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Posted

  Team,

  Here is my first DF.    I am completely amazed at how the game feels.  This is like the feeling I got from the original IL2 years ago.  My first DF was amazing.  I flew Frederick. 

Took off and proceeded to point A.  Test fired the guns and had goose bumps  on my arms :biggrin: .   Nice!

  I saw contestant no1 in the distance.  The Lagg came at me from my high 1 and I gave him a burst as he went by.  I missed but came around and at 90 degrees got a miracle shot and he started to burn.  The pilot bailed and the explosion was Superb.  Really movielike.  I proceeded to point B.

  At point B I was looking around when tracers went past my plane.  I checked six and there he was firing away.  After a couple of scissors, he flew by and I shot him down.  Proceed to point A.

  Ahhhhh  a pair of Laggs this time.  While I was working one over, his buddy shot out my gunsight and put a few holes in me.  I managed to get no1 but when I started to work over my assailant I ran out of ammo.  I waited for him to move away and dived for home. 

  Coming in to land and guess what I saw?  TRACERS!!! He followed me home and waited till I was about to land to try and have me.  I managed to evade and make the landing ...just...

 

  I was really lucky for the pair should have had me. 

 

This Sim is completely incredible.  As far as the 109 weapons are concerned, I am SOLD.

 

Loved It, Thanks Team. 

 

Maico

  • Upvote 5
  • 1CGS
Posted

Thank you 

Posted

I actually got roflstomped in the lagg (as expected) the 109 not so much. i do deffinatly like how once that canopy gets punctured it gets wicked loud inside.

Posted

I also choose the Friedrich and headed to point A. I missed the Lagg on the first encounter because he was under my nose. Zoomed up with the speed and it was abt easy to let him on distance. He made a mistake trying shoot at me whileclimbing and stalled. I dived down on him and hit his radiator before zooming up again. I saw him smoking in a long lefthand turn and was ready to attack another time when the the white-greenish (coolent?) smoke suddenly went black and the pilot jumped out. I passed the parachute and went for point B. This time I saw the enemy in time and tried a headon-attack & got some hits with the MG. I thought this will be an easy one and suddenly noisy wind filledthe cockpit, I was really frightened for  second wondering what happened. Then I saw a big hole in my cabine and some instruments were also damaged. It was a second LaGG I oversaw. My engine lost power and finally Ilost controls after more hits and had to jump. 1:1

Posted

I actually shot down two LaGGs and landed - the best landing ever. Shot the first one full of holes, the flying smoke came out and subsequently the LaGG's flying eventually stopped. The other one I got in the engine or fuel tank and it was more violent, I kind of felt bad for the pilot, who didn't seem to get out of the plane.

 

It's interesting to see how the energy really bleeds out if you just throw the plane around, you really have to look after the E's. Ideally this kind of a modeling can lead to an experience where you really get to feel the planes as physical objects instead of numbers in a sheet and the differences are subtle yet notable. Too early to tell at this point, however. Flying at the edge of controlled flight is really bouncy and unstable, don't know how it's supposed to be, but at least the AI seems to have the very same issues, which is always nice to see.

post-998-0-86200100-1386369319_thumb.jpg

Posted

Uhhhh, I got beat down by a Lagg on my second try.  Maybe this is the better, or maybe I just suck :biggrin:

Posted

I did the usual engine warm up and took off without the motor dying on me and proceeded to the first CAP, having no idea what to expect.

 

I spotted the first EA in plenty of time and began a spiral climb. He tried to follow me and mushed out. I was being very cautious in order to see what he could do but he must hasve been a novice because he kept trying to climb after me and eventually I got onto his tail and began firing in a gentle turn with him. Oh man, just like a movie. Or like watching art. He went down trailing black smoke and white coolant/fuel. His plane vanished just before he hit the ground and I figured the devs had made it so due to not having ground effects in place.

 

I spotted number two over the next CAP and got onto his tail more quickly. Same again.

 

Number three back at the first CAP snuck up on me and it wasn't until his grey tracers went past me wide on the left that I knew he was there. I went into a tight turn but then took some hits, holing my canopy and knocking out the Revi. Fortunately I had a wingman by now and he chased the Ruski off. I watched him chase him and set him on fire. The LaGG started going down and the pilot bailed out, 'chute opened ok. The LaGG was in a shallow dive until its right wing broke off half way and it went in. But this one didn't disappear, it exploded on the ground in a magnificent ball of red fire.

