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Still got optimization issue of Stalingrad multiplayer map


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Posted

Thank u guys did a huge optimization work of dx11. but it seems that we still have the optimization issue on multiplayer map of autumn Stalingrad. When the plane is closing city area the performance will drop intensively in cockpit. but at external veiw everything is ok...hope u can fix it future... love u guys.

=TBAS=Sshadow14
Posted

GM_GJL2

What cpu are you running.

Anything under 3Ghz will struggle very hard

=TBAS=Sshadow14
Posted

what are the settings you running game at and whats your gpu.

you should be getting good performance from that CPU.
 

Posted

what are the settings you running game at and whats your gpu.

 

you should be getting good performance from that CPU.

 

 

GTX980M. equals to GTX780. running at High. ssao off. hdr on. V syn on. 4×landscape.

 

all other online maps are ok. only Stalingrad autumn multiplayer got low fps.

=TBAS=Sshadow14
Posted

:O

ok.. not sure what up

FX8350 @ 4.2ghz
GTX780 SOC @ 1,050mhz)
Ultra 1080P SSAO On, HDR On, Vsync off (external fast sync) 4x landscape, SMAA ULTRA Via reshade
40-60fps on ground
50-90 fps in air
70-120fps in map

Posted

:O

 

ok.. not sure what up

 

 

 

FX8350 @ 4.2ghz

GTX780 SOC @ 1,050mhz)

 

Ultra 1080P SSAO On, HDR On, Vsync off (external fast sync) 4x landscape, SMAA ULTRA Via reshade

40-60fps on ground

 

50-90 fps in air

70-120fps in map

 

ok ur performance is similar with mine. maybe some time the drop is inevitable...

Posted

That's a mobile CPU and the 3.5 is the Turbo boost setting.

 

As soon as it gets hot or starts consuming more power (gaming) it will go back to the base clock of 2.6 Ghz.

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