Scarecrow Posted January 15, 2017 Posted January 15, 2017 Ok guys so I'm gonna be honest, I play icons enabled for air combat ( ) and expert for ground pounding. I'm not gonna make any excuses for this but I play SP and icons provide SA when nobody is talking to you and it gets so lonely Initial target acquisition without icons is doable but reacquiring the target can get a tiny bit work intensive when you're checking your six etc. If things were to burn and emit smoke when they were blown up for say 60 seconds it would make my job a bit easier, maybe not to the point were i was good at it but easier non the less. Now before I go wading in and throwing around terms like "Totally unrealistic, War Thunder-esque omissions" I thought I'd check with yourselves being experts and the Wikipedia copy-dump experts. So here is my question, in real life do things burn and emit smoke for more than one second when they explode? Would asking for smoking wreckage be a huge experten faux pas? Now I have a bachelors degree in chemistry but maybe the oxidation of substances happened alot quicker back then, I'm no history expert. Please discuss, ridicule and tell me to "get online you noob"
=WH=PangolinWranglin Posted January 15, 2017 Posted January 15, 2017 "charred corpses pls" morbid... anyway... The devs don't have things sit and burn because it is to CPU intensive. It saves performance.
JG13_opcode Posted January 15, 2017 Posted January 15, 2017 Asking for more realism while flying with giant arrows over the aircraft is kinda incongruous don't ya think? 3
Lanzfeld Posted January 15, 2017 Posted January 15, 2017 But to answer your question yes, most things will emit smoke for quite awhile. Sometimes hours....sometimes days.
Scarecrow Posted January 15, 2017 Author Posted January 15, 2017 Asking for more realism while flying with giant arrows over the aircraft is kinda incongruous don't ya think? Like I said offline nobody speaks to ya, how did they all find out that I told Trump about Twitter? Come on guys this is about something bigger than Icons, this about people coming together to work towards making a better future for the millennial generation, this is our legacy gentlemen
Sokol1 Posted January 15, 2017 Posted January 15, 2017 Performance solution for OP, a banner over destroyed targets saying SMOKE . 5
Scarecrow Posted January 15, 2017 Author Posted January 15, 2017 Performance solution for OP, a banner over destroyed targets saying SMOKE . Shouldn't you be off somewhere researching part no.s for every joystick ever made
1PL-Husar-1Esk Posted January 15, 2017 Posted January 15, 2017 (edited) "charred corpses pls" morbid... anyway... The devs don't have things sit and burn because it is to CPU intensive. It saves performance. Performance ? Not really a issue. I fight quickmatch 8vs8 over stalingrad with serval big smokes and there is as none of fps droping. Edited January 15, 2017 by 307_Tomcat
Feathered_IV Posted January 15, 2017 Posted January 15, 2017 I asked the devs this a while ago. Han said the smoke can be set to emit longer, but they deliberately choose to make it go for ten seconds. Personally I think it should go much longer. After buying an expensive flight sim and all the very expensive hardware and peripherals to run it, not to mention the time spent in game just getting to the target every time - economising on visuals to the point of unreality makes it all seem like a wasted effort. 14
Scarecrow Posted January 15, 2017 Author Posted January 15, 2017 (edited) I asked the devs this a while ago. Han said the smoke can be set to emit longer, but they deliberately choose to make it go for ten seconds. Personally I think it should go much longer. After buying an expensive flight sim and all the very expensive hardware and peripherals to run it, not to mention the time spent in game just getting to the target every time - economising on visuals to the point of unreality makes it all seem like a wasted effort. We have make this the issue for 2017, we got rid of unlocks, we got a Ju 52; hell we even got Team Fusion the source code for CLOD. This year I want a "million man march" for 5 minutes of smoke from every target and reparations from Low-end PC owners who are the prime benefactors of this nonsense Edited January 15, 2017 by Scarecrow 1
VBF-12_Stick-95 Posted January 15, 2017 Posted January 15, 2017 The best thing to address this IMO is to make the length of time for smoking wreckage an option available to mission makers and to the user offline in set up. It will however be a low priority item considering the work going into BOK.
