our pokect!!!!

Posted

yeah,, i hope it won't be like ROF, no offense, but ROF it's just like all they want is money from our pokect!!!!

Well they off course want your money but it's just to keep the development going. They are not getting rich with what WW1 flightsim sells.

  • Upvote 2
Posted (edited)

yeah,, i hope it won't be like ROF, no offense, but ROF it's just like all they want is money from our pokect!!!!

It's not as if you don't have the choice to buy or not. Purchase the planes during a sale. They're usually 50% off and most fighters come in around $5.00 on sale. If you buy A2A sims P40 or Spitfire it's about $40.00. DCS's P51 is $39.99.

 

If you bought the game RoF when it was first released you probably paid about $49.00. That was over 4 years ago so if you played regularly you got more than you money's worth out of it. If you got the ICE edition you got more planes than I did upon release. If you got the game free, which is their current strategy, you really should be embarrassed to complain about buying planes.

 

IL2 was a great value - it still is. But to get all the planes in the set you had to buy Forgotten Battles, Ace Expansion Pack, Pacific Fighters, Sturmoviks Over Manchuria, PE2.  IL2 1946 was a convenient after thought to make it easier to patch the game to appropriate levels for all IL2 players.

 

RoF may not be the same bargain IL2 was but it's not the same quality of game - nor is it 2001 either. Things cost more and people deserve to be paid. It's that simple.

 

 

Sorry, I get riled up when people accuse the developers for seemingly wanting a persons money with no added benefit. You buy a car, you spend extra for the navigation system. If you don't you still have the four wheels and an engine. All the released planes that you don't buy are still in the game as AI. You can fly against any of them if you like.

Edited by Robert
  • Upvote 11
Posted

It's not as if you don't have the choice to buy or not. Purchase the planes during a sale. They're usually 50% off and most fighters come in around $5.00 on sale. If you buy A2A sims P40 or Spitfire it's about $40.00. DCS's P51 is $39.99.

 

If you bought the game RoF when it was first released you probably paid about $49.00. That was over 4 years ago so if you played regularly you got more than you money's worth out of it. If you got the ICE edition you got more planes than I did upon release. If you got the game free, which is their current strategy, you really should be embarrassed to complain about buying planes.

 

IL2 was a great value - it still is. But to get all the planes in the set you had to buy Forgotten Battles, Ace Expansion Pack, Pacific Fighters, Sturmoviks Over Manchuria, PE2.  IL2 1946 was a convenient after thought to make it easier to patch the game to appropriate levels for all IL2 players.

 

RoF may not be the same bargain IL2 was but it's not the same quality of game - nor is it 2001 either. Things cost more and people deserve to be paid. It's that simple.

 

 

Sorry, I get riled up when people accuse the developers for seemingly wanting a persons money with no added benefit. You buy a car, you spend extra for the navigation system. If you don't you still have the four wheels and an engine. All the released planes that you don't buy are still in the game as AI. You can fly against any of them if you like.

citizen_cane.gif

Posted

Or just do like me, and do not buy the dang things!!

:)

71st_AH_Hooves
Posted

Or just do like me, and do not buy the dang things!!

:)

And you can still have a good time with the 2 free planes!  My buddy just got into RoF and spent 30.00 getting the planes he wanted.  And he is having a blast! so he got the full enjoyment of a FULL GAME from 30 bucks in 2013...........  Not a bad deal at all.  These "777 is stealing my money" attitudes just smack of ignorance of the situation.  So do spelling errors.

  • Upvote 2
Posted

With ROF and BOS you get what you pay for. With CLoD ... not so much. There is not a huge audience for flight sims so the developers are not getting rich I can assure you.

  • Upvote 1
Posted

The only reason ROF was developed for 4 years was because of the additional funds continual plane making and purchases provided, to support such a fantastic game it's hardly any money, $7 for a new plane that provides me hours and hours of fun? Yes please.

