The_Ant Posted January 13, 2017 Posted January 13, 2017 Ive recently bought a oculus rift,and love flying with in Dcs and warthunder.With Battle of kuban and its coming il2 updates-will Il2series have oculus rift support or is it just vive.
Tomsk Posted January 13, 2017 Posted January 13, 2017 (edited) From Dev Diary 141 https://forum.il2sturmovik.com/topic/168-developer-diary/?p=417432 Now we are finishing the implementation with the help of our beta testers who confirm the results we're seeing. Next, we plan to spend 1-2 months creating new technologies required for the Kuban map - 3D sea, mountain slopes and other features tied to its landscape. After this, but before the end of winter, we plan to release the update with better VR support for Oculus Rift and HTC Vive. Of course when exactly "end of winter" is ... your guess is as good as mine :-) Edited January 13, 2017 by Tomsk
dburne Posted January 14, 2017 Posted January 14, 2017 I just purchased and received my new Oculus Rift, and got it all hooked up yesterday evening. Words just could never describe the experience, I was completely blown away! So I too now, am anxiously looking forward to this for BOS! Very glad to see it should come before end of winter. Gaming on a 2d monitor now will never be the same for me.
The_Ant Posted January 14, 2017 Author Posted January 14, 2017 I just purchased and received my new Oculus Rift, and got it all hooked up yesterday evening. Words just could never describe the experience, I was completely blown away! So I too now, am anxiously looking forward to this for BOS! Very glad to see it should come before end of winter. Gaming on a 2d monitor now will never be the same for me. Yes once you have flown in Vr,its not the same to go back to a monitor.some fun games you should try out is.DCS,Elite dangerous,Dirt rally-total screeeammm when missing a corner and flying out in the terrain.Project cars is fun too.MineCraft if you play that.And of cours Warthunder-I only fly ground attack in realistic mode,but the sensation when dive bombing in JU87 stuka is insane,Just whant too fly it in IL2 with vr.
Quax Posted January 14, 2017 Posted January 14, 2017 Anybody has an idea, when the rifts next version can be expected ?
dburne Posted January 14, 2017 Posted January 14, 2017 (edited) Anybody has an idea, when the rifts next version can be expected ? Well since I just purchased mine I figure it will be pretty quick now LOL. No, no rumors that I am aware of as to a time frame... I tell you what though, if it did come out next month I would be one of the first in line to get it. Edited January 14, 2017 by dburne
ZnarF Posted January 14, 2017 Posted January 14, 2017 As stated, they told that VR will be investigated "before end of winter", with all the snowy blur that it includes concerning a real date of VR support (I wait this moment of since 3 years, so this new "later" has the same taste the others before). I would advise you to go for the moment to War Thunder, the VR implementation is almost perfect, the feeling of really driving a ww2 beast is....addictive.
chiliwili69 Posted January 15, 2017 Posted January 15, 2017 (edited) Gaming on a 2d monitor now will never be the same for me I am glad hear that more and more experienced BOS users buy a VR Rift/Vive and experience themselves what many of us has been saying in the last years with DK1/DK2/CV1. It is a totally game changer. Games, specially flight sim, will not be the same before/after VR came to the scene. My current case is that I practically didn´t play BOS in the last 3 months because it would be in a sad 4K G-Sync 28" 2D flat monitor, rather I prefer to wait for Rift support and have all the fun in proper VR. Meanwhile I have having some fun with with other VR experiences and games with the new Touch controllers. it will be good that users like you state clear and loud how impressive is flying in VR, it is light-years away from any multi-monitor or TRack-IR setup, so the business decisions makers at 1GC/777 can put the right priority to VR with their continued support and improvement. Edited January 15, 2017 by chiliwili69
chiliwili69 Posted January 15, 2017 Posted January 15, 2017 As stated, they told that VR will be investigated "before end of winter", with all the snowy blur that it includes concerning a real date of VR support (I wait this moment of since 3 years, so this new "later" has the same taste the others before). I would advise you to go for the moment to War Thunder, the VR implementation is almost perfect, the feeling of really driving a ww2 beast is....addictive. I have a kind of similar feeling to you, but I think this time Oculus will not drop support of DX11 (I hope so) so by the end of a cold and long winter we will have VR. Two more months are nothing for a 3 years wait. It is a bit difficult for me to understand that "technologies for Kuban" have more priority than VR support. More planes, more scenarios, more campaigns, more details are all pretty good, but for the love of God, we are talking about a device that will really put you inside a cockpit, and except g-forces, your brain will think you are the plane and not looking the scene through an monitor-window seated in your room. I also was even thinking that 1C have even intentionally delayed VR support to have a bigger install base of VR users. We are now in about of 500.000 VR PC users and growing (BTW, Samsung GearVR sold 5 million devices!): http://www.glixel.com/interviews/epics-tim-sweeney-on-vr-and-the-future-of-civilization-w459561 If just 1 percent of them buy BoX pack it will be 5.000 new users for 1G, but this number would be easily multiplied by 10 in a year frame with the lower prices of VR devices and PCs. I would be really curious to know what will be the VR adoption rate in the following months and years of all BoS community, how this could be tracked? So, ZnarF, don´t worry, Money is the one who sets the right priorities and it will put VR in the place it deserve. (at the Top!) 1
