FlyingNutcase Posted February 6, 2017 Posted February 6, 2017 Hi folks, Requiem has his fantastic familiarisation tutorials for most of the BOS & BOM planes but there isn't one for the P-40E and I can't find anything else out there. Any leads gents? It's time for young Yasha Vashilev to start his pilot training (personal SP campaign). :-) Cheers.
Mad_Mikhael Posted February 6, 2017 Posted February 6, 2017 (edited) I think it's all what you need. Basically you need watch your Manifold Pressure (MP) and temperatures. For example, set your RPM at 2600 and control your MP (via throttle) to stay at 39.5". Higher altitude, more throttle. Higher speed, less throttle. Edited February 6, 2017 by SolidStalker 2
FlyingNutcase Posted February 6, 2017 Author Posted February 6, 2017 Dziękuję Ci Stalker, That will do it!. Is that from one of Chuck's guides? Much appreciated.
Mad_Mikhael Posted February 6, 2017 Posted February 6, 2017 This is from LukeFF thread, he is doing a great job with cockpit diagrams. And this particular picture with settings is from 4./JG52_BeeKing85. 1
=TBAS=Sshadow14 Posted February 9, 2017 Posted February 9, 2017 i hate those little things in guides that seem odd.Like most fighters. When landing MAX Rads and Cowl flaps.You already have enough problems slowing down you want ALL the drag you can get.Stock high angle/speed approachOpen All rads/CowlsDump Airbrakes if FittedDump Full flaps & GearApply near Full Crab/Side Slip on rudder@ 50FT Snap Rudder clean Flare and land.
cameroonjacameroonjames Posted February 10, 2017 Posted February 10, 2017 (edited) yes..it's good guide. Edited February 16, 2017 by cameroonjacameroonjames
MarcoRossolini Posted February 10, 2017 Posted February 10, 2017 I'm still waiting for a proper guide to dogfighting with this thing too. (the only advice I've seen is a firm Don't!)
Guest deleted@50488 Posted February 10, 2017 Posted February 10, 2017 (edited) AFAIK, the main advantage comes from the high speeds attainable during dive, the punch of the weapons, and flying in formation, never alone and specially into a group of foes... I am trying to fly it the best I can, but have adopted a new way of playing this sim - FFF - the acronym for "Forced Formation Flight" :-) In FFF, I get as high as I can after take off, pick a victim, and fly behind him (forced) formation flight, as close as I can get to the tail, without ever shooting. I abandon when my energy state allows me to divert, and run away just in case ( 90% of the times if not a bot ) he decides to come after me. Then I search for the next one... Of course I never pick multicrew/ gunner aircraft ... I start the flights with no ammunition ( hence a lot lighter ), and am planning to use smokes too :-) Edited February 10, 2017 by jcomm
Thad Posted February 11, 2017 Posted February 11, 2017 I'm still waiting for a proper guide to dogfighting with this thing too. (the only advice I've seen is a firm Don't!) Salutations, Attached is a PDF file based upon WWIIOnline. It has a LOT of good information that will also be applicable to dogfighting in IL2. Please check it out and as always 'watch your six'. CombatPilot.zip
Thad Posted February 11, 2017 Posted February 11, 2017 ADDENDUM: MarcoRossolini, fly, fly and fly with your chosen craft until it feels like it is part of you. Learn and practice combat flight maneuvers until no conscious thought is required to execute them. You will then just be able to naturally adjust and react within your crafts limitations. Finally, have fun and never give up.
Guest deleted@50488 Posted February 11, 2017 Posted February 11, 2017 Very good! Thx for sharing Thad.
Thad Posted February 11, 2017 Posted February 11, 2017 Hi, Check this link out too. https://www.youtube.com/c/TheAirCombatTutorialLibrary?gvnc=1
LLv24_SukkaVR Posted February 11, 2017 Posted February 11, 2017 Dont engage in dogfights, since its way too slow and clumsy for that. Its best for attacking ground targets and bombers. Those 6 .50 cals will tear heinkels apart.
Venturi Posted February 12, 2017 Posted February 12, 2017 The plane does not have anywhere close to a fair representation as of right now. 1
gnomechompsky Posted February 14, 2017 Posted February 14, 2017 Yes, unfortunately it is next to useless.
