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Brief Encounter Over The Clouds


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Posted

You vaporized him! Pe2 guns are powerful. Also what is the music?

Posted

Poor boy, first you shot him and then he lost his internet connection ... :cray:

Monostripezebra
Posted

You vaporized him! Pe2 guns are powerful. Also what is the music?

 

those where extremely lucky hits.. thats why I made a video. 1 heavy mg bullet hit him on first pass.. and went through the engine, second hit was also just one heavy mg bullet.. but through the pilot.. there are more hits after that, but they don´t matter anymore. It rarely happens, but it can happen, in this case I believe the pilot had no armored windscreen loadout and it killed him. Music is stock music from YT.

 

 

Poor boy, first you shot him and then he lost his internet connection ... :cray:

 

He was dead upon the 2nd bullet impact, when I was aiming at his line of ascension and did just blindly pre-fired to have bullets in the line he had to cross if he wanted guns on me. When he crossed that stream of bullets, he only ran into one, but it went through the unarmored windshield and killed him, it seems...

I did not realize that he was dead and continued fire.. this time in burst directly at his plane, but he merely exited some seconds after beeing killed, so no disconnect here.

C6_LaBomba
Posted

Thing I find super funny in that video, is that we can really clearly see where is the impact of the first shot: on the left wing (1..42 on the video...). It's really really clear

 

but then suddenly by magic, it's the engine which is having problems...as usual.

 

Not saying that it's not a nice shot, but I find your video so good in showing the issue with modeling impacts: even if you take a shot on a a wing, on the rear body of the plane, it's almost always the engine which is damaged.

 

I find it so frustrating and hope one day damage modeling will evolve in that marvelous game.

Posted

Thing I find super funny in that video, is that we can really clearly see where is the impact of the first shot: on the left wing (1..42 on the video...). It's really really clear

 

but then suddenly by magic, it's the engine which is having problems...as usual.

 

Not saying that it's not a nice shot, but I find your video so good in showing the issue with modeling impacts: even if you take a shot on a a wing, on the rear body of the plane, it's almost always the engine which is damaged.

 

I find it so frustrating and hope one day damage modeling will evolve in that marvelous game.

When you look at the angle of the 109 and the tracers direction its very likley the bullet goes through the wing into the engine. But interesting to watch is the time lag that happens between the bullet impact on the 109s windshield and the pilots death, wich allows him to shoot one last burst.

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