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News of our Beloved Spitfire?


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ShamrockOneFive
Posted

Does the Spitfire have differential breaks? I tried using the keys I have bound for that and they didn't work. Or is it like the Russian aircraft with the differential tied to the rudder movement?

Jade_Monkey
Posted

My pedal brakes didn't work either. I had to do it yak style and apply full brake + rudder.

 

Idk what's the historically accurate way of braking.

Posted

Does the Spitfire have differential breaks? I tried using the keys I have bound for that and they didn't work. Or is it like the Russian aircraft with the differential tied to the rudder movement?

 

The brake lever is on the spade grip which controls pressure to brakes and the differential application is controlled by the rudder. So yep.. similar to the Russian aircraft.

  • 1CGS
Posted

 

 

Or is it like the Russian aircraft with the differential tied to the rudder movement?

Yes. And you can check brakes by pressure in brakes gauge, at left side of control panel.

Guest deleted@50488
Posted (edited)

The Spitfire has a handle ( bycicle style like the russian fighters ) in the stick. You use that, and rudder deflected in one direction causes baking action on that wheel.

 

The, imho, overdone propwash effect / efficiency on the tail surfaces, common to all aircraft in il2 battle of, probably explains why they're so easily steerable using rudder only, even and low taxi power settings.

 

A taildragger, specially a daisy wheel one ( free castering ) requires differential braking mostly as rudder only comes alive at much higher power settings...

 

Probably fixed with the upcoming patch ( ? )

Edited by jcomm
ShamrockOneFive
Posted

Yes. And you can check brakes by pressure in brakes gauge, at left side of control panel.

 

Good to know. Thanks Gavrick!

The brake lever is on the spade grip which controls pressure to brakes and the differential application is controlled by the rudder. So yep.. similar to the Russian aircraft.

 

Good stuff! Thanks!

SCG_Fenris_Wolf
Posted (edited)

The Spitfire has a handle ( bycicle style like the russian fighters ) in the stick. You use that, and rudder deflected in one direction causes baking action on that wheel.

 

The, imho, overdone propwash effect / efficiency on the tail surfaces, common to all aircraft in il2 battle of, probably explains why they're so easily steerable using rudder only, even and low taxi power settings.

 

A taildragger, specially a daisy wheel one ( free castering ) requires differential braking mostly as rudder only comes alive at much higher power settings...

 

Probably fixed with the upcoming patch ( ? )

Let's hope so. Most Flight Sims have gone way overboard with these things (Torque and PropWash too high). However, the fact that many Sims have the same issue, doesn't make it real! The hard-bank-induced spinning on the ground is also bugging, fair and square. Again, IL-2 Devs will be at the vanguard of fixing such things.

Edited by 1CAG_Fenris_Wolf
HagarTheHorrible
Posted

The Spitfire has a handle ( bycicle style like the russian fighters ) in the stick. You use that, and rudder deflected in one direction causes baking action on that wheel.

 

The, imho, overdone propwash effect / efficiency on the tail surfaces, common to all aircraft in il2 battle of, probably explains why they're so easily steerable using rudder only, even and low taxi power settings.

 

A taildragger, specially a daisy wheel one ( free castering ) requires differential braking mostly as rudder only comes alive at much higher power settings...

 

Probably fixed with the upcoming patch ( ? )

I always put it down to a lack of roll resistance of he tail wheel. If the rudder is so effective at steering, due to prop wash, then I would expect an equally effective reaction from the elevator and the loading it can apply to the tail wheel if pitched up.

Guest deleted@50488
Posted

The other commonly cited feature of the Spitfires when being taxied was their tendency to prop strike if brakes were used more aggressively...

 

Full stick back, and careful application of brakes was mandatory. 

 

In the il2 Spitfire, I can apply full braking power almost as soon as I land in 3 wheels, and there's no porblem at all... 

 

Again, I would expect a more noticeable lightness of pitch against roll. This was another mentioned characteristic of the aircraft - the lightness of the elevator as opposed to the heavier feel of the ailerons... In the present model, and of course I should mention I do not own a FF joystick and so accept that probably users with this type of hardware can have a different experience ( ? ) , I do not notice much of a difference through the full range of speeds I have tested.

 

Finally, inflight and even on the initial takeoff run, firewalling the throttle has practically no consequences on roll. There is almost NILL rolling moment due to torque, and even the yawing moment is moderate. But my assumptions regarding how I think it should be, are of course based on very limited reading about ww2 fighters, which my attention was really brought into only since I use this flight simulator ( by far my preferred! ) and on youtubes, and listening to rw pilots reports on the Spitfire handling.

Posted

I think there is a general issue with brakes being weaker than they were in reality in BoX, but I also see why it is necessary. Many people have brakes set to a button, not a pedal or an axis. If brakes operated at full effectiveness, then people would nose over constantly when trying to use buttons to control them.

Also: I disagree about pitch control not feeling lighter than roll in the Spit. It does, very much so. I almost feel like I'm back to Rise of Flight, where all the planes have very ineffective ailerons compared to elevators.