  • Upvote 3
Posted

I totally agree that the Devs aren't trying to grab our money guys - RoF in any of the purchase options has been a great buy, and your posts were very reasoned and thoughtful, but the OP was just raising a question and I just want to make sure people feel free to voice their thoughts (in a reasonable manner).

Posted

It seems some folks think that sim development studios are a charity?   :wacko:

Posted

One does get that impression sometimes.

  • Upvote 1
Posted

It seems some folks think that sim development studios are a charity?   :wacko:

I dont know if its that, but i think a contributing factor is that nobody outside of the specialized flight sim programming sector knows exactly how hard it is to code, how many man hours it takes to troubleshoot, and how many hours it takes to generate the skins for the object.

BraveSirRobin
Posted

I think the RoF business model is fantastic.  They keep making new planes, and I keep buying them.  There is no downside.  I hope they do the same thing with BoS.

  • Upvote 4
Posted

yeah,, i hope it won't be like ROF, no offense, but ROF it's just like all they want is money from our pokect!!!!

 

Don't you want new flyable aircrafts from their studio? They build us new stuff - we give them money - they build us new stuff - we give them money.

 

That easy.

  • Upvote 2
Posted

yeah,, i hope it won't be like ROF, no offense, but ROF it's just like all they want is money from our pokect!!!!

 

You dont have to buy anything either, its not like somebody is twisting your arm and yelling "spend your tax return money on the goddam planes!".

And as people said, developing games nowadays is extremely expensive business.

Basically we,as gamers, start to be in a spot where the games are either

 

A) Multi(hundred)million dollar games that are dumbed down & made to appease as large market segment as possible, ia WoW & Diablo etc...

 

C) Mobile platform games that are made by extremely small teams, games that are about rolling a pink ball into a brown hole or something

else utterly dumb.

 

 

What is facing the extinction, is the B) games, those that have been made for niche groups and have high ambitions.

Say, like, IL2:Bos, Command: Modern air & naval, Jagged Alliance, Silent Storm etc...

Publishers for games like those are far and between and they are between the rock and a hard place.

I support basically any business model that they come up with, be it micropayments or giving blood to them in 0.5L jugs...

 

 

 

 

I think the RoF business model is fantastic.  They keep making new planes, and I keep buying them.  There is no downside.  I hope they do the same thing with BoS.

 

This.

In RoF the client can decide what he buys, based on his own needs and interests.

Some geezer that is utterly in love with Sopwith, might buy only that, and fly only that.

The next guy buys the shop empty because he loves to fly ´em all.

Me, I am somewhere in between, I know I will buy some planes in BoS (looking at you, Me-110!) but I have absolutely no interest buying say, La-5.

Let alone when (yep,when,not if) there comes new maps, for example med or greece...damn, I will go on a shopping spree then.

  • Upvote 1
Posted

I don't like spending money. I penny pench for things that I believe shouldn't cost what they do.

 

I will purchase BoS, and further aircraft. I will continue to purchase RoF aircraft. I have purchased every RoF aircraft even if I've spent simply a few minutes of my time in it.

 

I reserve my money to purchase items of high caliber and top quality. 777 Studios - I regret no cent spent. I have regret money spent on R/C aircraft that were complete turds.

 

I wlll have no regrets spending money on any future 777 endevour unless something causes me to pause and reconsider. In my 4 1/2 years of enjoying RoF, I have regretted no penny spent  because I value what they have provided and the hours spent amount to around the best bargain ever imagined.

 

With the idea that I can vote with my money, as ridiculous as that notion sounds, I will always vote for 777 studios and the development team that was brought RoF and BoS. It's clearly their passion to produce something top notch and they certainly deserve the monetary backing for it.

  • Upvote 3
Posted (edited)

I totally agree that the Devs aren't trying to grab our money guys - RoF in any of the purchase options has been a great buy, and your posts were very reasoned and thoughtful, but the OP was just raising a question and I just want to make sure people feel free to voice their thoughts (in a reasonable manner).

 yet, we cannot forget this release is rather expensive for a standalone, don't you think? This is probably the 2nd standalone most expensive title ever - with Steel Bests being all time number one at $140 a pop, but there's a printed encyclopedia-like manual with it and a dongle you have to play it with.