19//Moach Posted February 17, 2017 Posted February 17, 2017 (edited) here's an assortment of general p40 tips I've come up with after some experience with it (in no particular order): don't be afraid of using ALL your engine's got - emergency mode can be used in brief 10~20 second bursts to a remarkable effect (ideal for getting speed back at the top of a hard climb) keep your speed up - the p40 is a whole new plane above 250mph -- it looses speed fast in hard turns so avoid those whenever you can stay on that rudder, the p40E has too much nose area for the length of its tail, so if you let it slide, it'll flip over completely and kill you if (when) you spin out -- immediately cut power - let go of all controls (yes, takes a jedi-like cool to do this) it'll stop spinning within a turn - this is the official recovery procedure, it works do not hurry pulling out of a spin recovery, more often than not, this causes a new spin - use whatever altitude you have to level out gently with plenty of speed you can maintain combat power for a good while (about 10 minutes) if you take care of your temperatures - the p40 performs MUCH better at that kinda power you have a very nice amount of firepower - 6x 50.cal will ruin the day for anyone at the receiving end - bombers come apart like butter if you get them at convergence remember that most dogfights are won by the guy who willingly starts them - fight with your brain before your fight with your guns when taxiing, ensure you have the tailwheel locked before going at any speed, it unlocks at 50% rudder deflection, and only locks again when the wheel lines up with the rudder at less than that toe brakes are your friends - use those instead of "more rudder" to prevent having the tail unlock on you remember, the p40 is a great plane... for the 1930s... you are completely outclassed by everything else in the sky - so act accordingly, and don't expect being able to "outfly" a bad situation the electric prop pitch system is pretty slow - so make sure you cut power well in advance of the engine over-revving on dives constantly monitor your manifold pressure - the p40 has no automatic regulator to compensate RPM and altitude changes, so you got a lot to do there mixture should be at 66% for pretty much everything - full rich should not be used except in emergency (or to cause one) - and auto-lean is only for saving fuel at low power cruise you'll very rarely (if ever) need more than 30% "neutral" position on the cooler flaps -- neutral is what you go into a fight (and even take off) with... more than that I use only on the ground later models of the p40 had a placard saying not to open radiator past neutral above 140mph - still, the design of those flaps did not appear to have changed from the E - I reckon it's good advice there are a lot of mixed reports about p40 performance and it's not always clear what model it was that they're talking about - the E is not the top of the line (it goes up to N), so don't expect it to live up to everything you hear about what it could do, as the tale you're hearing just might be about a later, better variant anyways - there is also a good likelihood that the ingame p40 is modeled at the most pessimistic interpretation of every margin of error (and/or even incorrectly in some regards) - so it does indeed feel a lot like the FW190 did before 2.007 came and fixed it it's up to us to lobby for a similar revision of it to be carried out by the devs - though they won't do it based off of "feelings" -- hard data (that they don't already have) is required, and a friendly attitude about it is absolutely essential. don't antagonize developers with accusations and such, else they'll rightfully ignore you - and that will negate the validity of any claims being made, however sound they may be Edited February 17, 2017 by 19//Moach 7
ACG_KaiLae Posted February 18, 2017 Posted February 18, 2017 anyways - there is also a good likelihood that the ingame p40 is modeled at the most pessimistic interpretation of every margin of error (and/or even incorrectly in some regards) - so it does indeed feel a lot like the FW190 did before 2.007 came and fixed it it's up to us to lobby for a similar revision of it to be carried out by the devs - though they won't do it based off of "feelings" -- hard data (that they don't already have) is required, and a friendly attitude about it is absolutely essential. don't antagonize developers with accusations and such, else they'll rightfully ignore you - and that will negate the validity of any claims being made, however sound they may be FYI to everyone this is being worked on. I'm waiting a shipment of a large amount of flight data from the Smithsonian Air and Space museum to check the in flight data against. The person who went there is pretty busy though so it's taking time to get the info. 5
Scojo Posted February 22, 2017 Posted February 22, 2017 FYI to everyone this is being worked on. I'm waiting a shipment of a large amount of flight data from the Smithsonian Air and Space museum to check the in flight data against. The person who went there is pretty busy though so it's taking time to get the info. Awesome!
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