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TFS update 21-02-2017 - Just a few pics to keep you going until v5.00 release


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#1 Mysticpuma

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Posted 21 February 2017 - 15:43

Here's a short video from current work in progress and a few images too. Cheers, MP

"During World War II the United Kingdom was the only country to develop and widely employ purpose-built armoured command vehicles. Those were essentially armoured buses based on truck chassis.
The most common ACV of the British Army was the AEC 4x4 ACV. The vehicle, based on AEC Matador chassis, entered production in 1941. A total of about 415 units were built. The vehicle was used for the first time in the North African Campaign and remained in service until the end of the war. Big and comfortable, it was nicknamed Dorchester by the troops, after the luxury hotel in London. Three ACVs of this type were captured by the German Afrika Korps. Two of them, named "Max" and "Moritz", were employed by Rommel and his staff throughout the campaign."

Video here:


youtube.com/watch?v=5vT-sMVufRI


And a few images:

P-40E WiP

p40 21.jpg p40 22.jpg p40 24.jpg

Cr.42 WiP:

CR42_383.png CR42_384.png CR42_385.jpg


French landscape tiles - WiP:

20170113215325_1.jpg France.jpg

Cheers, MP/TFS


Edited by Mysticpuma, 09 March 2017 - 21:58.

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#2 307_Tomcat

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Posted 21 February 2017 - 15:58

Doesn't this thread belongs to other 1c games category instade of bos general?
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#3 A-E-Hartmann

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Posted 21 February 2017 - 16:02

Excellent work . :salute:


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#4 Mysticpuma

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Posted 21 February 2017 - 16:16

Doesn't this thread belongs to other 1c games category instade of bos general?

 

It's in the Cliffs of Dover thread!

 

https://forum.il2stu...k-cliffs-dover/


Edited by Mysticpuma, 21 February 2017 - 16:17.

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#5 504Longbow

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Posted 21 February 2017 - 16:26

Few pics for wait 2018 lol.

 

 

Knock it off. 


Edited by Bearcat, 22 February 2017 - 02:07.

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#6 smink1701

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Posted 21 February 2017 - 17:40

Thanks for the update… When do you think we'll see the first all-in-one update on steam?
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#7 9./JG54GERMANWOLF

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Posted 21 February 2017 - 19:39

I'm not going to criticize the work, but it's time to speed up the upgrade. The staff at 1c have to help with the jobs. :(


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#8 AndyJWest

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Posted 21 February 2017 - 19:59

I'm not going to criticize the work, but it's time to speed up the upgrade. The staff at 1c have to help with the jobs. :(

 

'Have to'? That would depend on the agreement between TF and IC. Though I'm not sure that anyone who worked on CloD is even working for 1C any more.


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#9 Beazil

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Posted 21 February 2017 - 23:52

'Have to'? That would depend on the agreement between TF and IC. Though I'm not sure that anyone who worked on CloD is even working for 1C any more.

Truth. Plus the guys that took over are just getting started as a business, and not the modding team they were previously. I'm as impatient as anyone, and I'm sure they want a release even more than the fans do. They can't just wish stuff into existence though, and as you can see they have been hard at work. We have to wait. And don't forget the other important point - while they likely support the team at Fusion Simulations in their further development, Jason and his crew have been very busy themselves releasing updates every two weeks or so, which again is very impressive. Especially when you look at some of the other flight Sims out there and the pace of development they have.
Cheers :)

How's that dewotine coming along MPuma? Those shots and renders look great.

Edited by Beazil, 21 February 2017 - 23:54.

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#10 JAGER_Batz

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Posted 22 February 2017 - 01:28

great game, It's worth the wait  :salute:

 

Good job TF!!


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#11 Bearcat

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Posted 22 February 2017 - 02:06

Doesn't this thread belongs to other 1c games category instade of bos general?

 

No this thread is where it belongs. 

 

  1. IL-2 Sturmovik Forum 
  2.  IL-2 Sturmovik: Cliffs of Dover 
  3.  General Discussion

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#12 dburne

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Posted 22 February 2017 - 14:56

Looking great guys!


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#13 1./JG54_Uwe

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Posted 22 February 2017 - 15:15

Wait are you guys working on a P-40C and an E?!
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#14 BorysVorobyov

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Posted 22 February 2017 - 15:18

It looks like they are working on quite a lot.
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#15 Blitzen

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Posted 22 February 2017 - 17:37

Really looking forward to this expansion of CloD.Of course the same goes for BoK!!!! ;)


Edited by Blitzen, 22 February 2017 - 17:37.