Guest deleted@30725 Posted January 15, 2017 Posted January 15, 2017 (edited) Performance ? Not really a issue. I fight quickmatch 8vs8 over stalingrad with serval big smokes and there is as none of fps droping. I should hope not. 8vs8 is hardly pushing the boundaries of what your pc can handle. 64vs64 then with then 3 flights of 8 aircraft doing different things, a bunch of ground battles AA, trucks, trains and boats to the mix. Plus for good measure 16 random pre-burning planes. I'm being conservative, but logic dictates that the more you render eventually you're going to hit a bottleneck which on a newer graphics and CPU setup is going to be a lot higher than a mid to low end machine that many people use. Why don't the game render grass really far away for same reason. Why isn't there huge random tank battles and infrantry attacks. Performance. Edited January 15, 2017 by deleted@30725
Scarecrow Posted January 15, 2017 Author Posted January 15, 2017 (edited) 64vs64 then with then 3 flights of 8 aircraft doing different things, a bunch of ground battles AA, trucks, trains and boats to the mix. Plus for good measure 16 random pre-burning planes. I'm being conservative Point of order... I disagree with your assessment of what constitutes a conservative in game scenario. This excessive and opulent to the point of being equivalent to a 24c gold toilet/shower. Edited January 15, 2017 by Scarecrow
SYN_Skydance Posted January 15, 2017 Posted January 15, 2017 It would be nice if the time, that the smoke stayed visible, could be set by user? 1
Feathered_IV Posted January 16, 2017 Posted January 16, 2017 Even a third party program that could read a mission file and change the smoke parameters would be good.
unreasonable Posted January 16, 2017 Posted January 16, 2017 This is clearly one of the things that could be opened up for modding in SP. Whether there is some obscure "fairness" reason why it would not work in MP I do not know. (Nor do I care).
=TBAS=Sshadow14 Posted January 16, 2017 Posted January 16, 2017 (edited) I asked the devs this a while ago. Han said the smoke can be set to emit longer, but they deliberately choose to make it go for ten seconds. Personally I think it should go much longer. After buying an expensive flight sim and all the very expensive hardware and peripherals to run it, not to mention the time spent in game just getting to the target every time - economising on visuals to the point of unreality makes it all seem like a wasted effort. Whats expensive Flight sim/game? IL2? Hardly its a very cheap one.. I got the Academic Addition of PRepare 3d and its nearly $1,200 with all bits (Software only) For Xplane 10 the Version Nasa Uses to test designs is like $3,000 Edited January 16, 2017 by =r4t=Sshadow14
Sokol1 Posted January 16, 2017 Posted January 16, 2017 I asked the devs this a while ago. Han said the smoke can be set to emit longer, but they deliberately choose to make it go for ten seconds. Personally I think it should go much longer. After buying an expensive flight sim and all the very expensive hardware and peripherals to run it, not to mention the time spent in game just getting to the target every time - economising on visuals to the point of unreality makes it all seem like a wasted effort. Add to this the parts of your crashed plane disappearing before cockpit area... very bad sight. Since the mission is already finished, who matters the saving in performance at this moment?
