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Need realistic Supercharge switch


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Posted

Yes, more realism is always better and welcomed. After all we are here for a Simulation, otherwise we would have stick with the old Salamander game.

 

In fact this game is going for  combat simulation with less  simulation focus on  cockpit procedures and details. Their approach is not same as DCS, is more on the level of the old il2.

Posted

Is not a matter of "detailed procedures", have option to use two keys/buttons for controls up and down (supercharger, flaps, landing gear ...) is more practical than "toggle" command only.

IL-2 (original) G only for LG is very annoying because induce errors. The worst (in il-2 original after FB) is radiator command.

 

R,R,R,R,R, ops"! One more "R"... start count again... :(

 

Both are improved by TD patchs.

 

This kind of things dont bother "air start, air Quake dogfighters", but people that want more in CFS.

 

Sokol1

Posted (edited)

Good news! You can map the supercharger to a slider or lever. I use the slider on my Thrustmaster T16000M for my supercharger. This way I can feel the slider knob to see if it is up, stage two, or down, stage one, without having to take my eyes off of what is going  on around me. I use a seperate quadrant for my throttle, pitch, and mixture controls.  :salute: MJ

Edited by =69.GIAP=MIKHA
Posted

It would be nice if they gave the under-carriage a two-way switch like they have for the flaps.

=69.GIAP=C0NAN
Posted

As long as you have two way switches somewhere on your kit, this is not an issue. You can map same command to both sides and feel where the switch is without looking. If you leave switch in wrong position when game is started, use keystroke once to get switch in sync with game.

Posted

Half a second for me to do a head down to see the switch is enough for the enemy plane to disappear, especially if there are multiple planes. We need tactical awareness.

 

Well, everybody needs situational awareness, but in these old crates you couldn't always get what you want. They weren't equipped with HOTAS or HUD, so maybe the sim shouldn't make things easier than they were. The pilots would certainly have had to look down into the cockpit to find and flip the switches.

 

Stepan Mikoyan writes in his autobiography about flying a Yak-1 and mistaking the fuel selector handle for mixture. He involuntarily shut off the fuel supply and had to emergency land...

LLv34_Flanker
Posted

S!

 

 I like the idea of 2 position buttons as they are now in BoS. On my Warthog throttle I have the flaps on the flap switch and in center position they do not move. Handy. I wonder if there are limitations on charger gear change? In Bf109 it is automated with the system DB6xx has, but in those with manual selection did the pilot need to throttle down a bit or even to idle to make the gear change go as intended, without blowing it. Or could it be changed even at high power/rpm settings?

=69.GIAP=C0NAN
Posted

I am going to gently disagree with you on this Freycinet. HarbingerFlanker has a point but I believe it is easily rectified. I also think the average LaGG pilot with 25-30 hours in type would be able to find the supercharger lever by feel. It is just off his left thigh - below and behind the throttle/mixture controls. The SC lever is the outboard most lever on the same spindle as the two radiators and has a unique design which tells me the engineers intended it to be found by feel. It would be easy enough to find and discern whether it was in low or high gear without taking your eyes off of the enemy.

 

 I also have the same questions Flanker has (great minds run in the same gutters!) as to gear switching requirements. The LaGG was built at a time when the designers might have included hydraulic shift assist. Is that included in your shiny new LaGG? I dunno! Otherwise, the engine would have had to be brought to idle momentarily to make the change. I dunno how serious it would be to be in the wrong gear either. ALL air-to-air fights end up going downhill so what is the threat of overboosting the engine? Would the pilot care or have the "I need it ALL right now and I just hope the main bearings hold" attitude? I dunno! Does it matter in the sim or can you get away with it for a time? Enquiring minds want to know!

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