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ObjectDroppedCargoContainer vs Counter & other stuff of 2.006


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JG300_Tempest
Posted (edited)

Hi all, 

 

I used this Trigger and it worked well : ObjectDroppedCargoContainer. As soon the drop was over, my trigger activated the AAA I asked.

However, how a counter would work in that case ? Is it base on the number of Ju making the cargo drop ? Or is it with the number of dropped container ?

Same question with the Paratrooper (i.e. number of Ju making the drop or number of paratroopers...)

Same question with the Paratroopers "Alive".

 

Yet, I don't know how this other trigger work : ObjectDeliveredCargo.

What kind of behaviour (i.e. landing, finished, etc..) and payload (I tried 2300kg... did not work) should the Ju carry ?

 

Thank you in advance to anybody that would like to answer me...

Edited by F/ST300_Tempest
Posted

Sort of depends what your goal is

 

In my mission, I set a counter for 3 paratroopers "landed alive" to accomplish the task.  It doesn't matter which Ju dropped them, its just counting landed paratroopers.  

 

You could have a three single JU52's at your airbase and name them JU1, JU2, JU3 and than you could have three complex triggers with separate counters tied to planes with those names and than you could count them separately.

 

does that make sense?

Posted

"You could have a three single JU52's at your airbase and name them JU1, JU2, JU3 and than you could have three complex triggers with separate counters tied to planes".

 

Cool I did not know about this naming.

JG300_Tempest
Posted

Thanks Geezer, that means it's counting the number of container as well as landed paratroopers...

But what about the ObjectDeliveredCargo then ? How does it work ?

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