Scarecrow Posted January 16, 2017 Author Posted January 16, 2017 (edited) I've decided I'm gonna keep bumping this until I see a green post in this thread with a definitive answer or a way to mod this is discovered. Make no mistake Mr Williams you are gonna have to give me an answer and if it's not the answer I want then I'll just have to accept that but till then I won't stop pushing this question. If Feathered agrees with me I must be right, in fact it might be an idea to run all your design decisions past that man first, has he ever been wrong? Edited January 17, 2017 by Scarecrow 1
Lusekofte Posted January 16, 2017 Posted January 16, 2017 economising on visuals to the point of unreality makes it all seem like a wasted effort. It is so nice having one in this forum saying exactly what you want to , but cannot because ones English writing skills are to bad. Thank you. Add to this the parts of your crashed plane disappearing before cockpit area... very bad sight. Since the mission is already finished, who matters the saving in performance at this moment? Agreed, just once I want to see my plane from the outside, even if it lies in a big pile of aluminium . One should be able to have outside view after landing or end of mission
II/JG17_HerrMurf Posted January 16, 2017 Posted January 16, 2017 (edited) As an aside, I don't think I've ever seen someone call out a DEV and get an actual response in these forums. If it has been successful it is rare. "Mr Williams" may read this thread but being rude/challenging is hardly the way to garner a response. Feel free to challenge aspects of the game, it's what the forums are for, but challenging a person directly is no way to create dialog or conduct business. Edited January 16, 2017 by II/JG17_HerrMurf 6
Lusekofte Posted January 16, 2017 Posted January 16, 2017 Well being the inter web and all, this site considered, I think Mr. Williams do not look at it as rude. But it might not get the attention OP wish for 1
Feathered_IV Posted January 17, 2017 Posted January 17, 2017 If Feathered agrees with me I must be right, in fact it might be an idea to run all your design decisions past that man first, has he ever been wrong? It's true. People are always telling me that I know shit.
Scarecrow Posted January 17, 2017 Author Posted January 17, 2017 (edited) As an aside, I don't think I've ever seen someone call out a DEV and get an actual response in these forums. If it has been successful it is rare. "Mr Williams" may read this thread but being rude/challenging is hardly the way to garner a response. Feel free to challenge aspects of the game, it's what the forums are for, but challenging a person directly is no way to create dialog or conduct business. The intent was not to offend and had you bothered to digest what I had written I think it's quite a respectful poke. Thanks for adding something relevant and constructive to the discourse though Edited January 17, 2017 by Scarecrow
Guest deleted@30725 Posted January 17, 2017 Posted January 17, 2017 (edited) I read it several times. 'make no mistake' is a challenge or even a threat. I like this comment so I help you make your point. "I'd love to see a dev response on this issue if at all possible because I would really love this feature or to know if there are any real plans for it in the future. If Mr Williams or one of the dev team says it can't happen, then I will have to accept that this option may never make it into the game and I will just have to accept it. I know I'm asking a lot, but I think it would add benefit to all players old and new. Untill then I will live in hope that this may be in the works." Regards. BFBunny. Edited January 17, 2017 by deleted@30725
hames123 Posted January 17, 2017 Posted January 17, 2017 Why isn't there huge random tank battles and infrantry attacks. Performance. I really hope there are, nothing captures the scope of the Eastern Front like the rather frequent large skirmishes all over the front.
Scarecrow Posted January 17, 2017 Author Posted January 17, 2017 If Mr Williams or one of the dev team says it can't happen, then I will have to accept that this option may never make it into the game and I will just have to accept it. I know I'm asking a lot, but I think it would add benefit to all players old and new. Untill then I will live in hope that this may be in the works." Brevity is the soul of wit.
curiousGamblerr Posted January 17, 2017 Posted January 17, 2017 Brevity is the soul of wit. Are you trying to be witty or get a point across? I see neither happening.
PatrickAWlson Posted January 17, 2017 Posted January 17, 2017 I really hope there are, nothing captures the scope of the Eastern Front like the rather frequent large skirmishes all over the front. I can get about 100 ground units into a mission, including up to 40 tanks. It performs well enough.
Scarecrow Posted January 17, 2017 Author Posted January 17, 2017 (edited) Are you trying to be witty or get a point across? I see neither happening. Well both actually.[edited] 7. Comments containing profanity, personal insults, accusations of cheating, excessive rudeness, vulgarity, drug propaganda, political and religious discussion and propaganda, all manifestations of Nazism and racist statements, calls to overthrow governments by force, inciting ethnic hatred, humiliation of persons of a particular gender, sexual orientation or religion are not allowed and will result in a ban. Im not a English native speaker so I found this post offensive. Edited January 19, 2017 by SYN_Haashashin
Gambit21 Posted January 17, 2017 Posted January 17, 2017 Scarecrow you seem to have an ironically high opinion of your own intellectual contribution here. Let me assure you that the net effect of your typing is nothing resembling what you're imagining in your head. Too boot, you're digging a bigger hole with each post. Perhaps simply admitting that you misspoke and didn't intend to offend anyone would be the wise move, rather than sticking to your guns in this instance.
