19//Moach Posted December 22, 2016 Posted December 22, 2016 hello so, very weird issue -- once I start off, everything is fine (2/3 times, at least) and framerate is almost locked at a glorious 60fps with settings on Ultra! - yay! but not always "yay" -- every third or so time I spawn in (first spawn since game start) - or EVERY time on a followup spawn without at least 5 mins in between, my framerate will drop to, get this: 2~3 FPS what?! you say - how can it be?! very weird you think? -- well, no s**t - it's weird as hell decorated for xmas... but when it runs fine, it runs awesome - it delivers perfect smooth performance, when it delivers at all -- otherwise, it's a slideshow obviously enough -- it's not my oldie GPU (NVIDIA GTX580) - which I have checked and is perfectly up to standards with DX11 - and most importantly, if that WERE the problem, it'd never run well -- yet, it does, when it wants to so here's my specs, in as much detail as I can put it: OS Name Microsoft Windows 7 Ultimate Version 6.1.7601 Service Pack 1 Build 7601 System Name MK5 System Type x64-based PC Processor Intel® Core i7-3960X CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s) BIOS Version/Date American Megatrends Inc. 2104, 03/08/2012 SMBIOS Version 2.7 Hardware Abstraction Layer Version = "6.1.7601.17514" Installed Physical Memory (RAM) 16.0 GB Total Physical Memory 16.0 GB Available Physical Memory 9.27 GB Total Virtual Memory 42.9 GB Available Virtual Memory 35.2 GB Page File Space 26.9 GB Page File C:\pagefile.sys Name NVIDIA GeForce GTX 580 Adapter RAM 1.50 GB (1,610,612,736 bytes) Installed Drivers nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver Version 21.21.13.7633 Resolution 1920 x 1080 x 60 hertz Bits/Pixel 32 Driver c:\windows\system32\drivers\nvlddmkm.sys (21.21.13.7633, 13.42 MB (14,073,400 bytes), 19/12/2016 4:16 PM) for more info, see the attached dxdiag.txt file for pictures, see gp-m5.tumblr.com DxDiag.txt
19//Moach Posted December 23, 2016 Author Posted December 23, 2016 an update on the matter, as I continue to investigate the causes of this on my end: it very well seems the lag-bomb problem is specific to multiplayer (which I play 99.9% of the time) -- I have not had it happen on single player (yet)
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now