dburne Posted January 15, 2017 Posted January 15, 2017 (edited) It is a bit difficult for me to understand that "technologies for Kuban" have more priority than VR support. More planes, more scenarios, more campaigns, more details are all pretty good, but for the love of God, we are talking about a device that will really put you inside a cockpit, and except g-forces, your brain will think you are the plane and not looking the scene through an monitor-window seated in your room. I had read statements like this prior to my purchase of the Rift, and thought wow it must be fairly impressive. But I had no idea how true that statement really is. For example, yesterday I spent a lot of time flying around in the Spit in DCS. Towards the end of the session, on one of my take offs, I flubbed it up and jumped off the runway a little early - which resulted in my plane pitching up and down severely 2-3 times before I gained solid control and continued the climb out. Man my stomach was in my throat and felt that way for the next several minutes LOL. My landings quickly became much improved - I had a better sense of where my plane was in relation to the wheels touching down on the runway and knowing when to make that last moment flare for a good 3 point landing. I can see my instruments much better with more clarity, as they are actually size. I made the decision a few weeks ago with the recent changes to BOS development, to fully support once again and purchased BOM and pre-ordered BOK. Now I am really looking forward to seeing VR properly implemented, hopefully sooner rather than later, so I can finally get back to some serious flying in this sim. As soon as it is, I will be logging some serious hours in it. Good times ahead! Edited January 15, 2017 by dburne 1
JG4_Sputnik Posted January 15, 2017 Posted January 15, 2017 (edited) Absolutely, same here. I feel like a preacher but VR is just too good. I've never touched BoS since I have my Rift, DCS all the way. But I'm so stoked to soon be able to fly all those marvelous birds of BoS in VR. Especially the He111 should be great in VR. Thanks for the Link chilliwili! Edited January 15, 2017 by JG4_Sputnik 1
Tomsk Posted January 15, 2017 Posted January 15, 2017 I've said it before, but I'll add my voice to the chorus. I'm a Rift user and I'm never going back to a 2d monitor. IMO it is the future of flight sims. Really looking forward to trying the VR support in BoX.
chiliwili69 Posted January 16, 2017 Posted January 16, 2017 FYI, I have just created a poll to follow VR adoption and devices in BoX community: https://forum.il2sturmovik.com/topic/27278-about-vr-and-vr-devices-used/
Quax Posted January 16, 2017 Posted January 16, 2017 I had read statements like this prior to my purchase of the Rift, and thought wow it must be fairly impressive. But I had no idea how true that statement really is. Could you tell about your experiences with the VR-sickness problem ? I am expecting, that it should be a real problem for me. Maybe bomber and JU flights (what i mostly do) could eventually be ok. I don´t think I could do dogfights without getting seriously motion sick.
Tomsk Posted January 16, 2017 Posted January 16, 2017 (edited) Could you tell about your experiences with the VR-sickness problem ? I am expecting, that it should be a real problem for me. Maybe bomber and JU flights (what i mostly do) could eventually be ok. I don´t think I could do dogfights without getting seriously motion sick. Personally I seem to be immune to VR-sickness, which is interesting because I am prone to motion sickness ... but fortunately it appears that it's just different. It is also something that you can build a tolerance to, I wasn't immune to feeling queasy when I started It seems different people have different susceptibility to VR sickness. I don't personally know of anyone who finds it so bad a problem that they can't play at all, but some people do have to fly for a limited time. Honestly more than a few hours of continuous VR flying is tiring anyway, for other reasons, and I like to take little breaks ever hour or two. Edited January 16, 2017 by Tomsk
ZnarF Posted January 16, 2017 Posted January 16, 2017 Most people (all people I showed VR) got quickly used to motion sickness, maybe beginning with car driving where you're on a seat would be great if you're sensible. Of course, the first loop or inverted flight in VR is impressive for both your head...and your stomach!!! ^^ But one week after, you're ok for the most demanding dogfight...