 

I managed to get my crate down onto the runway but bounced a lot and lost my left undercarriage.

 

I'm quite stunned at how good this is. It's visceral with the noise and vibration like no other sim is or has ever been. And the graphics are superb. Everything came together. And this is just a frikking alpha! :o:

 

The CloD combat is good, with the bullet-strike flashes and bits coming off and all but BoS is in another league already. It's got heart and soul, it feels alive. I think the sound effects have a very important part in it, as does the sensation of vibration. It's not just the world outside that's moving, the plane moves too.

 

I think it proves the old point, that just once in a blue moon a bunch of guys come together and some kind of magic happens. BoS has proved to be something truly special already and the guys making it need to take a bow and be very proud. Salute guys. :salute:

Posted (edited)

I have yet to see a plane go down in flames, the enemy pilot is dead most of the time :happy: No more matrix pilots dodging bullets and refusing to die :dance:

 

 

Thank you Loft and anyone else involved :)

 

First Dogfight:

2013_12_6__22_32_21.jpg

 

 

out of fuel :rolleyes: How do make the landing gear come out faster, is there a field mod? :biggrin:

2013_12_6__22_58_40.jpg

Edited by ImPeRaToR
  • Upvote 1
HagarTheHorrible
Posted

Chutes also take damage (just checking), they show the hits before the canopy collapses and drops, very nice.  It's just a pity I won't see it very often.

Posted

Took the LaGG-3 up for the first run. Figured everyone would take the 109 so why not do something different.  Got my engine and pilot all shot up almost immediately but was able to limp home and crash land on the runway.

Posted

I flew to zone A, spotted the enemy very early on my 12 o`clock, passed him, turned after him and was soon behind him. But then I had difficulties shooting at him because of all the shaking in my plane and the shaking of his plane. But after a while i got him and shot his wing off. At zone B I spotted the Lagg very late, but at least he wasn`t in a position to shoot at me. I turned after him and got him very soon. I got used to the 109 ;)

 

On my way back to Zone A an ace Lagg spowned, but I couldn`t see it at first and when I found it, it was nearly too late. I tried to avoid a headon and while i was turning it shot at me, hit me and ripped my wing off. I ejected but at too low altitude :(

 

I made a video of this first dogfight. It is a historic moment for me ;) I really like the plane behavior, the graphics, the engine sound and the sound of the guns.  :)  

 

Thank you guys, Great work :salute:

Posted (edited)

Bf109 vs Lagg3 vid in 1080p,

 

 

 

Lagg3 vs Bf109 is uploading......

Edited by fruitbat
  • Upvote 2
Posted

not at all :biggrin:

HeavyCavalrySgt
Posted

Taking the LaGG out for my first fight, I wound up in a head on pass with a 109 and we both missed.  The 109 pilot started working to get above me.... and stayed there.  If I turned away, he would come down to engage, then climb again.

 

I waited until I was pointed towards home and made a run for it - the LaGG can handily outrun the 109 in a dive.  Of course, the 109 followed, so I turned as though to fight and he climbed so I landed.

 

I kind of think the cockpit damage is over exaggerated in term of frequency.  I have suffered combat damage twice and both times my instruments have mostly been shattered, the canopy shot full of holes and the gun sight broken.

Posted

Can't remember my first dogfight, because i already had too many. :lol:

 

Last dogfight i had was LaGG-3 vs. 2x 109 F-4 with only around 30 rounds in my cannon left. Just when i managed to get behind one 109 and started pulling the trigger, i noticed tracers and got wounded from the other one. And my gunsight got destroyed aswell (which does seem to happen a bit very regularly), so i no real chance for me. So i tried to fly home and land but they just didn't let me. :(

 

Unlimited ammo doesn't seem to work for me. Kind of a shame.

Posted

The 109 ai is really good, always out-climbing me... I'm full of hate ! wait till I get my 37mm !

