Menacing_Ferrets Posted December 21, 2016 Posted December 21, 2016 Has anyone had any luck detecting an air drop from the JU-52, troops or cargo?
Gambit21 Posted December 21, 2016 Posted December 21, 2016 (edited) Yep - tested cargo delivery last night with the complex trigger - output to a text message. Worked just fine. Edited December 21, 2016 by Gambit21
Menacing_Ferrets Posted December 21, 2016 Author Posted December 21, 2016 did you use the event for dropping the cargo or the cargo landing on the ground to trigger that subtitle? if i may ask, could you please zip that mission and post a link so I can sort out my error.
Gambit21 Posted December 21, 2016 Posted December 21, 2016 (edited) I can't post the mission since it's completed and part of a campaign that I'm working on, but here's the group. Just place the player (named "player") Ju52 on the ground within the zone and deliver. If your aircraft is named differently then you'll have to change that in the trigger. Note: I added Ju52 to the planes list as well, I don't think that was necessary, but I haven't tested without it. Maybe someone else can clarify that bit. I was just covering my bases. Complex Trigger_cargo delivery.zip Edited December 21, 2016 by Gambit21
Gambit21 Posted December 21, 2016 Posted December 21, 2016 Also I was on my way out the door and in a rush - so the player aircraft is not in that group. Let me know if you want a mission file with that group and aircraft placed. I can do it later when I get home.
Menacing_Ferrets Posted December 21, 2016 Author Posted December 21, 2016 just need to peek at that complex trigger. Thanks a ton sir <S>!!!
TP_Jacko Posted December 27, 2016 Posted December 27, 2016 Guys, is this also working as multiplayer. I guess from your text you are making single player missions
Gitano_Fraile Posted December 28, 2016 Posted December 28, 2016 I've tried multiplayer, and at least the jump and the arrival of the parachutists works well
Menacing_Ferrets Posted December 28, 2016 Author Posted December 28, 2016 (edited) i only write for MP but test in SP for somethings. Field capturing is what i've got mine doing. One can airdrop to capture or land and sit next to the flag for a few minutes. The flag and drop zone are only active when the field is in Neutral state and the complex trigger for the drop zone is activated and deactivated by check zones. This limits the time that resource heavy trigger is active. Edited December 28, 2016 by Menacing_Ferrets
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