Scarecrow Posted January 17, 2017 Author Posted January 17, 2017 (edited) The intent was not to offend and had you bothered to digest what I had written I think it's quite a respectful poke. Thanks for adding something relevant and constructive to the discourse though Scarecrow you seem to have an ironically high opinion of your own intellectual contribution here. Perhaps simply admitting that you misspoke and didn't intend to offend anyone would be the wise move I have never contributed anything on an intellectual level to any community that I have been a part of. There are veterans here with a much deeper knowledge of the tech and the history that is discussed ad nauseam in the Flight-sim community, I have learned little of what they have written over the years. Edited January 17, 2017 by Scarecrow
Scarecrow Posted January 18, 2017 Author Posted January 18, 2017 (edited) 'Sup playa's; I awoke dis mo'nin with a heavy heart I feel I may have misspoke, maybe I hurt some of your feelings and for dat I am very sorry. 7. Comments containing profanity, personal insults, accusations of cheating, excessive rudeness, vulgarity, drug propaganda, political and religious discussion and propaganda, all manifestations of Nazism and racist statements, calls to overthrow governments by force, inciting ethnic hatred, humiliation of persons of a particular gender, sexual orientation or religion are not allowed and will result in a ban. Religion has nothing to do with this topic. Last warning Edited January 19, 2017 by SYN_Haashashin
Lusekofte Posted January 18, 2017 Posted January 18, 2017 (edited) Personally I think this formed to be a witch hunt . There is no way anything here would upset the developers. If you spoke to a person face to face first time you met him, yes. But this is BOS site. What happened here from start up to date has been mean, ugly and disrespectful. Not even old Banana forum got things so ugly so fast. Nah this is nothing, it is a playground not worth mentioning. I agree, it is not the way to get things done, but it is no way near internet rude. But then again I never seen a random post in general section ever made a difference Edited January 18, 2017 by 216th_LuseKofte 1
Scojo Posted January 18, 2017 Posted January 18, 2017 (edited) Each target will be on some land feature. Try focusing on reacquiring that instead of the actual target. Also, a ground attack pattern is pretty easy to repeat without needing smoke signals. The only time I lose sight of a target is if I try to turn back into the target too quickly where I wouldn't have enough altitude or distance for a good attack run anyway. I hit some tanks yesterday on WoL with 23mm wing cannons. One tank smoked for a good while and all of his dead buddies were giveaways to me as they appear as harsh black smudges. If they change smoke and what not to be more realistic though, then I hope they also make the shrapnel we see flying up from explosives tangible. I fly through that stuff all the time on attack runs and never take damage. Back on topic though, I think things like smoke could be a graphics setting. The client is rendering that anyway and not the server. Edited January 18, 2017 by 71st_AH_Scojo
Gambit21 Posted January 18, 2017 Posted January 18, 2017 Personally I think this formed to be a witch hunt . There is no way anything here would upset the developers. Nobody here thinks the devs are that fragile - that was never the point. It was simply an ill-advised way to go about things. That he keeps doubling down instead of moving on says volumes. 1
Scarecrow Posted January 18, 2017 Author Posted January 18, 2017 "Mr Williams" may read this thread but being rude/challenging Yeah I read it several times. 'make no mistake' is a challenge or even a threat. I have offered you my hand in friendship sir, yet still you will not treat me as brother. I will pray that one day you will forgive my transgressions and we may share bread and wine once again. And how did you know my favourite film was Double Down? I love that little white man running around all cray cray.
Gambit21 Posted January 18, 2017 Posted January 18, 2017 Let's just move on and talk about smoke - which I agree should last longer. 10 minutes or so at least 1
Scarecrow Posted January 18, 2017 Author Posted January 18, 2017 Let's just move on and talk about smoke - which I agree should last longer. 10 minutes or so at least I appreciate your support in this matter sir. I only wish I could rep you more
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