Posted

Can't remember my first dogfight, because i already had too many. :lol:

 

Last dogfight i had was LaGG-3 vs. 2x 109 F-4 with only around 30 rounds in my cannon left. Just when i managed to get behind one 109 and started pulling the trigger, i noticed tracers and got wounded from the other one. And my gunsight got destroyed aswell (which does seem to happen a bit very regularly), so i no real chance for me. So i tried to fly home and land but they just didn't let me. :(

 

Unlimited ammo doesn't seem to work for me. Kind of a shame.

ran out of ammo a lot quicker wit hthe LaGG3 as well, I htink it's because the plane is a bit less stable and you have no trim it is harder to aim smoothly.

 

Made a post in the bug report about the gun sights, it happened very frequently to me as well.

Posted

Another fight went ok, trusted my wingman a bit too much in the 2v2 and got shot up, though. The landing was fine and then this #¤#"%¤"#%¤ng "½#¤"#¤" of a #¤%"#%" who had just won the grand prize in driving license lottery showed up and banged my plane a bit. Well at least the damage model is kind of nice with bending bits and such.

 

post-998-0-40363700-1386375412_thumb.jpg

post-998-0-34374200-1386375422_thumb.jpg

Posted

The 109 ai is really good, always out-climbing me... I'm full of hate ! wait till I get my 37mm !

 

So he can outclimb you even better? :biggrin:

 

 

ran out of ammo a lot quicker wit hthe LaGG3 as well, I htink it's because the plane is a bit less stable and you have no trim it is harder to aim smoothly.

 

I think the main problem is that the LaGG only has 12 seconds of fire for each of the guns, while the 109 has about 30 seconds for the machineguns and 17 seconds for the cannon. And overall the power of the weapons is quite comparable.

 

But it's true that the 109 is just way more stable, the power/weight ratio just makes handling a lot easier. I don't miss trim on the LaGG that much though. Atleast not when fighting.

Posted (edited)

God that 37mm is gonna rape planes, 1-2 hits with the 20mm already outright kill the pilot or at least cripple the entire plane with all sorts of liquids escaping the plane... and/or pilot :happy:

Edited by ImPeRaToR
Posted

First flight in BOS ever and it's a dogfight in the Freddy, nothing like jumping in with both feet.

 

Well what can I say, this sim is magnificent easily as good if not better than my first experience in the IL-2 demo all those years ago and that blew me away. I can honestly say that this is the first sim where the planes actually feel like they have proper mass which in short means you have to actually fly properly to get the best out of the planes.

The differences between the two planes feel 'right' and really gives an insight into how devastating the LW planes were when they got in amongst the Russian planes certainly in the early/mid stages of the war until Russian numbers tipped the balance; if this is how dominant the Freddy feels then the Dora must have been an absolute beast.

 

Things I don't like at this stage ( taking into account alpha): Ok so the landing physics are way off but then if they were realistic at this stage then a lot of people would get put off by the crashes and looping. But imo it would be nice to have totally realistic landing gear as an option as we're going to have to learn properly sometime and bad habits can be hard to unlearn... :biggrin: 

 

All I'll say is that if this is 35% then the flight sim community are in for a real treat at 100% - Bravo guys!!!!!

Posted (edited)

My first kill in BoS

 

2013_12_6__23_51_22_zpsc833cd53.png

 

Good kill.

 

2013_12_6__23_57_52_zps0df911e9.png

 

Confirmed.

 

2013_12_6__23_59_1_zpse733ec22.png

 

Time to reflect.

Edited by Rjel
Posted

My 5th kill. He was on me so fast I almost didn't have a chance to start the camera.

 

 

Who do I see about my Iron Cross? :happy:

Posted

a couple of things:

 

1) it feels like we deffinatly need to have reflections and metal glint implemented if the spotting range is going to stay the same, in these head to heads i generally see the guy at the last second...once i get into a turn fight its not bad, but picking up tragets at range is very much a chore

 

2) the lagg is just so bad lol. I was able to get two kills on the AI in my second mission, but i basically had to bait him into coming after me, then split S and hope i carried the energy into the climb to get on his six

 

3) i feel almost dirty flying the 109f4 against these laggs....it is such a joy to fly and fight in

Posted

Ok it's technically not the first battle, but here's some footage of two LaGGs getting whacked: 

 

There's quite bit of bouncing when I get behind the enemy, is that just me being hamfisted or does the simulator model propwash already?

Posted

 

Lagg3 vs Bf109 is uploading......

