Leadspitter Posted March 28, 2014 Posted March 28, 2014 Anyone know how to get it to work on the steam version?
Picchio Posted March 28, 2014 Posted March 28, 2014 (edited) Anyone know how to get it to work on the steam version? If you mean how to get the TF mod to work, you should be able to find all the information you need in the stickies here: http://theairtacticalassaultgroup.com/forum/forumdisplay.php?f=100&s=c4f7fcf4492c66a988a6afd7afd2fdde. Steam isn't an issue anyways, don't worry! Edited March 28, 2014 by Picchio
DD_bongodriver Posted March 28, 2014 Posted March 28, 2014 Anyone know how to get it to work on the steam version? if you mean the vanilla game without the TF patch then you need to use a 3rd party injector, like the Nvidia profiler setting. ... http://theairtacticalassaultgroup.com/forum/showthread.php?t=9250 3. SFX 3.1 VISUAL CHANGES * FXAA introduced OK, I thought were talking about the Nvidia setting.
Sethos Posted March 28, 2014 Posted March 28, 2014 But TF have fixed AA now. No, they added PPAA in the form of FXAA which is both very underwhelming at cleaning up the image, it also introduces blurring.
Sokol1 Posted March 28, 2014 Posted March 28, 2014 Yes, FXAA no AA - but what interests, they improve the image. The game still don't have - the perfect image, the perfect FM, the perfect DM (but IMO the best I see), the best AI (erhhhhh), the best FMB (is the dammed good one of il-2'46, but need scripts for new and advance things), the best campaign system, the best planes like Fw 190, P-51... In short, if one look for "the best" stay away of CloD. Sokol1
DickDong Posted March 28, 2014 Posted March 28, 2014 No, they added PPAA in the form of FXAA which is both very underwhelming at cleaning up the image, it also introduces blurring. Someone is being very pickey in a very niche market. 1
DickDong Posted March 29, 2014 Posted March 29, 2014 Well I never thought I'd say this but I'm really enjoying it at the moment only playing single player at the moment tho..but still good to know that a few years later my £35 has not gone down the sh%^&er after all You should jump into MP, 100x better in my opinion. Got groups who are bombing and need escort, crewed aircraft that need human gunners, vulchers who need some AAA aimed there direction, its all encompassing. 1
Sethos Posted March 29, 2014 Posted March 29, 2014 Someone is being very pickey in a very niche market. That makes absolutely no sense. What does niche market have to do with lack of anti-aliasing? CloD is one of the few games in recent memory that have had such poor AA options.
FlatSpinMan Posted March 29, 2014 Posted March 29, 2014 Is the AAA actually able to be operated by players? I remember that from waaaaay back, possibly the 'Bonus' DVD that shipped with 1946, but I didn't know it was possible.
DickDong Posted March 29, 2014 Posted March 29, 2014 That makes absolutely no sense. What does niche market have to do with lack of anti-aliasing? CloD is one of the few games in recent memory that have had such poor AA options. In a nutshell it means just play the freakin game. The game works great, if your rig cant run it sorry tough luck. Is the AAA actually able to be operated by players? I remember that from waaaaay back, possibly the 'Bonus' DVD that shipped with 1946, but I didn't know it was possible. Yes you can...its a blast to get revenge after dying he he.
DD_Arthur Posted March 29, 2014 Posted March 29, 2014 (edited) Is the AAA actually able to be operated by players? I remember that from waaaaay back, possibly the 'Bonus' DVD that shipped with 1946, but I didn't know it was possible. With Team Fusion patches go into video options and set anti-aliasing to any value above zero. If required go into Nvidia control panel and set anti-aliasing to Application Controlled for CLoD. Whatever it is or whatever it does; it works a treat! Doh! FlatSpinMan just realised you were talking about anti-air, lol. Yes you can now man the AA. It's the ultimate anti-vulching tool. Last week I shot down a '109 with a 40mm Bofors that was vulching Manstone. Very satisfying! Edited March 29, 2014 by arthursmedley
Sethos Posted March 29, 2014 Posted March 29, 2014 I don't think anyone ever argued that FXAA is better than MSAA as far as image quality. I don't remember seeing an argument in this thread about the fact that FXAA is far more efficient and less costly that MSAA. But, CloD does now have AA in the form of FXAA. And it looks far better than when it had no AA at all. I might be wrong but, I was under the impression that CloD used Deferred Rendering, which precludes it from utilising any method of anti-aliasing other than FXAA. So, FXAA is not as effective (image quality wise) as MSAA. But I'd rather have FXAA than no AA at all. Have I covered everything now? Can the arguing end yet? No, I'm not saying that either. However a few select individuals seem almost offended, like they were developers on the game or perhaps helped produce FXAA when I say I don't find it a very appealing AA solution. I'm not blaming Team Fusion for the lacking AA options, not even close. They are just adding what they have available and there FXAA is the obvious choice. However that does not mean everyone have to love it because technically, it's not a good anti-aliasing method for image-quality. Deferred rendering stops a game from using MSAA only, correct. However you still have SMAA ( Non-injected, as that's only 1x ) which is the best of the PPAA, you have sparse grid supersampling, SSAA all of which you could manually apply by using an AA-bit with Nvidia Inspector, then all problems would be solved. However not even that is available for the game. Just another sign of the troubled development of the game and the overall IQ in the game suffers.