dburne Posted January 16, 2017 Posted January 16, 2017 (edited) Could you tell about your experiences with the VR-sickness problem ? I am expecting, that it should be a real problem for me. Maybe bomber and JU flights (what i mostly do) could eventually be ok. I don´t think I could do dogfights without getting seriously motion sick. I was actually very concerned about this, as I too get motion sickness very easily. Especially when just riding in a car. I became disabled and can no longer drive a car, so anytime we go anywhere in the car now my wife has to drive. Sometimes I get very sick feeling in my stomach. The Rift is not that bad on me. Yes there are moments, like when I screwed my take-off I mentioned earlier and the plane was pitching hard up and down before I gained good control, I got pretty motion sick from that one. I ended up taking a break for about an hour, then came back to it and was fine. I probably have around 6 hours or so now flying the Spit in the Rift, and that was the only time it got to me where I needed to take a break. For the most part it is not bad at all for me, and has alleviated my concern about it. Sometimes when doing certain maneuvers I get that sinking feeling in the pit of my stomach, but then it quickly subsides. I am sure the more I fly with it the more used to it I will become. It is way different than flying on a 2d monitor though, the feeling of being in the plane and all the movements from it is quite realistic feeling. The first time I got in the cockpit with the Rift, looking ahead at that life sized propeller spinning in front of me, was just incredible. Even with the current shortcomings - namely in the graphics sharpness department of distant terrain and objects - I will never look at flying on my 2d monitor the same now. There really is no comparison to me. The other shortcoming would be in the spotting department, DCS is working on a model enlargement option that is currently broken in the present build, but I am sure it will eventually get there. Since I am a SP only guy, I am a weenie and always fly with labels on, so that part not that big a deal for me. Overall though, I am so glad I finally purchased the Rift. Even with the graphics shortcomings, the sensation of being in and actualy flying the plane pretty much overshadows them. Flight simming is a whole new experience for me now. I may even dig out my old Logitech Momo wheel and pedals form the attic, and get a racing sim again. Been a long time, and I hear it is incredible in VR. Edited January 16, 2017 by dburne
1./KG4_Blackwolf Posted January 16, 2017 Posted January 16, 2017 I got the Vive coming this Wednesday . I can't wait to try the DCS Spit out with it. I worry about getting sick too.I think I'll keep a upchuck bucket beside me until I get used to it! BOS would be awesome in VR.
MAJ_stug41 Posted January 16, 2017 Posted January 16, 2017 I know of several friends that have VR and refuse to go back to 2d for flying, so they're waiting for VR support to get in to this game.
kissklas Posted January 17, 2017 Posted January 17, 2017 I got the Vive coming this Wednesday . I can't wait to try the DCS Spit out with it. I worry about getting sick too.I think I'll keep a upchuck bucket beside me until I get used to it! BOS would be awesome in VR. I had the same worry. And I nearly did hurl. But the first thing I did was acrobatics. If you do get sick, give it time. After a few hours it was a lot better. And now I rarely get car/sea sick irl anymore either! 2
=EXPEND=Tripwire Posted January 17, 2017 Posted January 17, 2017 I got the Vive coming this Wednesday . I can't wait to try the DCS Spit out with it. I worry about getting sick too.I think I'll keep a upchuck bucket beside me until I get used to it! BOS would be awesome in VR. Just try some of the room scale stuff first before throwing yourself into the deep end so to speak. Don't try push through any ill feelings. Take a break and come back later. You will find that you can then extend your playtime without feeling sick for the rest of the day. Once you get some time under your belt, and if you are into FPS, then I highly recommend the game Onward. Brilliant tactical shooter. It has artificial locomotion but I found it actually fine from a motion sickness perspective! 1
Quax Posted January 17, 2017 Posted January 17, 2017 Thanks for the info guys. I guess I will try it. But not sure, wether I wait for v2 first.
rolfus Posted January 18, 2017 Posted January 18, 2017 VR is perfect for flight and racing sims! I used to play the shit out of the original IL2 back in the day, and kept it up for a couple of years before I got in to racing sims instead. Now that I have a HTC Vive I'm back and ready to reboot my flight sim career. Proper VR implementation can not come soon enough!