 

Not bad... you are one heck of a fighter pilot :)

Posted

LaGG vs Bf109, the seal strikes back......

 

  • Upvote 1
Posted

LaGG vs Bf109, the seal strikes back......

 

 

Who cares about the plane, it's the pilot that makes the difference...

Posted

Ok it's technically not the first battle, but here's some footage of two LaGGs getting whacked: 

 

There's quite bit of bouncing when I get behind the enemy, is that just me being hamfisted or does the simulator model propwash already?

 

Looks like some pretty easy kills there - well I mean did not take many shots.

Posted

The 109 is really easy to fly, I even managed to get teamkilled x)

 

One thing i've noticed is how weak this plane is, you can do some awesome ram attack from below, but it will break your canopy, lagg doesn't have this problem...

 

 

 

Making babies

2013_12_6__23_26_28.jpg

 

 

  • Upvote 1
Posted

The guns do feel very powerful and it's not that hard to land shots. Sometimes you get the kills fast, sometimes it takes a bit more work, pretty much as I imagine it should be. Sure would be nice to get more info on what's happening in the damage model, a bit like the original Il-2 way back.


The 109 is really easy to fly, I even managed to get teamkilled x)

 

One thing i've noticed is how weak this plane is, you can do some awesome ram attack from below, but it will break your canopy, lagg doesn't have this problem...

 

 

 

Making babies

2013_12_6__23_26_28.jpg

 

 

 

5925628607_f5bd33470d_z.jpg

 

HeavyCavalrySgt
Posted

God that 37mm is gonna rape planes, 1-2 hits with the 20mm already outright kill the pilot or at least cripple the entire plane with all sorts of liquids escaping the plane... and/or pilot :happy:

 

As long as it is LaGG v 109, the cannon doesn't matter much.  The 109 is so delicate it comes apart very readily in just a couple of hits with MG rounds.

 

The 109 v LaGG the cannon just lets you kill them quicker!  I have had to hit a LaGG with 4 or 5 cannon rounds before it stopped trying to get away.

 

The LaGG can definitely take more punishment.

Posted

LaGG vs Bf109, the seal strikes back......

 

Haha :biggrin:

Nice video.

Guns make much, much stronger impact on planes now.

I'm not sure about LMG's but I suspect they do fairly better job than they did in FB.

One good burst and it's practically over.

As it should be IMO.

 

During my old IL-2 times I occasionally ranted about weak LMG and I remember some people replying armour, distance, angle of impact... but of course I bet not one of them would sit behind some pesky cockpit armour and let someone shoot at them from 100-200m with those "low efficiency" 7,62s. Not to mention 12 mils.

Old farts will remember how you could pour some two hundreds of LMG projectiles in LaGG-3 (some other too) and he could fly away.

And it was more of a rule than exception.

 

Anyhow...

 

After my first fooray into the BoS prealpha combat I concluded that this game will be a no go for my current setup.

Meaning I gotta get some nice pedals as Cyborg EVO's twist doesn't cut it anymore. Probably not even as comboed with pedals.

Shoulda do it some time ago TBH. My time in RoF would be much easier. :P

Posted

Continuing from the last one, with a truly dire landing at the end. :blush:

 

 

After the Emil in CloD the Frederich is a go-cart.

Posted

Great videos, thanks guys!! 

Posted

The LaGG can definitely take more punishment.

Haven't flew with LaGG yet, but my experience with 109 was already that it's a superior machine.

 

Now with guns I can say that LaGG probably wont have a chance to use those guns much in fair fight, 109 is much better machine.

 

Of course this alpha stage so some things will change.

 

LaGG MG rounds are likely 12,7 mils whereas 109 has 7,62s... that and the fact that LaGG really is somewhat sturdier brings us to the same conclusion regarding their sturdiness. :)

Posted

As long as it is LaGG v 109, the cannon doesn't matter much.  The 109 is so delicate it comes apart very readily in just a couple of hits with MG rounds.

 

The 109 v LaGG the cannon just lets you kill them quicker!  I have had to hit a LaGG with 4 or 5 cannon rounds before it stopped trying to get away.

 

The LaGG can definitely take more punishment.

I mostly flew 109 today, don't not have the impression that the LaGG3 pilot was any harder to kill than the 109 one.

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