Gambit21 Posted April 20, 2017 Posted April 20, 2017 These are the first 5 missions to the "Pelicans over Moscow" non-historical Ju-52 scripted campaign that I've been working on. These are in single mission format for the moment, not in the scripted campaign format. There are "letters home" which help lend to atmosphere/immersion but I'm going to hang on to those in case I end up finishing the campaign. I'm releasing the first 5 as a sort of 'market test' to gauge response, and maybe determine if there's enough interest for me to finish the campaign or move on to something else. The plan was to complete 20 missions and sell in the upcoming campaign system, then move on to an A-20 campaign when Kuban arrives - then Midway. However...having learned the mission editor, and having the ability now to more or less make it do what I want...it's still a huge, and I mean HUGE amount of work to create these missions. If you fly them, you'll have some idea as to why. Further, I have encountered multiple AI bugs associated with Ju-52 along the way that I've taken time to sus out, test, re-test and send to Habu and Han. This has just exacerbated the 'time suck' aspect, and some quirky behavior still exists. The editor is powerful, but it can also be the most obstinate foe. Aside from that, there's probably at least 15 hours into each mission by the time all is said and done. That's a huge amount of work, and I don't want to devote time to 15 more missions unless I think it will pencil out. I have a sneaking suspicion that I'll be stopping here for now, then moving on to an A-20 (an aircraft everyone with Kuban will own) scripted campaign when Kuban get's here...but we shall see. Please fly with Icons off, but chat messages on...watch the leader for drops since the leader doesn't always notify you that he's dropping. If there are any problems, bugs etc let me know. Here is the link to the thread/download. https://forum.il2sturmovik.com/topic/28858-single-player-ju-52-missions-gambit-21/ 3
Thad Posted April 20, 2017 Posted April 20, 2017 "The editor is powerful, but it can also be the most obstinate foe." Come now... are you referring to the the games full mission editor? Everybody knows that everything in it is clear, logical and most sensible. A mission makers joy. Not complicated at all. Seriously, it is gratifying to get something problematic finally working in a mission.
InProgress Posted April 20, 2017 Posted April 20, 2017 Please make this campaign, ju52 needs some action, it would be must have for me. I am pretty sure a lot of ju52 owners would get it.
Gambit21 Posted April 21, 2017 Author Posted April 21, 2017 Please make this campaign, ju52 needs some action, it would be must have for me. I am pretty sure a lot of ju52 owners would get it. A 20 mission scripted campaign will probably equate to roughly 150 - 200 hours of work for me, including testing etc. That time has to be wisely spent - thus as much as I love the notion of completing the Ju-52 campaign...it's conceivable that an A-20 campaign might be the smarter way to go.
pilotpierre Posted April 21, 2017 Posted April 21, 2017 Thanks gambit. I will give it a whirl after I get some pracice on the "Aunty".
PapaFlo Posted April 21, 2017 Posted April 21, 2017 Thank you Gambit! Will give it a try this weekend. Flo
Toxin1 Posted April 21, 2017 Posted April 21, 2017 Thank you for sharing your hard work with the rest of us
Feathered_IV Posted April 23, 2017 Posted April 23, 2017 Great stuff, I will try as soon as I'm better. Got a bad cold. sos ick right now. Cun hardy bleath threw mu noath...
pilotpierre Posted April 23, 2017 Posted April 23, 2017 (edited) Great stuff, I will try as soon as I'm better. Got a bad cold. sos ick right now. Cun hardy bleath threw mu noath...Aww, diddums. May all your nostrils be snotless. Should you decide to try Gambits excellent missions prior to good health returning, remember it is too early to be xmas decorating keyboards, monitors and sundry other flight sim enhancements. Edited April 23, 2017 by pilotpierre
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