 

I am not thinking about super-duper collector's editions here, gents.

 

Nonetheless, looking forward to release of BoS and I hope not to be disappointed with content, co-ops, mission building and  game hosting issues.

 

And the thing is, 777 standing behind BoS is the main reason to put my cash on the table, but again, it's mainly 1C title.

Edited by 9./JG54_Stray
Posted

You are paying for quality. You are paying for detail. You are also paying for a game that garners less profitiblity than indie games because very few are interested in this type of game.

 

Expensive? No. Unless you want War Thunder or World of Warplanes.

  • Upvote 1
Posted

  You Should Pay for planes and some content.  I am very enthusiastic to see how RoF does it.  I skip the planes I don't want but sometimes I buy stuff "just to donate something".

  The early days of IL2 and 30 planes a year for free are DONE.  Devs don't work for free.  We need to support the development of our hobby.

 

I am sure that from the student with no money to the casual gamer with a garage full of toys, we all have a different opinion on this matter.

 

Keep it civil.

 

Maico

Posted

yet, we cannot forget this release is rather expensive for a standalone, don't you think? This is probably the 2nd standalone most expensive title ever - with Steel Bests being all time number one at $140 a pop, but there's a printed encyclopedia-like manual with it and a dongle you have to play it with.

 

I am not thinking about super-duper collector's editions here, gents.

 

Nonetheless, looking forward to release of BoS and I hope not to be disappointed with content, co-ops, mission building and  game hosting issues.

 

And the thing is, 777 standing behind BoS is the main reason to put my cash on the table, but again, it's mainly 1C title.

I'm sure its been said before, but the price isn't so bad depending where you're from. I'm from NZ where games routinely cost $80-100, so for me it's fine. Others in different places may find differently. I certainly think the price is well within the realm of reasonable.

In the last week there has been mention of a lower priced version in which some planes will be locked. So that would seem to cater to the lower price bracket players.

Posted

  I do really want the amout of airplane like il-2 1946 tho..

 

Really? That's 300 + planes including variants or so it was stated somewhere, I didn't count them all. That should definitely keep the devs busy for a week or two. :biggrin:

 

Seriously though, I don't think you're going to get that number of aircraft in this sim - and definitely not at this sort of fidelity either. Then there are the appropriate theaters they were active in. That's a heck of a lot of work even for this team. They do work wonders but that might be just a little out of reach.

 

Having said that, they have mentioned the possibility of other theaters and associated aircraft down the line depending on how well BOS sells.

=38=Tatarenko
Posted

Call of Duty Ghosts is GBP 75 if you want the game and all the maps, and that's if you pre-pay for the maps. So this is a great deal.

Posted

I have no problems forking out cash for new aircraft. In fact, I hope to be able to buy new aircraft soon. The RoF business model is sound and, IMO, fair.

 

Some people tend to forget that if you sum up the cost for the original IL2, Forgotten Battles, Pacific Fighters, Aces Expansion and the other addons you get to a substantial sum pretty quickly.

=38=Tatarenko
Posted

 I'd happily pay for a large range of aircraft - Po-2, I-16, P-39, Su-2 (for summer 42 Stalingrad), Mig-3ud and more. And the German side could probably use a few targets as well :)

Posted

The devs do the work and whoever wants to play pay. I like the idea of playing and paying for good quality products.

 

And if the devs get rich from this project that's just great! They'd propably wanna make some more...

II./JG27_Rich
Posted

I think Oleg Maddox went broke because of the IL-2 way of doing things.

Posted

Remember kids, charity begins and ends in the gulags.

 

Read your Hayek; socialism happens not when people are poor, but when people feel entitled.

 

There is a delicious irony, in that our friends in the east are showing us in the west, the virtues of capitalism; and the pampered generations don't understand how the switch happened.