Guest deleted@50488
Posted (edited)

I think there is a general issue with brakes being weaker than they were in reality in BoX, but I also see why it is necessary. Many people have brakes set to a button, not a pedal or an axis. If brakes operated at full effectiveness, then people would nose over constantly when trying to use buttons to control them.

Also: I disagree about pitch control not feeling lighter than roll in the Spit. It does, very much so. I almost feel like I'm back to Rise of Flight, where all the planes have very ineffective ailerons compared to elevators.

 

I really have to test it more then Finkeren - I haven't had the time to really dedicate to this beautiful model.

 

Will try to do so in the next hours, wife allowing ....

 

But, I still think that important features should be as best as possible replicated - the problem of using brakes on ground and the need for full stick back while taxiing..., the pitching down ( not up ) when flaps are deployed during approach - please see my other post here.

Edited by jcomm
216th_Jordan
Posted

Could someone with a FF Stick verify that pitch movement? because it makes a lot of a difference if it is fixed or force feedback (there was a DD about flaps pitching movements).

 

I think they hit the nail for 95% on this aircraft.

Posted

I find this quite extraordinary.  We have a brand new model, just a day or so old, that to my way of thinking at least has been executed very well indeed and it's already being suggested that the "feel" (like anyone here would know what a Spit actually 'feels' like), lacks authenticity, the prop wash effects are possibly a bit excessive and there's no obvious tendency to nose-over.  Really???  What about the not so great Merlin sound?

 

We get a brand new model which is pretty much still wet, and we're concerned about this sort of stuff?   Why not just give it a week or so and if you still feel the same maybe fire-off a few suggestions to the Devs.  This is hardly a '190 situation'.  The Spit actually performs very nicely.

6./ZG26_5tuka
Posted

The Focke Wulf was hammered with critique before it was even released...just saying.

=362nd_FS=Hiromachi
Posted

Ah, a complain train ? Very well. My complain that I've raised before is fuel quantity check, that automatic check is less than optimal and not usable during combat / maneuvers which defeats it purpose. Would be much better to simply have a button to asign and press whenever I want to or have to.

 

 

The Focke Wulf was hammered with critique before it was even released...just saying.

190 is a true drama queen :)

Posted

The Focke Wulf was hammered with critique before it was even released...just saying.

 

 

No, that's simply untrue.  The FW 190 was dished-up with a re-designed instrument binnacle a new layout for the Revi and a poorly executed FM - all matters that were subsequently corrected.

  • Upvote 1
unreasonable
Posted

I find this quite extraordinary.  We have a brand new model, just a day or so old, that to my way of thinking at least has been executed very well indeed and it's already being suggested that the "feel" (like anyone here would know what a Spit actually 'feels' like), lacks authenticity, the prop wash effects are possibly a bit excessive and there's no obvious tendency to nose-over.  Really???  What about the not so great Merlin sound?

 

We get a brand new model which is pretty much still wet, and we're concerned about this sort of stuff?   Why not just give it a week or so and if you still feel the same maybe fire-off a few suggestions to the Devs.  This is hardly a '190 situation'.  The Spit actually performs very nicely.

 

I think the fact that the "issues" raised - whether correctly or not - are all so minor shows what a good job has been done on this plane.

54th_Glitter_
Posted

Hi all, this is my second post in the forum, although i have followed forum for years.

 

I just wanted to congratulate developers team. Thank you for such a beautiful job on spitfire!.

 

It is a joy to fly, and always draw a smile on my face from the first minute in the cockpit. The words that fit the best flying this plane are SMOOTH, FUN and happiness,  it was worth the wait. 

 

I´m sure that pilots from both sides will enjoy and fly this beautiful plane, and will help to balance machinery power from both sides of the sim. 

 

Congratulations!

Posted (edited)

I find this quite extraordinary.  We have a brand new model, just a day or so old, that to my way of thinking at least has been executed very well indeed and it's already being suggested that the "feel" (like anyone here would know what a Spit actually 'feels' like), lacks authenticity, the prop wash effects are possibly a bit excessive and there's no obvious tendency to nose-over.  Really???  What about the not so great Merlin sound?

 

We get a brand new model which is pretty much still wet, and we're concerned about this sort of stuff?   Why not just give it a week or so and if you still feel the same maybe fire-off a few suggestions to the Devs.  This is hardly a '190 situation'.  The Spit actually performs very nicely.

I must say, that despite some nitpicking and a few questions that are still up in the air,  they seem to have nailed it with the Spit. It's a very, very good model.

 

Doesn't mean we can't discuss those little details that seem odd (but might be correct). The very fact that we are discussing things like pitch direction with flaps down, rudder effectiveness in taxiing, the exact functioning of the boost cutoff and brake force modeling is a clear indication, that the model on the whole is pretty darned solid.

 

But in the interest of clarity I wanna say: Great job team! The Spitfire is an awesome model, very well done :salute:

Edited by Finkeren
  • Upvote 5

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