SYN_Haashashin Posted March 29, 2014 Posted March 29, 2014 Ok guys can we get it on topic and off the personal stuff?? Thanks.
DD_Arthur Posted March 29, 2014 Posted March 29, 2014 (edited) What does the post, containing tiny pictures that have been resized / downsampled yet still has aliasing prove? Er....resized? downsampled? Sorry Sethos but I've no idea how to resize my pics and I haven't the faintest idea what downsampling is either. These are just screenshots from my game which I run at the native resolution of my 22" monitor = 1680 x 1050. Since I only have flight-sims on my pc I'm not interested in any CLoD versus BoS contests. They are simply different and no-doubt both will have their strengths and weaknesses. However, thanks to Team Fusion, CLoD looks and runs very very well nowdays and is well worth re-installing or buying at the bargain basement price it is available for. I should imagine with your system and size of monitors it would look magnificent. Oh and for your amusement a couple more screenies; CLoD CLoD with Fifi's BoS SweetFX settings applied. Edit; how do you resize piccies? Edited March 29, 2014 by arthursmedley
Sethos Posted March 29, 2014 Posted March 29, 2014 (edited) Er....resized? downsampled? Sorry Sethos but I've no idea how to resize my pics and I haven't the faintest idea what downsampling is either. These are just screenshots from my game which I run at the native resolution of my 22" monitor = 1680 x 1050. Something the forum seems to be doing for you, when looking at them, they are displayed in 1024x640 Edited March 29, 2014 by Sethos
DD_Arthur Posted March 29, 2014 Posted March 29, 2014 Something the forum seems to be doing for you, when looking at them, they are displayed in 1024x640 They are? Is that good?
Sokol1 Posted March 30, 2014 Posted March 30, 2014 in your opinion. Yes, but maybe you dont notice that my "option" is just for ones that are only looking for fails (no 16xAA, no 100+ FPS, no COOP ...) just to continue beat the poor game. Better if they kept distance and go play WT. I am playing CloD since 04/2011 and are happy with this (things could be better, but... cest la vie). Sokol1
dburne Posted March 30, 2014 Posted March 30, 2014 I will have to say, since TF 4.3 has come out, I am having a blast - can't seem to tear myself away from it. Currently flying Heinkill's Battle for Malta campaign, really great stuff!
Picchio Posted March 30, 2014 Posted March 30, 2014 (edited) They are? Is that good? Just to clarify, it basically clears up almost every trace of aliasing... therefore such downsampled/resized images are useless for demonstrating or proving anything regarding AA, really. And I still don't understand why it always ends up in some idiotic debate especially when one simply posts some simple self-explainatory information to avoid confusion. Bah. Out. Edited March 30, 2014 by Picchio 1
DD_bongodriver Posted March 30, 2014 Posted March 30, 2014 Reduced pictures or not, ClOD has AA and looks good, I still don't understand why it always ends up in some idiotic debate especially when one simply posts some simple self-explainatory information to avoid confusion. Bah. Out. Not sure who you were debating with, seems to me like you involved yourself?
Picchio Posted March 30, 2014 Posted March 30, 2014 (edited) Not sure who you were debating with, seems to me like you involved yourself? Yes I did. Like I said, I wrote the link to ATAG's changelog post simply to avoid confusion. So I take it was just wrong of me to point out simple facts, because arguments will get started even when there is nothing to argue about. No wonder why discussions have to be moderated like we're in kindergarten. Edited March 30, 2014 by Picchio
DickDong Posted March 30, 2014 Posted March 30, 2014 I will have to say, since TF 4.3 has come out, I am having a blast - can't seem to tear myself away from it. Currently flying Heinkill's Battle for Malta campaign, really great stuff! If you like the Malta mod I think your gonna really like TF 5.0 next year. They're will be a new theater added, many speculating a full size Malta or North Africa map. It shouldn't be a debate over absolutely ridiculously small things that really mean nothing, it should be about actually playing the title. Once you've given her a test drive then please bash on it all you want, you have a complete right to. The game works well.
DD_bongodriver Posted March 30, 2014 Posted March 30, 2014 Yes I did. Like I said, I wrote the link to ATAG's changelog post simply to avoid confusion. So I take it was just wrong of me to point out simple facts, because arguments will get started even when there is nothing to argue about. No wonder why discussions have to be moderated like we're in kindergarten. Well your point on the ATAG changelog was noted and not disputed, so I really don't see why your panties are getting so bunched up.
dburne Posted March 30, 2014 Posted March 30, 2014 If you like the Malta mod I think your gonna really like TF 5.0 next year. They're will be a new theater added, many speculating a full size Malta or North Africa map. It shouldn't be a debate over absolutely ridiculously small things that really mean nothing, it should be about actually playing the title. Once you've given her a test drive then please bash on it all you want, you have a complete right to. The game works well. I hear ya, yes I have been keeping up with what they have been saying so far about TF5, going to be a long wait but it will be so very well worth it. They are going to redo the AI routines and the sounds as well.
