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Is thIs this Sim becoming like War Thunder (WT) with regards to Flaps and Horizontal stabs?


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Posted (edited)

Gents,

 

Please note this is not a whine or a moan but just asking a question to gather information and thoughts!

 

I don't think that I have ever played WT, however, I was wondering whether any of you have and can enlighten me as to what it is like as I'm beginning to think that if WT is just an arcade game sim, then for me IL2 is starting to feel that way.

 

I only ask, as I've noticed recently that the majority of players (EDITED TO SAY ONLINE) in a dog fight the first thing that always happens to me is that the VVS players use flaps immediately and then either roll away or climb then pivot on a six pence to get on my 6 or the Luftwaffe guys use the Horizontal Stab trim that appears to be mapped to their joystick and with little effort once again get on my 6.  I have read many accounts of fighter pilots trying to do every thing in their power to maintain energy in a dog fight, where as I always feel that the other players in my dog fight can just hang their aircraft on the prop with little effort and still get me and have no issues or worries about energy? 

 

I'm certainly no expert or make out to be one and nor am I saying that I'm fed up of being killed, as being killed in a great dog fight is fine.  However, losing out to a guy that appears to be able to deploy flaps or Horizontal trim within seconds at + 00 km/h with ease is starting to make me lose interest.  I just did 2 experiments with a 109 in a dive where I reached 650 km/h and was able to deploy the flaps to full defection and use the Horizontal stab without any time restrictions and nor did either impact on either my speed or handling.  Therefore, are there any limits that are modeled that limit the movement of the Horizontal stab or flaps in an aircraft at high speed and I'm just missing something!?  I'm sure in CLOD the 109 flaps took for ever to lower and at higher speeds you just couldn't move them as they were lowered by hand on a wheel.

 

Therefore, before I try and video this type of issue and report it as a "bug" or Fm issue, in the appropriate section, I was just wondering whether anybody has experienced any of this or has this issue(s) already been discussed/high lighted to the DV or am I just rubbish and need to wind my neck in.  Either way, please let me know here or PM as it is only a game and if it is only me then I will be happy to hang up my IL2 gloves (The Wife would love that).

 

Regards and thank you

Edited by Haza
Posted (edited)

In b4 the lock :)

Edited by 19//p3zman
Posted

Haza, this forum has a search facility. I suggest you use it. And for the record, 'the majority of players' play offline, so whether they use flaps unrealistically, map elevator trim to their joystick, or do anything else not compatible with the historical record doesn't really affect anyone else.

  • Confused 1
Posted

Ok Andy, Imagine a Nascar game, but instead of racing in a circle, they cut across the grass to make it across the finish line, and what's worse, the grass doesn't even make them spin out as it would in real life. Would you play that game? 

That's all he's saying here. Historical accuracy makes IL-2 a challenge. I'm sure "the majority of players" want a challenge. Let's give them what they deserve. 

Posted

Ok Andy, Imagine a Nascar game, but instead of racing in a circle, they cut across the grass to make it across the finish line, and what's worse, the grass doesn't even make them spin out as it would in real life. Would you play that game? 

 

That's all he's saying here. Historical accuracy makes IL-2 a challenge. I'm sure "the majority of players" want a challenge. Let's give them what they deserve. 

 

Do you actually bother to read posts before you reply to them?

  • Confused 1
Posted (edited)

Ok Andy, Imagine a Nascar game, but instead of racing in a circle, they cut across the grass to make it across the finish line, and what's worse, the grass doesn't even make them spin out as it would in real life. Would you play that game? 

 

That's all he's saying here. Historical accuracy makes IL-2 a challenge. I'm sure "the majority of players" want a challenge. Let's give them what they deserve. 

 

ShoeKush,

 

Thanks for that reply.  That's exactly what I would like.  

Haza, this forum has a search facility. I suggest you use it. And for the record, 'the majority of players' play offline, so whether they use flaps unrealistically, map elevator trim to their joystick, or do anything else not compatible with the historical record doesn't really affect anyone else.

 

AndyJwest,

 

Thank you for your advice.  In addition, for the record, I have edited my question to ensure that there is no confusion between off line and on line playing and hopefully players know that I'm referring to online gaming.  I have no issue with short keys or mappings, but surely whatever moves the control surface surely there should be some restrictions on that movement?  That's all I'm trying to raise/ask!

 

Regards

 

AndyJwest,

 

Just did the search and saw that something similar was raised Sep 2016, so I will drop the subject.

 

TY

Edited by Haza
Posted (edited)

PLEASE DO NOT POST AS TOPIC HAS ALREADY BEEN RAISED AND DISCUSSED BEFORE.  

 

THANK YOU.

Edited by Haza
Posted

Do you actually bother to read posts before you reply to them?

Great, start a flame war in this thread too. Well I can't blame you, with that many posts you must live here in your own waste.

Posted

firstly this sim is nothing like WT's as it is far more realistic. In the flaps case, I've rarely been in a situation where either I or an opponent has used them at high speed and trim for that matter unless exiting a dive.

Monostripezebra
Posted

Haza, your problem stems entirely from flying the wrong planes...

 

embrace the deep wisdom embedded in the Pe2 fighter.. that has heavy machine guns for people turning towards your six.

 

https://www.youtube.com/watch?v=U8qrQpFatkQ

Original_Uwe
Posted

OP no, it's not becoming like war thunder. Some VVS pilots rely on their flaps, and fewer lufties use this supposed stab trim hack.

All of this comes from guys who get pissed off about getting shot down. The simple fact if the matter is that sometimes we all get bested but people will always look for an excuse as to why without admitting they set themselves up to catch enemy fire.

 

Are there problems? Hell yes! P-40 performance, 1-klik kill shots with soviet cannons, Russian engines that never overheat etc.

Flap and stab abuse is not one of them. Both were used by actual pilots to do the things we see in game, and not being attached to our virtual lives leaves us free to do incredibly stupid stuff.

Posted

What intrigues me is this:

The finger is pointed at the SOFTWARE, right?
"Is IL-2 becoming like WT"
When, actually, as far as i can see, the SOFTWARE is not to blame.
At least not massively - the quality is pretty damn high.

How about we point the finger at the USERS instead?
Those that use what really are minor flaws or loopholes in the Software. its imperfections.
in order to either not die or make others die
"virtually"



The answer is a massive YES
Yes you have the same kind of Foghorns in IL-2 BoX that you have in War Thunder
Or any other game for that matter.


 

Where is the surprise?
There is none, unless IL-2 is the first game you ever played where the software is not perfect and its flaws get exploited?

so how come this is worthy a debate at all?
 

  • Upvote 1
PatrickAWlson
Posted

It might not have been the intent, but as soon as the OP compared BoX to WT it was effectively a troll post.  The results were inevitable as getting wet when you choose to take a walk in the rain.

  • Upvote 1
Posted (edited)

Online public servers have a element of WT, it is played out for the stats, and every tiny bit of tricks are being used. If it comfort you it is the same in all CFS public servers and brand. You see the same in DCS and COD. They can have objectives in them, even run like a war coop, but there will be many in there just for the fun of a kill. Making that part very visual.

Best CFS in this regard in my opinion is COD , but there is elements there too, never forget that this is a game, and it plays out that way

Edited by 216th_LuseKofte
Guest deleted@30725
Posted (edited)

I don't think that I have ever played WT, however, I was wondering whether any of you have and can enlighten me as to what it is like as I'm beginning to think that if WT is just an arcade game sim, then for me IL2 is starting to feel that way.

 

 

Comparing a game to another game you never played. Good Job.

Edited by deleted@30725
Guest
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