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#16 sinned

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Posted 23 February 2017 - 05:26

I'm not going to criticize the work, but it's time to speed up the upgrade. The staff at 1c have to help with the jobs. :(


Wtf is this. No. 1c already helped to speed up by providing source code.
1C cannot put more resource into this by risking BOK and Pacific release.
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#17 WTornado

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Posted 23 February 2017 - 13:27

Doesn't this thread belongs to other 1c games category instade of bos general?

It belongs here it is in the CLoD thread.

 

Who do you think is financing them?

 

I would not be surprised their team is bigger than the BOS/M/K team.

 

Few pics for wait 2018 lol.

 

 

Knock it off. 

I have been waiting for 6 years for a new co-op mod for these games

it would be funy if Team Fusion Simulations would deliver a Co-op system first

now that they have all the tools and judging by all their work I would not be

surprised that they could.

 

I'm not going to criticize the work, but it's time to speed up the upgrade. The staff at 1c have to help with the jobs. :(

 

I can wait for that Martlet with a perfect flight model and a nice cockpit.

 

I loved to put Martlets in my Atlantic co-ops and Mediterranean co-ops

and in my Finnish continuation war co-ops with the Brewsters in IL-2 1946 HSFX

 

 

 

No this thread is where it belongs. 

 

  1. IL-2 Sturmovik Forum 
  2.  IL-2 Sturmovik: Cliffs of Dover 
  3.  General Discussion

 

+1


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#18 WTornado

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Posted 23 February 2017 - 13:40

Look at the video and wait and watch the Wellington bombers that follow that video.OMG :o:

 

That was my first model airplane kit I made when I was a kid and that model plane flew many

hours in my hands.

 

Still love that plane today.


Edited by WTornado, 23 February 2017 - 13:40.

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#19 Mysticpuma

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Posted 23 February 2017 - 14:05

Wait are you guys working on a P-40C and an E?!

Yep :)


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#20 Mysticpuma

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Posted 23 February 2017 - 14:18

Look at the video and wait and watch the Wellington bombers that follow that video.OMG :o:

 

 

 

Have you seen these pictures of the Wellington cockpit we're currently working on?

 

 

WPit_105.jpg  WPit_112.jpg  WPit_107.jpg  WPit_108.jpg


Edited by Mysticpuma, 23 February 2017 - 14:18.

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#21 216th_LuseKofte

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Posted 23 February 2017 - 14:35

That wellington Is a piece of art, It will occupy me for a year or two


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#22 5./ZG1_BOO

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Posted 23 February 2017 - 15:13

That wellington Is a piece of art, It will occupy me for a year or two

+1


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#23 MineFewer

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Posted 24 February 2017 - 03:42

Shut up and take my money!!!!  :o:


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#24 1./JG26_Smokejumper

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Posted 26 February 2017 - 17:54

Shut up and take my money!!!!  :o:

+1

 

Shut up and take my money!!!!

 

 

Is there a cost idea yet? I would happily drop $50 to $75 on this. It's a whole new theatre and plane set. I know you guys have put literal countless hours in.


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#25 smink1701

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Posted 26 February 2017 - 19:15

AMAZING


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#26 II./JG27_Rich

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Posted 28 February 2017 - 02:58

Any previews of 109fs coming our way soon?


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#27 Cybermat47

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Posted 28 February 2017 - 05:35

The French landscape looks a lot better now :)
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#28 sot

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Posted 28 February 2017 - 13:49

great! :) are there any plans for smooth stick controls animation ?


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#29 JG4_Sputnik

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Posted 09 March 2017 - 16:10

Very nice pics! Thanks for sharing :cool:

Out of curiosity, how much more work is it to make a cockpit clickable vs a non clickable cockpit?

I assume you go full clickpit for the new planes, right?

 

Cheers and thanks for the hard work!!


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#30 Hauggy

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Posted 10 March 2017 - 22:12

Why are you deleting the P-40 C pictures?


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Please give us the I-153 !!!

 


#31 Mysticpuma

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Posted 10 March 2017 - 23:33

P-40C? Unintentional, sorry :)

 

4.jpg    5.jpg    6.jpg 1 (1).jpg 2.jpg  3 (1).jpg

 

 


Very nice pics! Thanks for sharing :cool:

Out of curiosity, how much more work is it to make a cockpit clickable vs a non clickable cockpit?

I assume you go full clickpit for the new planes, right?

 

Cheers and thanks for the hard work!!

