III./JG5_Focke-Wulf Posted February 7, 2017 Posted February 7, 2017 Is that true? when you Equip with a 37mm Cannon and shot a Boomer ,that could happens. the gun damage for BF110 37mm could happen with just one single shot
LLv34_Temuri Posted February 7, 2017 Posted February 7, 2017 I found it's not just with the 37 mm cannon.
SCG_Space_Ghost Posted February 7, 2017 Posted February 7, 2017 It can ? Good :D Sorry Luse, but this really doesn't help anything. You know it's a bug and you know it isn't right. I don't mean any offense to you but many of us already understand that you feel that the planesets are massively unbalanced based on combat roles/effectiveness in these roles but, if you could, please contribute something to a thread rather than interjecting that opinion at seemingly every opportunity.
Lusekofte Posted February 7, 2017 Posted February 7, 2017 (edited) I was only kidding Ghost, your contribution seems to be correcting me all the time. Just relax, I got a sense of humour too, and you should try it yourself. It is fun. Warning Off topic I have absolutely nothing against the 110 G , I just think the weight is far over at axis side and not only in planes. It is in Random server 50 -30 or more favouring Axis side. And that got a lot to do with the amount of planes and what planes. But back to the issue, out of 4 flights in QMB attacking ships and PE 2 , not once did the PE 2 gunner disable the BK 37. but 3 of four times the boat did it in first pass, and I think the fourth it was disabled together with my engines. So there must be something more than a bullet. Knowing the accuracy of the PE 2 gunner. But I agree it happened way too much Edited February 7, 2017 by 216th_LuseKofte
Blitzen Posted February 7, 2017 Posted February 7, 2017 In a QM with 8 Bf-110Gs & 8 Pe-2's,I found that with the 2 Mg package when I aggressively attacked the Pe-2's 4 out of 5 times I received guns disabled damage ( the other time one of my own guys collided with me.) I did manage to shoot down a Pe or two, but was left with plenty of un-usab;e able in most of my attacks.Don't even bother to ask what happened in BK 37 mm cannon attacks- suffice to say things didn't work out my way,but that may be simply being a bad shot with the new gun. So I'm voting with those who think this kind of similar repetitive damage in not realistic,I guess.... ( I also must say that a portion my swarm mates let me down by hanging back a bit & not offering themselves up to be alternative targets or shooters. )
Matt Posted February 7, 2017 Posted February 7, 2017 So I'm voting with those who think this kind of similar repetitive damage in not realistic,I guess.... It's not only not realistic, but it's also a bug which has been reported.
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