Rama Posted March 30, 2014 Posted March 30, 2014 Bongo and Picchio, what don't you understand in "can we get it on topic and off the personal stuff??" Enough now, next time penalties will be applied, without further warning.
79_vRAF_Friendly_flyer Posted April 3, 2014 Posted April 3, 2014 Sokol1 Nicked the sound file off an old film or are you able to fake that 1940's style of narration?
Sokol1 Posted April 4, 2014 Posted April 4, 2014 Sound file is from WW2 era Cine Pathé Newsreel. Sokol1 1
AcesHigh Posted April 4, 2014 Posted April 4, 2014 (edited) I was looking for a place to coome and post a comment COD TF 4.3 mod. I have have to say I'm a casual simmer, not hardcore like many here. Never played much of COD as it was broke until Team Fusion Mods started on it. I think I tried version 3.0 and then recently last night 4.3 . Yes it's much improved and the feeling of flight is just amazing and many of the improvements made amazing as well. I thought I'd actually enjoy COD TF 4.3 more than IL2 BOS simply because of the green map vs the white kind of boring snow map, but I was surprised to find at least for me BOS is more engaging and immersive. Not taking anything away from what Team Fusion has done, again it's amazing, but from an immersion standpoint BOS is where it's at for me. If they do a summer map in BOS I don't know that I'd go back to COD. One question I have though why are the cockpits so different between the two games. I think COD has the better cockpits at this point but why does BOS seem so stripped down on the instrument cluster? Edited April 4, 2014 by AcesHigh
Picchio Posted April 4, 2014 Posted April 4, 2014 (edited) I think COD has the better cockpits at this point but why does BOS seem so stripped down on the instrument cluster? I just speak based on my own observations here, but I think that it's simply a matter of textures. Not really their resolution, because that's not quite a problem, but rather what's "painted" onto them. Still, a lot of the textures in CloD's cockpits details (cables, small geometries in general, and I could be more specific here, if required) will look just fake (and sometimes plainly awkward) when looked from up close, and they easily will lose that "tactile" feeling. BoS on the other hand does look a little dry in comparison, but I can say that I prefer its approach... Also, the two respective engine handle lighting and shadowing (and therefore colour, which gives us the global image and impression, at the end of the story) in quite different manners, and that also makes a noticeable difference. Edited April 4, 2014 by Picchio 1
AcesHigh Posted April 4, 2014 Posted April 4, 2014 ^ Thank Picchio, which one is more accurate though to the original ? BOS is not bad but I think what you said is true, it not bad just a little dry in comparison.
Picchio Posted April 4, 2014 Posted April 4, 2014 (edited) I know it's not a real answer, but I think it can only be seen as a matter of observation and of reproducing that which has been observed. That said, I'll weasel out and say let's look at the work of that Mig-21Bis' cockpit... MMM! Edited April 4, 2014 by Picchio
Skull_Leader Posted April 4, 2014 Posted April 4, 2014 Has anyone used www.getgamesgo.com ?http://www.getgamesgo.com/product/il-2-sturmovik-cliffs-of-doverWondering if it'll be properly updated like the Steam version? CLOD is $50 on Steam at the moment
AcesHigh Posted April 4, 2014 Posted April 4, 2014 (edited) I've seen people use it without issue but I'd say go to Greenman Gaming and get it, GMG much better site to support IMO. They send you key or you can see your key on your account there and you activate it in steam. Use voucher code 8km88h-ppn6l5-sj9gru and get another 20% off maybe. Edited April 4, 2014 by AcesHigh
Fifi Posted April 5, 2014 Author Posted April 5, 2014 About cockpits rendering, i'm not sure it's the same guy who made them all in BoS. Because it seems they are different looking/rendering to me... Best one is the Yak, together with the Stuka. Even without gauges glass reflection. Lagg and 109 are way behind, 109 beeing the worst to me.
DickDong Posted April 5, 2014 Posted April 5, 2014 I was looking for a place to coome and post a comment COD TF 4.3 mod. I have have to say I'm a casual simmer, not hardcore like many here. Never played much of COD as it was broke until Team Fusion Mods started on it. I think I tried version 3.0 and then recently last night 4.3 . Yes it's much improved and the feeling of flight is just amazing and many of the improvements made amazing as well. I thought I'd actually enjoy COD TF 4.3 more than IL2 BOS simply because of the green map vs the white kind of boring snow map, but I was surprised to find at least for me BOS is more engaging and immersive. Not taking anything away from what Team Fusion has done, again it's amazing, but from an immersion standpoint BOS is where it's at for me. If they do a summer map in BOS I don't know that I'd go back to COD. One question I have though why are the cockpits so different between the two games. I think COD has the better cockpits at this point but why does BOS seem so stripped down on the instrument cluster? If you don't mind me asking, what do you find more immersive so far about BOS? Is there anyway this reason could be implemented in a future patch to benefit players of both CLOD and BOS?
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