LLv24_Zami Posted January 19, 2017 Posted January 19, 2017 (edited) Fascinating stories, I`m sure BoS will be great with VR. How about SLI, does that work with Oculus? Edited January 19, 2017 by Zami
Angus Posted January 19, 2017 Posted January 19, 2017 (edited) VR-SLI must be supported........SLI alone does not work no better performance. There are hardly any games with VR-SLI...........This is the task of the developers Edited January 19, 2017 by III./ZG1_Angus
HunDread Posted January 19, 2017 Posted January 19, 2017 Guys flying DCS with the rift, how is checking your six working? I'm concerned about that. If you try and turn your head about 90 degrees without the rift then use your eyeballs you can see quite behind you. But if you do the same in the rift you can only see 90 degrees and to see behind ... well ... I'm too old for that. "Fortunately" I suck at fighters either way and this is not really an issue in bombers. Thanks
dburne Posted January 19, 2017 Posted January 19, 2017 Guys flying DCS with the rift, how is checking your six working? You can see about pretty much as far as you can turn your head and eyes to look. Not easy to see anything directly behind you for sure. The Rift does not have a full field of view, probably about 80% or so compared to a normal eye field of view , so there is a little limitation there as well. Some guys have reported that raising up somewhat and looking over their shoulder helps some - can't say I have really tried this.
Dakpilot Posted January 19, 2017 Posted January 19, 2017 What is very much needed is eye tracking combined with VR, to get a natural compared to RL experience I remember Tobii were working with one of the VR companies on this very thing to incorporate their eye tracking tech That sounded very interesting Cheers Dakpilot
1./KG4_Blackwolf Posted January 20, 2017 Posted January 20, 2017 I had the same worry. And I nearly did hurl. But the first thing I did was acrobatics. If you do get sick, give it time. After a few hours it was a lot better. And now I rarely get car/sea sick irl anymore either! Didn't make me sick at all! I guess because I'm used to flying small single engine planes? I thought it would be like the first person shooters,(looking at the screen moving for too long gets to ya) Sure its a little hard to make out the instruments unless you lean in but I can't go back to a 2d screen now, VR or I'll pass..it just put you right in the cockpit. I'm flying with a huge ear to ear grin! My wife said I have totally geeked out and it looks strange but I don't care! Its just too damn awesome! Just try some of the room scale stuff first before throwing yourself into the deep end so to speak. Don't try push through any ill feelings. Take a break and come back later. You will find that you can then extend your playtime without feeling sick for the rest of the day. Once you get some time under your belt, and if you are into FPS, then I highly recommend the game Onward. Brilliant tactical shooter. It has artificial locomotion but I found it actually fine from a motion sickness perspective! Thanks Trip..I did that room scale stuff and I'll check out Onward, I've been looking for FPS to try out.
kissklas Posted January 21, 2017 Posted January 21, 2017 Congrats on the headset. I have the exact same feeling. There is no way to go back to playing on monitor. VR support for IL-2 is going to be so much fun!
nyap1019 Posted January 24, 2017 Posted January 24, 2017 I have the Rift, and i am hooked! Just wish we could see a little further with the Rift on. I did hear something about Oculus making a 4k Rift in the future tho.
dburne Posted January 24, 2017 Posted January 24, 2017 Congrats on the headset. I have the exact same feeling. There is no way to go back to playing on monitor. VR support for IL-2 is going to be so much fun! I am with you there, I have about 12 hours in it now and I really don't see me playing anything on the monitor again. I love it even more as time goes on. I am really looking forward to seeing it supported in BOS!
von-Luck Posted January 24, 2017 Posted January 24, 2017 Spring is coming just doesent sound as ominous as winter is coming. Despite whatever the Ground hog says I am eagery anticipating the Rift support . . . soooooooon
kestrel79 Posted January 24, 2017 Posted January 24, 2017 VR has me very excited...but think I'll hold off for the 2nd gen Rift and Vive. But what I've heard so far from people who use it in Warthunder, DCS, and Elite:Dangerous has me sold!
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