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Quick question about the "Command: Behaviour" MCU


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No601_Swallow
Posted

In an SP mission, I want to use the Command: Behaviour MCU to change the player's "Country" from one side to the other. I've got it  working to change AI planes' countries, but not the player's.

 

From that I'm guessing that it won't work on the player's Advanced Properties. Can anyone confirm that?

 

(I suppose it just means I'll have to flip a ton of other mission elements' properties instead...)

 

 

 

 

[by the way, another block it would be great for the devs to put into the game: tents. Lots of tents!]

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