 

Even if it means I eat oatcakes for a month, I'll pay for planes out of principle; to celebrate that I'm not dead yet.

  • Upvote 3
Posted

I love the Rise Of Flight buisness model and I have almost all planes in the game. It is the best value for money I have ever invested in the game industri. :happy:

 

I acctually hope BOS will have exactly the same buisness model.

 

Why?

Simply because it keeps the development of the game going = new planes and other content.

 

Buying a new released plane is the best presents I can give myself.   :)

 

I have bought so many other games which I only play once. I wish I had used that money on games like ROF and BOS.

I./JG53_BlackJaguar
Posted (edited)

I will be happy to pay for more Bf-109s:

 

E-3

E-4

E-7

G-6 Early

G-6 Late

G-6/AS

G-14

G-14/AS

G-10

K-4 with C3 fuel

 

other planes and more campaign maps etc...I like the ROF business model, the reason I came on board with BOS!

Edited by I./JG53_BlackJaguar
Posted

yeah i had completly lost track of what i was doing and next thing i know i had bought about 6 a/c a cmapaign map, and a number of other things. didnt even hesitate because i know the fm's are solid, and the gameplay is phenomial

Posted (edited)

I'm not sure the plane-by-plane sales model works for WWII, except for some of the more strategically unimportant aircraft varieties.  WWI aviation was still, in many ways, run like the mounted nobility of old, with many accounts of elite pilots taking off on their own some pleasant morning and patrolling the lines, looking for someone to shoot. 

 

WWII introduced true regimentation and standardization to all forms of combat aviation, so the whole 'buy what you want to fly' concept gets extremely anachronistic.  I like the idea of theater packs a lot more, where you get a few maps and planes centered around a limited theater and timeframe. 

 

I've mentioned this before, but I'd also pay for better art.  The devs mentioned early on that CloD pits took 6-12 man-months to complete, making them impractical from just about any angle (budget, manpower, schedule) for the 777 crew.  I'd drop serious cash for pits for my favorite aircraft that got the artistic works thrown at them.  I'm not even talking clickable controls (no interest in that... it's what the HOTAS is for), just sharper artwork... something that would have no material effect on gameplay at all.  It may not be technically possible to easily replace pits in the game engine, but if so that's definitely an option to get more money on an ongoing basis between theater expansions out of me, at least.  :biggrin:

Edited by NervousEnergy
  • Upvote 1
Posted (edited)

I found one point that make IL2 Online friends well not feel right for online fun. case study:

 

1) (one who spend more money will get more advantage like) I buy Me262 , or I upgrade Fw190 with 2x Mk108) and I join DF server with a lot of fun shooting a slow plane with big gun.

 

2) my friend who host DF server found that is not good way to other people so he lock upgrade weapon and Me262 for mission 1945.

 

3) so I have to looking other DF server that allow Me262 and upgrade weapon ... but number of people so low. for that server.

 

This is just a case study : please join the solution.

Edited by Karost
  • 1CGS
Posted

 yet, we cannot forget this release is rather expensive for a standalone, don't you think? 

 

No, I don't. You can't expect to pay 1990s-era prices for flightsims in the second decade of the 21st century. They aren't immune from the effects of inflation.

Posted

I've said it before. I payed the same for mega man II on nes-8bit(fanicom for the mercs) when I was a kid back in the days. So stop the moaning about money.

Do as I did. I worked extra by mowing lawns and helping people carrying home bags with food.

 

You have 4-5 months of saving so 10$ a month will get you the game. And if you can't afford that. Well.. You should spend your time with other things then playing pc games.

Posted

Yes we should have to pay for additional content. Devs work better when they have food to eat, homes to live in and cars to get to work.

 

As others have said IL2 1946 has given people a false benchmark where they think you sould get ten years worth of content for the same price as a six pack. :salute:

Posted

Would be interesting to know how long it took olegs team to make a plane for IL2FB compared to the many months a BOS plane requires.

SvAF/F19_Klunk
Posted

As an answer to the OP: yes I hope so

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