 

Yep fully clickable. Can't explain the difference between the two as we aren't creating a non-clickable version to test. Cheers, MP/TFS


Edited by Mysticpuma, 10 March 2017 - 23:32.

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#32 Feathered_IV

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Posted 11 March 2017 - 12:08

Is there some other theatre you have in mind for the P-40C?  It doesn't seem to fit within the Battle of Britain or Tobruk scenarios that TFS are working on.


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#33 Mysticpuma

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Posted 11 March 2017 - 15:12

Tatooine :)
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#34 1./JG54_Uwe

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Posted 11 March 2017 - 15:42

Though it does fit the planeset and North Africa.
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#35 Missionbug

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Posted 11 March 2017 - 19:23

Have you seen these pictures of the Wellington cockpit we're currently working on?

 

 

attachicon.gifWPit_105.jpg  attachicon.gifWPit_112.jpg  attachicon.gifWPit_107.jpg  attachicon.gifWPit_108.jpg

 

 

That Wellington is sure looking something special, excellent work there from the team Mysticpuma. :cool:

 

I really wish you guys would get them documents signed so we can finally see this stuff up close and personal in our game, the

wait is driving me crazy.  :wacko:

 

Wishing you all the very best, Pete. :biggrin:


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#36 Ice_Eagle

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Posted 19 March 2017 - 00:36

P-40C? Unintentional, sorry :)

 

attachicon.gif4.jpg    attachicon.gif5.jpg    attachicon.gif6.jpgattachicon.gif1 (1).jpgattachicon.gif2.jpg  attachicon.gif3 (1).jpg

 

 

 

Yep fully clickable. Can't explain the difference between the two as we aren't creating a non-clickable version to test. Cheers, MP/TFS

OMG! Love it! If you need someone to make skins for you ;)

14231364_1107288556032775_50736994994525


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#37 Space_Ghost

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Posted 20 March 2017 - 13:56

-snip-

 

Yep fully clickable. Can't explain the difference between the two as we aren't creating a non-clickable version to test. Cheers, MP/TFS

 

When you say fully clickable are you describing full systems modeling clickable pits like DCS or clickable as in open the fuel cock, flick the magnetos up and press I?

 

If the former vs. the latter, will any/all existing aircraft models in COD be updated with this functionality?


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#38 Mysticpuma

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Posted 20 March 2017 - 14:00

When you say fully clickable are you describing full systems modeling clickable pits like DCS or clickable as in open the fuel cock, flick the magnetos up and press I?

 

If the former vs. the latter, will any/all existing aircraft models in COD be updated with this functionality?

 

This is something we are considering (full clickable as you describe (more complicated than now, DCS standard....don't know as yet)). No guarantees all aircraft will be like that for v5.00 BUT it is something we will look at to see if it is possible, we have discussed this on our closed forums and it is being considered. Time is the issue, but we are considering the options :)


Edited by Mysticpuma, 20 March 2017 - 14:01.

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#39 Space_Ghost

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Posted 20 March 2017 - 15:02

This is something we are considering (full clickable as you describe (more complicated than now, DCS standard....don't know as yet)). No guarantees all aircraft will be like that for v5.00 BUT it is something we will look at to see if it is possible, we have discussed this on our closed forums and it is being considered. Time is the issue, but we are considering the options :)

 

Thanks for the info - not a big fan of click pits (or half-click pits for that matter) but this will be nice for the people who feel this offers something to their experience.


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#40 Sokol1

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Posted 20 March 2017 - 22:55

This is something we are considering (full clickable as you describe (more complicated than now, DCS standard....don't know as yet)). No guarantees all aircraft will be like that for v5.00 BUT it is something we will look at to see if it is possible, we have discussed this on our closed forums and it is being considered. Time is the issue, but we are considering the options :)

 

 

DCS "standard" was much "what if/fantasy" clicks - they have no practical purpose, e.g. in P-51 you can tune, adjust volume for Detrola receiver - for no purpose in the game. Same for Spit IXe IFF controls. On the other hand some functions, like trigger/weapons release is simplified for "sake of gameplay" (Mig-21).

 

CloD could be improved in this matter, but only for functions that really allow player interact with then.

 

The actual "flip magnetos" before engine start is just "what if", because the "magical" and invisible start button (E) turn the OFF and the ON if you set, if you not set, the (E) turn then ON.  :rolleyes:


Edited by Sokol1, 21 March 2017 - 16:26.

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... guns were too quiet when engine is running and speed is high, and there was no "immersion of fire and metal storm in 2 meters aside of me"





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